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// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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2021-01-06 10:57:28 -05:00
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2023-07-03 14:36:55 -04:00
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// deno-lint-ignore-file no-explicit-any no-var
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2021-01-06 10:57:28 -05:00
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/// <reference no-default-lib="true" />
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/// <reference lib="esnext" />
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/** @category Web Sockets */
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declare interface CloseEventInit extends EventInit {
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code?: number;
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reason?: string;
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wasClean?: boolean;
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}
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/** @category Web Sockets */
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declare interface CloseEvent extends Event {
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/**
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* Returns the WebSocket connection close code provided by the server.
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*/
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readonly code: number;
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/**
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* Returns the WebSocket connection close reason provided by the server.
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*/
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readonly reason: string;
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/**
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* Returns true if the connection closed cleanly; false otherwise.
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*/
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readonly wasClean: boolean;
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}
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2024-04-26 12:04:29 -04:00
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/** @category Web Sockets */
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declare var CloseEvent: {
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readonly prototype: CloseEvent;
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new (type: string, eventInitDict?: CloseEventInit): CloseEvent;
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};
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/** @category Web Sockets */
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declare interface WebSocketEventMap {
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close: CloseEvent;
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error: Event;
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message: MessageEvent;
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open: Event;
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}
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/**
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* Provides the API for creating and managing a WebSocket connection to a
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* server, as well as for sending and receiving data on the connection.
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*
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* If you are looking to create a WebSocket server, please take a look at
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* `Deno.upgradeWebSocket()`.
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*
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* @tags allow-net
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* @category Web Sockets
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*/
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declare interface WebSocket extends EventTarget {
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/**
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* Returns a string that indicates how binary data from the WebSocket object is exposed to scripts:
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*
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* Can be set, to change how binary data is returned. The default is "blob".
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*/
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binaryType: BinaryType;
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/**
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* Returns the number of bytes of application data (UTF-8 text and binary data) that have been queued using send() but not yet been transmitted to the network.
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*
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* If the WebSocket connection is closed, this attribute's value will only increase with each call to the send() method. (The number does not reset to zero once the connection closes.)
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*/
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readonly bufferedAmount: number;
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/**
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* Returns the extensions selected by the server, if any.
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*/
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readonly extensions: string;
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onclose: ((this: WebSocket, ev: CloseEvent) => any) | null;
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onerror: ((this: WebSocket, ev: Event | ErrorEvent) => any) | null;
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onmessage: ((this: WebSocket, ev: MessageEvent) => any) | null;
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onopen: ((this: WebSocket, ev: Event) => any) | null;
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/**
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* Returns the subprotocol selected by the server, if any. It can be used in conjunction with the array form of the constructor's second argument to perform subprotocol negotiation.
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*/
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readonly protocol: string;
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/**
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* Returns the state of the WebSocket object's connection. It can have the values described below.
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*/
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readonly readyState: number;
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/**
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* Returns the URL that was used to establish the WebSocket connection.
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*/
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readonly url: string;
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/**
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* Closes the WebSocket connection, optionally using code as the WebSocket connection close code and reason as the WebSocket connection close reason.
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*/
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close(code?: number, reason?: string): void;
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/**
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* Transmits data using the WebSocket connection. data can be a string, a Blob, an ArrayBuffer, or an ArrayBufferView.
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*/
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send(data: string | ArrayBufferLike | Blob | ArrayBufferView): void;
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readonly CLOSED: number;
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readonly CLOSING: number;
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readonly CONNECTING: number;
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readonly OPEN: number;
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addEventListener<K extends keyof WebSocketEventMap>(
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type: K,
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listener: (this: WebSocket, ev: WebSocketEventMap[K]) => any,
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options?: boolean | AddEventListenerOptions,
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): void;
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addEventListener(
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type: string,
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listener: EventListenerOrEventListenerObject,
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options?: boolean | AddEventListenerOptions,
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): void;
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removeEventListener<K extends keyof WebSocketEventMap>(
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type: K,
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listener: (this: WebSocket, ev: WebSocketEventMap[K]) => any,
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options?: boolean | EventListenerOptions,
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): void;
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removeEventListener(
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type: string,
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listener: EventListenerOrEventListenerObject,
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options?: boolean | EventListenerOptions,
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): void;
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}
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2022-08-16 23:12:24 -04:00
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/** @category Web Sockets */
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declare var WebSocket: {
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readonly prototype: WebSocket;
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new (url: string | URL, protocols?: string | string[]): WebSocket;
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readonly CLOSED: number;
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readonly CLOSING: number;
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readonly CONNECTING: number;
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readonly OPEN: number;
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};
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/** @category Web Sockets */
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declare type BinaryType = "arraybuffer" | "blob";
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