mirror of
https://github.com/denoland/deno.git
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149 lines
4.1 KiB
Rust
149 lines
4.1 KiB
Rust
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// Copyright 2018 the Deno authors. All rights reserved. MIT license.
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#![allow(dead_code)]
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use isolate::Buf;
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use isolate::Isolate;
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use isolate::IsolateState;
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use isolate::WorkerChannels;
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use js_errors::JSError;
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use ops;
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use resources;
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use snapshot;
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use tokio_util;
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use futures::sync::mpsc;
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use futures::sync::oneshot;
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use futures::Future;
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use std::sync::Arc;
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use std::thread;
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/// Rust interface for WebWorkers.
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pub struct Worker {
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isolate: Isolate,
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}
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impl Worker {
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pub fn new(parent_state: &Arc<IsolateState>) -> (Self, WorkerChannels) {
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let (worker_in_tx, worker_in_rx) = mpsc::channel::<Buf>(1);
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let (worker_out_tx, worker_out_rx) = mpsc::channel::<Buf>(1);
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let internal_channels = (worker_out_tx, worker_in_rx);
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let external_channels = (worker_in_tx, worker_out_rx);
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let state = Arc::new(IsolateState::new(
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parent_state.flags.clone(),
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parent_state.argv.clone(),
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Some(internal_channels),
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));
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let snapshot = snapshot::deno_snapshot();
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let isolate = Isolate::new(snapshot, state, ops::dispatch);
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let worker = Worker { isolate };
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(worker, external_channels)
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}
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pub fn execute(&self, js_source: &str) -> Result<(), JSError> {
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self.isolate.execute(js_source)
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}
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pub fn event_loop(&self) -> Result<(), JSError> {
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self.isolate.event_loop()
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}
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}
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fn spawn(state: Arc<IsolateState>, js_source: String) -> resources::Resource {
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// TODO This function should return a Future, so that the caller can retrieve
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// the JSError if one is thrown. Currently it just prints to stderr and calls
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// exit(1).
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// let (js_error_tx, js_error_rx) = oneshot::channel::<JSError>();
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let (p, c) = oneshot::channel::<resources::Resource>();
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let builder = thread::Builder::new().name("worker".to_string());
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let _tid = builder
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.spawn(move || {
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let (worker, external_channels) = Worker::new(&state);
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let mut resource = resources::add_worker(external_channels);
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p.send(resource.clone()).unwrap();
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tokio_util::init(|| {
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(|| -> Result<(), JSError> {
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worker.execute("workerMain()")?;
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worker.execute(&js_source)?;
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worker.event_loop()?;
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Ok(())
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})().or_else(|err: JSError| -> Result<(), JSError> {
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eprintln!("{}", err.to_string());
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std::process::exit(1)
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}).unwrap();
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});
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resource.close();
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}).unwrap();
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let resource = c.wait().unwrap();
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resource
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_spawn() {
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let resource = spawn(
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IsolateState::mock(),
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r#"
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onmessage = function(e) {
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let s = new TextDecoder().decode(e.data);;
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console.log("msg from main script", s);
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if (s == "exit") {
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close();
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return;
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} else {
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console.assert(s === "hi");
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}
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postMessage(new Uint8Array([1, 2, 3]));
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console.log("after postMessage");
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}
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"#.into(),
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);
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let msg = String::from("hi").into_boxed_str().into_boxed_bytes();
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let r = resources::worker_post_message(resource.rid, msg).wait();
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assert!(r.is_ok());
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let maybe_msg =
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resources::worker_recv_message(resource.rid).wait().unwrap();
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assert!(maybe_msg.is_some());
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assert_eq!(*maybe_msg.unwrap(), [1, 2, 3]);
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let msg = String::from("exit").into_boxed_str().into_boxed_bytes();
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let r = resources::worker_post_message(resource.rid, msg).wait();
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assert!(r.is_ok());
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}
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#[test]
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fn removed_from_resource_table_on_close() {
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let resource =
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spawn(IsolateState::mock(), "onmessage = () => close();".into());
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assert_eq!(
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resources::get_type(resource.rid),
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Some("worker".to_string())
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);
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let msg = String::from("hi").into_boxed_str().into_boxed_bytes();
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let r = resources::worker_post_message(resource.rid, msg).wait();
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assert!(r.is_ok());
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println!("rid {:?}", resource.rid);
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// TODO Need a way to get a future for when a resource closes.
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// For now, just sleep for a bit.
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thread::sleep(std::time::Duration::from_millis(100));
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assert_eq!(resources::get_type(resource.rid), None);
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}
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}
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