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denoland-deno/ext/node/polyfills/internal/async_hooks.ts

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// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
// Copyright Joyent and Node contributors. All rights reserved. MIT license.
// TODO(petamoriken): enable prefer-primordials for node polyfills
// deno-lint-ignore-file prefer-primordials
// deno-lint-ignore camelcase
import * as async_wrap from "ext:deno_node/internal_binding/async_wrap.ts";
import { ERR_ASYNC_CALLBACK } from "ext:deno_node/internal/errors.ts";
export {
asyncIdSymbol,
ownerSymbol,
} from "ext:deno_node/internal_binding/symbols.ts";
interface ActiveHooks {
array: AsyncHook[];
// deno-lint-ignore camelcase
call_depth: number;
// deno-lint-ignore camelcase
tmp_array: AsyncHook[] | null;
// deno-lint-ignore camelcase
tmp_fields: number[] | null;
}
// Properties in active_hooks are used to keep track of the set of hooks being
// executed in case another hook is enabled/disabled. The new set of hooks is
// then restored once the active set of hooks is finished executing.
// deno-lint-ignore camelcase
const active_hooks: ActiveHooks = {
// Array of all AsyncHooks that will be iterated whenever an async event
// fires. Using var instead of (preferably const) in order to assign
// active_hooks.tmp_array if a hook is enabled/disabled during hook
// execution.
array: [],
// Use a counter to track nested calls of async hook callbacks and make sure
// the active_hooks.array isn't altered mid execution.
// deno-lint-ignore camelcase
call_depth: 0,
// Use to temporarily store and updated active_hooks.array if the user
// enables or disables a hook while hooks are being processed. If a hook is
// enabled() or disabled() during hook execution then the current set of
// active hooks is duplicated and set equal to active_hooks.tmp_array. Any
// subsequent changes are on the duplicated array. When all hooks have
// completed executing active_hooks.tmp_array is assigned to
// active_hooks.array.
// deno-lint-ignore camelcase
tmp_array: null,
// Keep track of the field counts held in active_hooks.tmp_array. Because the
// async_hook_fields can't be reassigned, store each uint32 in an array that
// is written back to async_hook_fields when active_hooks.array is restored.
// deno-lint-ignore camelcase
tmp_fields: null,
};
export const registerDestroyHook = async_wrap.registerDestroyHook;
const {
async_hook_fields,
// deno-lint-ignore camelcase
asyncIdFields: async_id_fields,
newAsyncId,
constants,
} = async_wrap;
export { newAsyncId };
const {
kInit,
kBefore,
kAfter,
kDestroy,
kPromiseResolve,
kTotals,
kCheck,
kDefaultTriggerAsyncId,
kStackLength,
} = constants;
// deno-lint-ignore camelcase
const resource_symbol = Symbol("resource");
// deno-lint-ignore camelcase
export const async_id_symbol = Symbol("trigger_async_id");
// deno-lint-ignore camelcase
export const trigger_async_id_symbol = Symbol("trigger_async_id");
// deno-lint-ignore camelcase
export const init_symbol = Symbol("init");
// deno-lint-ignore camelcase
export const before_symbol = Symbol("before");
// deno-lint-ignore camelcase
export const after_symbol = Symbol("after");
// deno-lint-ignore camelcase
export const destroy_symbol = Symbol("destroy");
// deno-lint-ignore camelcase
export const promise_resolve_symbol = Symbol("promiseResolve");
export const symbols = {
// deno-lint-ignore camelcase
async_id_symbol,
// deno-lint-ignore camelcase
trigger_async_id_symbol,
// deno-lint-ignore camelcase
init_symbol,
// deno-lint-ignore camelcase
before_symbol,
// deno-lint-ignore camelcase
after_symbol,
// deno-lint-ignore camelcase
destroy_symbol,
// deno-lint-ignore camelcase
promise_resolve_symbol,
};
// deno-lint-ignore no-explicit-any
function lookupPublicResource(resource: any) {
if (typeof resource !== "object" || resource === null) return resource;
// TODO(addaleax): Merge this with owner_symbol and use it across all
// AsyncWrap instances.
const publicResource = resource[resource_symbol];
if (publicResource !== undefined) {
return publicResource;
}
return resource;
}
// Used by C++ to call all init() callbacks. Because some state can be setup
// from C++ there's no need to perform all the same operations as in
// emitInitScript.
function emitInitNative(
asyncId: number,
// deno-lint-ignore no-explicit-any
type: any,
triggerAsyncId: number,
// deno-lint-ignore no-explicit-any
resource: any,
) {
active_hooks.call_depth += 1;
resource = lookupPublicResource(resource);
// Use a single try/catch for all hooks to avoid setting up one per iteration.
try {
for (let i = 0; i < active_hooks.array.length; i++) {
if (typeof active_hooks.array[i][init_symbol] === "function") {
active_hooks.array[i][init_symbol](
asyncId,
type,
triggerAsyncId,
resource,
);
}
}
} catch (e) {
throw e;
} finally {
active_hooks.call_depth -= 1;
}
// Hooks can only be restored if there have been no recursive hook calls.
// Also the active hooks do not need to be restored if enable()/disable()
// weren't called during hook execution, in which case active_hooks.tmp_array
// will be null.
if (active_hooks.call_depth === 0 && active_hooks.tmp_array !== null) {
restoreActiveHooks();
}
}
function getHookArrays(): [AsyncHook[], number[] | Uint32Array] {
if (active_hooks.call_depth === 0) {
return [active_hooks.array, async_hook_fields];
}
// If this hook is being enabled while in the middle of processing the array
// of currently active hooks then duplicate the current set of active hooks
// and store this there. This shouldn't fire until the next time hooks are
// processed.
if (active_hooks.tmp_array === null) {
storeActiveHooks();
}
return [active_hooks.tmp_array!, active_hooks.tmp_fields!];
}
function storeActiveHooks() {
active_hooks.tmp_array = active_hooks.array.slice();
// Don't want to make the assumption that kInit to kDestroy are indexes 0 to
// 4. So do this the long way.
active_hooks.tmp_fields = [];
copyHooks(active_hooks.tmp_fields, async_hook_fields);
}
function copyHooks(
destination: number[] | Uint32Array,
source: number[] | Uint32Array,
) {
destination[kInit] = source[kInit];
destination[kBefore] = source[kBefore];
destination[kAfter] = source[kAfter];
destination[kDestroy] = source[kDestroy];
destination[kPromiseResolve] = source[kPromiseResolve];
}
// Then restore the correct hooks array in case any hooks were added/removed
// during hook callback execution.
function restoreActiveHooks() {
active_hooks.array = active_hooks.tmp_array!;
copyHooks(async_hook_fields, active_hooks.tmp_fields!);
active_hooks.tmp_array = null;
active_hooks.tmp_fields = null;
}
// deno-lint-ignore no-unused-vars
let wantPromiseHook = false;
function enableHooks() {
async_hook_fields[kCheck] += 1;
// TODO(kt3k): Uncomment this
// setCallbackTrampoline(callbackTrampoline);
}
function disableHooks() {
async_hook_fields[kCheck] -= 1;
wantPromiseHook = false;
// TODO(kt3k): Uncomment the below
// setCallbackTrampoline();
// Delay the call to `disablePromiseHook()` because we might currently be
// between the `before` and `after` calls of a Promise.
// TODO(kt3k): Uncomment the below
// enqueueMicrotask(disablePromiseHookIfNecessary);
}
// Return the triggerAsyncId meant for the constructor calling it. It's up to
// the user to safeguard this call and make sure it's zero'd out when the
// constructor is complete.
export function getDefaultTriggerAsyncId() {
const defaultTriggerAsyncId =
async_id_fields[async_wrap.UidFields.kDefaultTriggerAsyncId];
// If defaultTriggerAsyncId isn't set, use the executionAsyncId
if (defaultTriggerAsyncId < 0) {
return async_id_fields[async_wrap.UidFields.kExecutionAsyncId];
}
return defaultTriggerAsyncId;
}
export function defaultTriggerAsyncIdScope(
triggerAsyncId: number | undefined,
// deno-lint-ignore no-explicit-any
block: (...arg: any[]) => void,
...args: unknown[]
) {
if (triggerAsyncId === undefined) {
return block.apply(null, args);
}
// CHECK(NumberIsSafeInteger(triggerAsyncId))
// CHECK(triggerAsyncId > 0)
const oldDefaultTriggerAsyncId = async_id_fields[kDefaultTriggerAsyncId];
async_id_fields[kDefaultTriggerAsyncId] = triggerAsyncId;
try {
return block.apply(null, args);
} finally {
async_id_fields[kDefaultTriggerAsyncId] = oldDefaultTriggerAsyncId;
}
}
function hasHooks(key: number) {
return async_hook_fields[key] > 0;
}
export function enabledHooksExist() {
return hasHooks(kCheck);
}
export function initHooksExist() {
return hasHooks(kInit);
}
export function afterHooksExist() {
return hasHooks(kAfter);
}
export function destroyHooksExist() {
return hasHooks(kDestroy);
}
export function promiseResolveHooksExist() {
return hasHooks(kPromiseResolve);
}
function emitInitScript(
asyncId: number,
// deno-lint-ignore no-explicit-any
type: any,
triggerAsyncId: number,
// deno-lint-ignore no-explicit-any
resource: any,
) {
// Short circuit all checks for the common case. Which is that no hooks have
// been set. Do this to remove performance impact for embedders (and core).
if (!hasHooks(kInit)) {
return;
}
if (triggerAsyncId === null) {
triggerAsyncId = getDefaultTriggerAsyncId();
}
emitInitNative(asyncId, type, triggerAsyncId, resource);
}
export { emitInitScript as emitInit };
export function hasAsyncIdStack() {
return hasHooks(kStackLength);
}
export { constants };
type Fn = (...args: unknown[]) => unknown;
export class AsyncHook {
[init_symbol]: Fn;
[before_symbol]: Fn;
[after_symbol]: Fn;
[destroy_symbol]: Fn;
[promise_resolve_symbol]: Fn;
constructor({
init,
before,
after,
destroy,
promiseResolve,
}: {
init: Fn;
before: Fn;
after: Fn;
destroy: Fn;
promiseResolve: Fn;
}) {
if (init !== undefined && typeof init !== "function") {
throw new ERR_ASYNC_CALLBACK("hook.init");
}
if (before !== undefined && typeof before !== "function") {
throw new ERR_ASYNC_CALLBACK("hook.before");
}
if (after !== undefined && typeof after !== "function") {
throw new ERR_ASYNC_CALLBACK("hook.after");
}
if (destroy !== undefined && typeof destroy !== "function") {
throw new ERR_ASYNC_CALLBACK("hook.destroy");
}
if (promiseResolve !== undefined && typeof promiseResolve !== "function") {
throw new ERR_ASYNC_CALLBACK("hook.promiseResolve");
}
this[init_symbol] = init;
this[before_symbol] = before;
this[after_symbol] = after;
this[destroy_symbol] = destroy;
this[promise_resolve_symbol] = promiseResolve;
}
enable() {
// The set of callbacks for a hook should be the same regardless of whether
// enable()/disable() are run during their execution. The following
// references are reassigned to the tmp arrays if a hook is currently being
// processed.
// deno-lint-ignore camelcase
const { 0: hooks_array, 1: hook_fields } = getHookArrays();
// Each hook is only allowed to be added once.
if (hooks_array.includes(this)) {
return this;
}
// deno-lint-ignore camelcase
const prev_kTotals = hook_fields[kTotals];
// createHook() has already enforced that the callbacks are all functions,
// so here simply increment the count of whether each callbacks exists or
// not.
hook_fields[kTotals] = hook_fields[kInit] += +!!this[init_symbol];
hook_fields[kTotals] += hook_fields[kBefore] += +!!this[before_symbol];
hook_fields[kTotals] += hook_fields[kAfter] += +!!this[after_symbol];
hook_fields[kTotals] += hook_fields[kDestroy] += +!!this[destroy_symbol];
hook_fields[kTotals] += hook_fields[kPromiseResolve] +=
+!!this[promise_resolve_symbol];
hooks_array.push(this);
if (prev_kTotals === 0 && hook_fields[kTotals] > 0) {
enableHooks();
}
// TODO(kt3k): Uncomment the below
// updatePromiseHookMode();
return this;
}
disable() {
// deno-lint-ignore camelcase
const { 0: hooks_array, 1: hook_fields } = getHookArrays();
const index = hooks_array.indexOf(this);
if (index === -1) {
return this;
}
// deno-lint-ignore camelcase
const prev_kTotals = hook_fields[kTotals];
hook_fields[kTotals] = hook_fields[kInit] -= +!!this[init_symbol];
hook_fields[kTotals] += hook_fields[kBefore] -= +!!this[before_symbol];
hook_fields[kTotals] += hook_fields[kAfter] -= +!!this[after_symbol];
hook_fields[kTotals] += hook_fields[kDestroy] -= +!!this[destroy_symbol];
hook_fields[kTotals] += hook_fields[kPromiseResolve] -=
+!!this[promise_resolve_symbol];
hooks_array.splice(index, 1);
if (prev_kTotals > 0 && hook_fields[kTotals] === 0) {
disableHooks();
}
return this;
}
}