2021-04-14 15:10:48 -04:00
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// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
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//! This module helps deno implement timers.
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//!
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//! As an optimization, we want to avoid an expensive calls into rust for every
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//! setTimeout in JavaScript. Thus in //js/timers.ts a data structure is
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//! implemented that calls into Rust for only the smallest timeout. Thus we
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//! only need to be able to start, cancel and await a single timer (or Delay, as Tokio
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//! calls it) for an entire Isolate. This is what is implemented here.
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use deno_core::error::AnyError;
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use deno_core::futures;
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use deno_core::futures::channel::oneshot;
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use deno_core::futures::FutureExt;
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use deno_core::futures::TryFutureExt;
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use deno_core::include_js_files;
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use deno_core::op_async;
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use deno_core::op_sync;
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use deno_core::Extension;
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use deno_core::OpState;
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use std::cell::RefCell;
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use std::future::Future;
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use std::pin::Pin;
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use std::rc::Rc;
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use std::thread::sleep;
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use std::time::Duration;
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use std::time::Instant;
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pub trait TimersPermission {
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fn allow_hrtime(&mut self) -> bool;
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fn check_unstable(&self, state: &OpState, api_name: &'static str);
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}
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pub struct NoTimersPermission;
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impl TimersPermission for NoTimersPermission {
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fn allow_hrtime(&mut self) -> bool {
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false
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}
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fn check_unstable(&self, _: &OpState, _: &'static str) {}
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}
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pub fn init<P: TimersPermission + 'static>() -> Extension {
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Extension::builder()
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.js(include_js_files!(
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prefix "deno:extensions/timers",
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"01_timers.js",
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"02_performance.js",
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))
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.ops(vec![
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("op_global_timer_stop", op_sync(op_global_timer_stop)),
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("op_global_timer_start", op_sync(op_global_timer_start)),
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("op_global_timer", op_async(op_global_timer)),
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("op_now", op_sync(op_now::<P>)),
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("op_sleep_sync", op_sync(op_sleep_sync::<P>)),
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])
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.state(|state| {
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state.put(GlobalTimer::default());
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state.put(StartTime::now());
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Ok(())
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})
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.build()
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}
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pub type StartTime = Instant;
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type TimerFuture = Pin<Box<dyn Future<Output = Result<(), ()>>>>;
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#[derive(Default)]
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pub struct GlobalTimer {
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tx: Option<oneshot::Sender<()>>,
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pub future: Option<TimerFuture>,
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}
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impl GlobalTimer {
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pub fn cancel(&mut self) {
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if let Some(tx) = self.tx.take() {
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tx.send(()).ok();
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}
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}
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pub fn new_timeout(&mut self, deadline: Instant) {
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if self.tx.is_some() {
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self.cancel();
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}
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assert!(self.tx.is_none());
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self.future.take();
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let (tx, rx) = oneshot::channel();
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self.tx = Some(tx);
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let delay = tokio::time::sleep_until(deadline.into()).boxed_local();
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let rx = rx
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.map_err(|err| panic!("Unexpected error in receiving channel {:?}", err));
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let fut = futures::future::select(delay, rx)
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.then(|_| futures::future::ok(()))
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.boxed_local();
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self.future = Some(fut);
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}
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}
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pub fn op_global_timer_stop(
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state: &mut OpState,
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_args: (),
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_: (),
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) -> Result<(), AnyError> {
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let global_timer = state.borrow_mut::<GlobalTimer>();
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global_timer.cancel();
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Ok(())
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}
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// Set up a timer that will be later awaited by JS promise.
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// It's a separate op, because canceling a timeout immediately
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// after setting it caused a race condition (because Tokio timeout)
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// might have been registered after next event loop tick.
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//
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// See https://github.com/denoland/deno/issues/7599 for more
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// details.
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pub fn op_global_timer_start(
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state: &mut OpState,
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timeout: u64,
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_: (),
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) -> Result<(), AnyError> {
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// According to spec, minimum allowed timeout is 4 ms.
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#timers
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// TODO(#10974) Per spec this is actually a little more complicated than this.
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// The minimum timeout depends on the nesting level of the timeout.
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let timeout = std::cmp::max(timeout, 4);
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let deadline = Instant::now() + Duration::from_millis(timeout);
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let global_timer = state.borrow_mut::<GlobalTimer>();
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global_timer.new_timeout(deadline);
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Ok(())
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}
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pub async fn op_global_timer(
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state: Rc<RefCell<OpState>>,
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_args: (),
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_: (),
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) -> Result<(), AnyError> {
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let maybe_timer_fut = {
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let mut s = state.borrow_mut();
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let global_timer = s.borrow_mut::<GlobalTimer>();
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global_timer.future.take()
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};
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if let Some(timer_fut) = maybe_timer_fut {
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let _ = timer_fut.await;
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}
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Ok(())
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}
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// Returns a milliseconds and nanoseconds subsec
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// since the start time of the deno runtime.
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// If the High precision flag is not set, the
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// nanoseconds are rounded on 2ms.
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pub fn op_now<TP>(
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state: &mut OpState,
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_argument: (),
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_: (),
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) -> Result<f64, AnyError>
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where
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TP: TimersPermission + 'static,
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{
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let start_time = state.borrow::<StartTime>();
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let seconds = start_time.elapsed().as_secs();
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let mut subsec_nanos = start_time.elapsed().subsec_nanos() as f64;
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let reduced_time_precision = 2_000_000.0; // 2ms in nanoseconds
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// If the permission is not enabled
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// Round the nano result on 2 milliseconds
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// see: https://developer.mozilla.org/en-US/docs/Web/API/DOMHighResTimeStamp#Reduced_time_precision
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if !state.borrow_mut::<TP>().allow_hrtime() {
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subsec_nanos -= subsec_nanos % reduced_time_precision;
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}
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let result = (seconds * 1_000) as f64 + (subsec_nanos / 1_000_000.0);
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Ok(result)
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}
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pub fn op_sleep_sync<TP>(
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state: &mut OpState,
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millis: u64,
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_: (),
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) -> Result<(), AnyError>
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where
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TP: TimersPermission + 'static,
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{
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state.borrow::<TP>().check_unstable(state, "Deno.sleepSync");
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sleep(Duration::from_millis(millis));
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Ok(())
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}
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