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denoland-deno/cli/js/permissions.ts

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// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
import * as dispatch from "./dispatch.ts";
import { sendSync } from "./dispatch_json.ts";
/** Permissions as granted by the caller
* See: https://w3c.github.io/permissions/#permission-registry
*/
export type PermissionName =
| "read"
| "write"
| "net"
| "env"
| "run"
| "plugin"
| "hrtime";
// NOTE: Keep in sync with cli/permissions.rs
/** https://w3c.github.io/permissions/#status-of-a-permission */
export type PermissionState = "granted" | "denied" | "prompt";
interface RunPermissionDescriptor {
name: "run";
}
interface ReadWritePermissionDescriptor {
name: "read" | "write";
path?: string;
}
interface NetPermissionDescriptor {
name: "net";
url?: string;
}
interface EnvPermissionDescriptor {
name: "env";
}
interface PluginPermissionDescriptor {
name: "plugin";
}
interface HrtimePermissionDescriptor {
name: "hrtime";
}
/** See: https://w3c.github.io/permissions/#permission-descriptor */
type PermissionDescriptor =
| RunPermissionDescriptor
| ReadWritePermissionDescriptor
| NetPermissionDescriptor
| EnvPermissionDescriptor
| PluginPermissionDescriptor
| HrtimePermissionDescriptor;
/** https://w3c.github.io/permissions/#permissionstatus */
export class PermissionStatus {
constructor(public state: PermissionState) {}
// TODO(kt3k): implement onchange handler
}
export class Permissions {
/** Queries the permission.
* const status = await Deno.permissions.query({ name: "read", path: "/etc" });
* if (status.state === "granted") {
* file = await Deno.readFile("/etc/passwd");
* }
*/
async query(desc: PermissionDescriptor): Promise<PermissionStatus> {
const { state } = sendSync(dispatch.OP_QUERY_PERMISSION, desc);
return new PermissionStatus(state);
}
/** Revokes the permission.
* const status = await Deno.permissions.revoke({ name: "run" });
* assert(status.state !== "granted")
*/
async revoke(desc: PermissionDescriptor): Promise<PermissionStatus> {
const { state } = sendSync(dispatch.OP_REVOKE_PERMISSION, desc);
return new PermissionStatus(state);
}
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/** Requests the permission.
* const status = await Deno.permissions.request({ name: "env" });
* if (status.state === "granted") {
* console.log(Deno.homeDir());
* } else {
* console.log("'env' permission is denied.");
* }
*/
async request(desc: PermissionDescriptor): Promise<PermissionStatus> {
const { state } = sendSync(dispatch.OP_REQUEST_PERMISSION, desc);
return new PermissionStatus(state);
}
}
export const permissions = new Permissions();