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denoland-deno/js/net.ts

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// Copyright 2018 the Deno authors. All rights reserved. MIT license.
import { ReadResult, Reader, Writer, Closer } from "./io";
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import * as msg from "gen/msg_generated";
import { assert, notImplemented } from "./util";
import * as dispatch from "./dispatch";
import { flatbuffers } from "flatbuffers";
import { read, write, close } from "./files";
export type Network = "tcp";
// TODO support other types:
// export type Network = "tcp" | "tcp4" | "tcp6" | "unix" | "unixpacket";
// TODO Support finding network from Addr, see https://golang.org/pkg/net/#Addr
export type Addr = string;
/** A Listener is a generic network listener for stream-oriented protocols. */
export interface Listener {
/** accept() waits for and returns the next connection to the Listener. */
accept(): Promise<Conn>;
/** Close closes the listener.
* Any pending accept promises will be rejected with errors.
*/
close(): void;
addr(): Addr;
}
class ListenerImpl implements Listener {
constructor(readonly fd: number) {}
async accept(): Promise<Conn> {
const builder = new flatbuffers.Builder();
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msg.Accept.startAccept(builder);
msg.Accept.addRid(builder, this.fd);
const inner = msg.Accept.endAccept(builder);
const baseRes = await dispatch.sendAsync(builder, msg.Any.Accept, inner);
assert(baseRes != null);
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assert(msg.Any.NewConn === baseRes!.innerType());
const res = new msg.NewConn();
assert(baseRes!.inner(res) != null);
return new ConnImpl(res.rid(), res.remoteAddr()!, res.localAddr()!);
}
close(): void {
close(this.fd);
}
addr(): Addr {
return notImplemented();
}
}
export interface Conn extends Reader, Writer, Closer {
localAddr: string;
remoteAddr: string;
closeRead(): void;
closeWrite(): void;
}
class ConnImpl implements Conn {
constructor(
readonly fd: number,
readonly remoteAddr: string,
readonly localAddr: string
) {}
write(p: ArrayBufferView): Promise<number> {
return write(this.fd, p);
}
read(p: ArrayBufferView): Promise<ReadResult> {
return read(this.fd, p);
}
close(): void {
close(this.fd);
}
/** closeRead shuts down (shutdown(2)) the reading side of the TCP connection.
* Most callers should just use close().
*/
closeRead(): void {
shutdown(this.fd, ShutdownMode.Read);
}
/** closeWrite shuts down (shutdown(2)) the writing side of the TCP
* connection. Most callers should just use close().
*/
closeWrite(): void {
shutdown(this.fd, ShutdownMode.Write);
}
}
enum ShutdownMode {
// See http://man7.org/linux/man-pages/man2/shutdown.2.html
// Corresponding to SHUT_RD, SHUT_WR, SHUT_RDWR
Read = 0,
Write,
ReadWrite // unused
}
function shutdown(fd: number, how: ShutdownMode) {
const builder = new flatbuffers.Builder();
msg.Shutdown.startShutdown(builder);
msg.Shutdown.addRid(builder, fd);
msg.Shutdown.addHow(builder, how);
const inner = msg.Shutdown.endShutdown(builder);
const baseRes = dispatch.sendSync(builder, msg.Any.Shutdown, inner);
assert(baseRes == null);
}
/** Listen announces on the local network address.
*
* The network must be "tcp", "tcp4", "tcp6", "unix" or "unixpacket".
*
* For TCP networks, if the host in the address parameter is empty or a literal
* unspecified IP address, Listen listens on all available unicast and anycast
* IP addresses of the local system. To only use IPv4, use network "tcp4". The
* address can use a host name, but this is not recommended, because it will
* create a listener for at most one of the host's IP addresses. If the port in
* the address parameter is empty or "0", as in "127.0.0.1:" or "[::1]:0", a
* port number is automatically chosen. The Addr method of Listener can be used
* to discover the chosen port.
*
* See dial() for a description of the network and address parameters.
*/
export function listen(network: Network, address: string): Listener {
const builder = new flatbuffers.Builder();
const network_ = builder.createString(network);
const address_ = builder.createString(address);
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msg.Listen.startListen(builder);
msg.Listen.addNetwork(builder, network_);
msg.Listen.addAddress(builder, address_);
const inner = msg.Listen.endListen(builder);
const baseRes = dispatch.sendSync(builder, msg.Any.Listen, inner);
assert(baseRes != null);
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assert(msg.Any.ListenRes === baseRes!.innerType());
const res = new msg.ListenRes();
assert(baseRes!.inner(res) != null);
return new ListenerImpl(res.rid());
}
/** Dial connects to the address on the named network.
*
* Supported networks are only "tcp" currently.
* TODO: "tcp4" (IPv4-only), "tcp6" (IPv6-only), "udp", "udp4"
* (IPv4-only), "udp6" (IPv6-only), "ip", "ip4" (IPv4-only), "ip6" (IPv6-only),
* "unix", "unixgram" and "unixpacket".
*
* For TCP and UDP networks, the address has the form "host:port". The host must
* be a literal IP address, or a host name that can be resolved to IP addresses.
* The port must be a literal port number or a service name. If the host is a
* literal IPv6 address it must be enclosed in square brackets, as in
* "[2001:db8::1]:80" or "[fe80::1%zone]:80". The zone specifies the scope of
* the literal IPv6 address as defined in RFC 4007. The functions JoinHostPort
* and SplitHostPort manipulate a pair of host and port in this form. When using
* TCP, and the host resolves to multiple IP addresses, Dial will try each IP
* address in order until one succeeds.
*
* Examples:
*
* dial("tcp", "golang.org:http")
* dial("tcp", "192.0.2.1:http")
* dial("tcp", "198.51.100.1:80")
* dial("udp", "[2001:db8::1]:domain")
* dial("udp", "[fe80::1%lo0]:53")
* dial("tcp", ":80")
*/
export async function dial(network: Network, address: string): Promise<Conn> {
const builder = new flatbuffers.Builder();
const network_ = builder.createString(network);
const address_ = builder.createString(address);
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msg.Dial.startDial(builder);
msg.Dial.addNetwork(builder, network_);
msg.Dial.addAddress(builder, address_);
const inner = msg.Dial.endDial(builder);
const baseRes = await dispatch.sendAsync(builder, msg.Any.Dial, inner);
assert(baseRes != null);
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assert(msg.Any.NewConn === baseRes!.innerType());
const res = new msg.NewConn();
assert(baseRes!.inner(res) != null);
return new ConnImpl(res.rid(), res.remoteAddr()!, res.localAddr()!);
}
// Unused but reserved op.
export async function connect(
network: Network,
address: string
): Promise<Conn> {
return notImplemented();
}