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denoland-deno/core/libdeno/test.cc

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// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
#include "test.h"
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#include <fstream>
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#include <string>
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#include "internal.h"
deno_snapshot snapshot = {nullptr, 0};
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bool ReadFileToString(const char* fn, std::string* contents) {
std::ifstream file(fn, std::ios::binary);
if (file.fail()) {
return false;
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}
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contents->assign(std::istreambuf_iterator<char>{file}, {});
return !file.fail();
}
int main(int argc, char** argv) {
// All of the JS code in libdeno_test.js is tested after being snapshotted.
// We create that snapshot now at runtime, rather than at compile time to
// simplify the build process. So we load and execute the libdeno_test.js
// file, without running any of the tests and store the result in the global
// "snapshot" variable, which will be used later in the tests.
std::string js_fn = JS_PATH;
std::string js_source;
CHECK(ReadFileToString(js_fn.c_str(), &js_source));
deno_init();
deno_config config = {1, deno::empty_snapshot, deno::empty_buf, nullptr,
nullptr};
Deno* d = deno_new(config);
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deno_execute(d, nullptr, js_fn.c_str(), js_source.c_str());
if (deno_last_exception(d) != nullptr) {
std::cerr << "Snapshot Exception " << std::endl;
std::cerr << deno_last_exception(d) << std::endl;
deno_delete(d);
return 1;
}
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snapshot = deno_snapshot_new(d);
testing::InitGoogleTest(&argc, argv);
deno_init();
deno_set_v8_flags(&argc, argv);
return RUN_ALL_TESTS();
}