2023-02-14 11:38:45 -05:00
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// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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// Copyright Joyent and Node contributors. All rights reserved. MIT license.
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refactor(core): include_js_files! 'dir' option doesn't change specifiers (#18019)
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
2023-03-04 21:31:38 -05:00
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import { EventEmitter } from "internal:deno_node/events.ts";
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import { notImplemented } from "internal:deno_node/_utils.ts";
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2023-02-14 11:38:45 -05:00
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const connectionSymbol = Symbol("connectionProperty");
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const messageCallbacksSymbol = Symbol("messageCallbacks");
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const nextIdSymbol = Symbol("nextId");
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const onMessageSymbol = Symbol("onMessage");
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class Session extends EventEmitter {
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[connectionSymbol]: null;
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[nextIdSymbol]: number;
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[messageCallbacksSymbol]: Map<string, (e: Error) => void>;
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constructor() {
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super();
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notImplemented("inspector.Session.prototype.constructor");
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}
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/** Connects the session to the inspector back-end. */
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connect() {
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notImplemented("inspector.Session.prototype.connect");
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}
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/** Connects the session to the main thread
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* inspector back-end. */
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connectToMainThread() {
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notImplemented("inspector.Session.prototype.connectToMainThread");
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}
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[onMessageSymbol](_message: string) {
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notImplemented("inspector.Session.prototype[Symbol('onMessage')]");
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}
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/** Posts a message to the inspector back-end. */
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post(
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_method: string,
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_params?: Record<string, unknown>,
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_callback?: (...args: unknown[]) => void,
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) {
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notImplemented("inspector.Session.prototype.post");
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}
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/** Immediately closes the session, all pending
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* message callbacks will be called with an
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* error.
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*/
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disconnect() {
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notImplemented("inspector.Session.prototype.disconnect");
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}
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}
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/** Activates inspector on host and port.
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* See https://nodejs.org/api/inspector.html#inspectoropenport-host-wait */
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function open(_port?: number, _host?: string, _wait?: boolean) {
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notImplemented("inspector.Session.prototype.open");
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}
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/** Deactivate the inspector. Blocks until there are no active connections.
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* See https://nodejs.org/api/inspector.html#inspectorclose */
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function close() {
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notImplemented("inspector.Session.prototype.close");
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}
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/** Return the URL of the active inspector, or undefined if there is none.
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* See https://nodejs.org/api/inspector.html#inspectorurl */
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function url() {
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// TODO(kt3k): returns undefined for now, which means the inspector is not activated.
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return undefined;
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}
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/** Blocks until a client (existing or connected later) has sent Runtime.runIfWaitingForDebugger command.
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* See https://nodejs.org/api/inspector.html#inspectorwaitfordebugger */
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function waitForDebugger() {
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notImplemented("inspector.wairForDebugger");
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}
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const console = globalThis.console;
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export { close, console, open, Session, url, waitForDebugger };
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export default {
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close,
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console,
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open,
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Session,
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url,
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waitForDebugger,
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};
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