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denoland-deno/ext/webgpu/texture.rs

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// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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use deno_core::error::AnyError;
use deno_core::op;
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use deno_core::OpState;
use deno_core::Resource;
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use deno_core::ResourceId;
use serde::Deserialize;
use std::borrow::Cow;
use super::error::WebGpuResult;
pub(crate) struct WebGpuTexture(pub(crate) wgpu_core::id::TextureId);
impl Resource for WebGpuTexture {
fn name(&self) -> Cow<str> {
"webGPUTexture".into()
}
}
pub(crate) struct WebGpuTextureView(pub(crate) wgpu_core::id::TextureViewId);
impl Resource for WebGpuTextureView {
fn name(&self) -> Cow<str> {
"webGPUTextureView".into()
}
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CreateTextureArgs {
device_rid: ResourceId,
label: Option<String>,
size: wgpu_types::Extent3d,
mip_level_count: u32,
sample_count: u32,
dimension: wgpu_types::TextureDimension,
format: wgpu_types::TextureFormat,
usage: u32,
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view_formats: Vec<wgpu_types::TextureFormat>,
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}
#[op]
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pub fn op_webgpu_create_texture(
state: &mut OpState,
args: CreateTextureArgs,
) -> Result<WebGpuResult, AnyError> {
let instance = state.borrow::<super::Instance>();
let device_resource = state
.resource_table
.get::<super::WebGpuDevice>(args.device_rid)?;
let device = device_resource.0;
let descriptor = wgpu_core::resource::TextureDescriptor {
label: args.label.map(Cow::from),
size: args.size,
mip_level_count: args.mip_level_count,
sample_count: args.sample_count,
dimension: args.dimension,
format: args.format,
usage: wgpu_types::TextureUsages::from_bits_truncate(args.usage),
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view_formats: args.view_formats,
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};
gfx_put!(device => instance.device_create_texture(
device,
&descriptor,
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()
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) => state, WebGpuTexture)
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CreateTextureViewArgs {
texture_rid: ResourceId,
label: Option<String>,
format: Option<wgpu_types::TextureFormat>,
dimension: Option<wgpu_types::TextureViewDimension>,
aspect: wgpu_types::TextureAspect,
base_mip_level: u32,
mip_level_count: Option<u32>,
base_array_layer: u32,
array_layer_count: Option<u32>,
}
#[op]
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pub fn op_webgpu_create_texture_view(
state: &mut OpState,
args: CreateTextureViewArgs,
) -> Result<WebGpuResult, AnyError> {
let instance = state.borrow::<super::Instance>();
let texture_resource = state
.resource_table
.get::<WebGpuTexture>(args.texture_rid)?;
let texture = texture_resource.0;
let descriptor = wgpu_core::resource::TextureViewDescriptor {
label: args.label.map(Cow::from),
format: args.format,
dimension: args.dimension,
range: wgpu_types::ImageSubresourceRange {
aspect: args.aspect,
base_mip_level: args.base_mip_level,
mip_level_count: std::num::NonZeroU32::new(
args.mip_level_count.unwrap_or(0),
),
base_array_layer: args.base_array_layer,
array_layer_count: std::num::NonZeroU32::new(
args.array_layer_count.unwrap_or(0),
),
},
};
gfx_put!(texture => instance.texture_create_view(
texture,
&descriptor,
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()
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) => state, WebGpuTextureView)
}