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denoland-deno/timers.go

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package main
import (
"github.com/golang/protobuf/proto"
"time"
)
type Timer struct {
Id int32
Done bool
Cleared bool
Interval bool
Duration int32 // In milliseconds
}
var timers = make(map[int32]*Timer)
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func InitTimers() {
Sub("timers", func(buf []byte) []byte {
msg := &Msg{}
check(proto.Unmarshal(buf, msg))
switch msg.Payload.(type) {
case *Msg_TimerStart:
payload := msg.GetTimerStart()
timers[*payload.Id] = &Timer{
Id: *payload.Id,
Done: false,
Interval: *payload.Interval,
Duration: *payload.Duration,
Cleared: false,
}
timers[*payload.Id].StartTimer()
return nil
case *Msg_TimerClear:
payload := msg.GetTimerClear()
// TODO maybe need mutex here.
timer := timers[*payload.Id]
timer.Clear()
return nil
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default:
panic("[timers] Unexpected message " + string(buf))
}
})
}
func (t *Timer) Clear() {
if !t.Cleared {
wg.Done()
t.Cleared = true
delete(timers, t.Id)
}
t.Done = true
}
func (t *Timer) StartTimer() {
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wg.Add(1)
go func() {
defer t.Clear()
for {
time.Sleep(time.Duration(t.Duration) * time.Millisecond)
if !t.Interval {
t.Done = true
}
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PubMsg("timers", &Msg{
Payload: &Msg_TimerReady{
TimerReady: &TimerReadyMsg{
Id: &t.Id,
Done: &t.Done,
},
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},
})
if t.Done {
return
}
}
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}()
}