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denoland-deno/cli/standalone.rs

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use crate::colors;
use crate::flags::Flags;
use crate::permissions::Permissions;
use crate::program_state::ProgramState;
use crate::tokio_util;
use crate::worker::MainWorker;
use deno_core::error::type_error;
use deno_core::error::AnyError;
use deno_core::futures::FutureExt;
use deno_core::ModuleLoader;
use deno_core::ModuleSpecifier;
use deno_core::OpState;
use std::cell::RefCell;
use std::convert::TryInto;
use std::env::current_exe;
use std::fs::File;
use std::io::Read;
use std::io::Seek;
use std::io::SeekFrom;
use std::io::Write;
use std::path::PathBuf;
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use std::pin::Pin;
use std::rc::Rc;
const MAGIC_TRAILER: &[u8; 8] = b"d3n0l4nd";
/// This function will try to run this binary as a standalone binary
/// produced by `deno compile`. It determines if this is a stanalone
/// binary by checking for the magic trailer string `D3N0` at EOF-12.
/// After the magic trailer is a u64 pointer to the start of the JS
/// file embedded in the binary. This file is read, and run. If no
/// magic trailer is present, this function exits with Ok(()).
pub fn try_run_standalone_binary(args: Vec<String>) -> Result<(), AnyError> {
let current_exe_path = current_exe()?;
let mut current_exe = File::open(current_exe_path)?;
let trailer_pos = current_exe.seek(SeekFrom::End(-16))?;
let mut trailer = [0; 16];
current_exe.read_exact(&mut trailer)?;
let (magic_trailer, bundle_pos_arr) = trailer.split_at(8);
if magic_trailer == MAGIC_TRAILER {
let bundle_pos_arr: &[u8; 8] = bundle_pos_arr.try_into()?;
let bundle_pos = u64::from_be_bytes(*bundle_pos_arr);
current_exe.seek(SeekFrom::Start(bundle_pos))?;
let bundle_len = trailer_pos - bundle_pos;
let mut bundle = String::new();
current_exe.take(bundle_len).read_to_string(&mut bundle)?;
// TODO: check amount of bytes read
if let Err(err) = tokio_util::run_basic(run(bundle, args)) {
eprintln!("{}: {}", colors::red_bold("error"), err.to_string());
std::process::exit(1);
}
std::process::exit(0);
} else {
Ok(())
}
}
const SPECIFIER: &str = "file://$deno$/bundle.js";
struct EmbeddedModuleLoader(String);
impl ModuleLoader for EmbeddedModuleLoader {
fn resolve(
&self,
_op_state: Rc<RefCell<OpState>>,
specifier: &str,
_referrer: &str,
_is_main: bool,
) -> Result<ModuleSpecifier, AnyError> {
if specifier != SPECIFIER {
return Err(type_error(
"Self-contained binaries don't support module loading",
));
}
Ok(ModuleSpecifier::resolve_url(specifier)?)
}
fn load(
&self,
_op_state: Rc<RefCell<OpState>>,
module_specifier: &ModuleSpecifier,
_maybe_referrer: Option<ModuleSpecifier>,
_is_dynamic: bool,
) -> Pin<Box<deno_core::ModuleSourceFuture>> {
let module_specifier = module_specifier.clone();
let code = self.0.to_string();
async move {
if module_specifier.to_string() != SPECIFIER {
return Err(type_error(
"Self-contained binaries don't support module loading",
));
}
Ok(deno_core::ModuleSource {
code,
module_url_specified: module_specifier.to_string(),
module_url_found: module_specifier.to_string(),
})
}
.boxed_local()
}
}
async fn run(source_code: String, args: Vec<String>) -> Result<(), AnyError> {
let mut flags = Flags::default();
flags.argv = args[1..].to_vec();
// TODO(lucacasonato): remove once you can specify this correctly through embedded metadata
flags.unstable = true;
let main_module = ModuleSpecifier::resolve_url(SPECIFIER)?;
let program_state = ProgramState::new(flags.clone())?;
let permissions = Permissions::allow_all();
let module_loader = Rc::new(EmbeddedModuleLoader(source_code));
let mut worker = MainWorker::from_options(
&program_state,
main_module.clone(),
permissions,
module_loader,
None,
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);
worker.execute_module(&main_module).await?;
worker.execute("window.dispatchEvent(new Event('load'))")?;
worker.run_event_loop().await?;
worker.execute("window.dispatchEvent(new Event('unload'))")?;
Ok(())
}
/// This functions creates a standalone deno binary by appending a bundle
/// and magic trailer to the currently executing binary.
pub async fn create_standalone_binary(
mut source_code: Vec<u8>,
output: PathBuf,
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) -> Result<(), AnyError> {
let original_binary_path = std::env::current_exe()?;
let mut original_bin = tokio::fs::read(original_binary_path).await?;
let mut trailer = MAGIC_TRAILER.to_vec();
trailer.write_all(&original_bin.len().to_be_bytes())?;
let mut final_bin =
Vec::with_capacity(original_bin.len() + source_code.len() + trailer.len());
final_bin.append(&mut original_bin);
final_bin.append(&mut source_code);
final_bin.append(&mut trailer);
let output =
if cfg!(windows) && output.extension().unwrap_or_default() != "exe" {
PathBuf::from(output.display().to_string() + ".exe")
} else {
output
};
tokio::fs::write(&output, final_bin).await?;
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#[cfg(unix)]
{
use std::os::unix::fs::PermissionsExt;
let perms = std::fs::Permissions::from_mode(0o777);
tokio::fs::set_permissions(output, perms).await?;
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}
Ok(())
}