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150 lines
4 KiB
TypeScript
150 lines
4 KiB
TypeScript
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// Forked from https://github.com/beatgammit/base64-js
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// Copyright (c) 2014 Jameson Little. MIT License.
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const lookup: string[] = [];
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const revLookup: number[] = [];
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const code = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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for (var i = 0, len = code.length; i < len; ++i) {
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lookup[i] = code[i];
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revLookup[code.charCodeAt(i)] = i;
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}
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// Support decoding URL-safe base64 strings, as Node.js does.
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// See: https://en.wikipedia.org/wiki/Base64#URL_applications
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revLookup["-".charCodeAt(0)] = 62;
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revLookup["_".charCodeAt(0)] = 63;
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function getLens(b64: string): [number, number] {
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var len = b64.length;
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if (len % 4 > 0) {
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throw new Error("Invalid string. Length must be a multiple of 4");
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}
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// Trim off extra bytes after placeholder bytes are found
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// See: https://github.com/beatgammit/base64-js/issues/42
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var validLen = b64.indexOf("=");
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if (validLen === -1) validLen = len;
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var placeHoldersLen = validLen === len ? 0 : 4 - (validLen % 4);
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return [validLen, placeHoldersLen];
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}
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// base64 is 4/3 + up to two characters of the original data
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export function byteLength(b64: string): number {
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var lens = getLens(b64);
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var validLen = lens[0];
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var placeHoldersLen = lens[1];
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return ((validLen + placeHoldersLen) * 3) / 4 - placeHoldersLen;
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}
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function _byteLength(
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b64: string,
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validLen: number,
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placeHoldersLen: number
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): number {
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return ((validLen + placeHoldersLen) * 3) / 4 - placeHoldersLen;
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}
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export function toByteArray(b64: string): Uint8Array {
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var tmp;
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var lens = getLens(b64);
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var validLen = lens[0];
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var placeHoldersLen = lens[1];
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var arr = new Uint8Array(_byteLength(b64, validLen, placeHoldersLen));
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var curByte = 0;
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// if there are placeholders, only get up to the last complete 4 chars
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var len = placeHoldersLen > 0 ? validLen - 4 : validLen;
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for (var i = 0; i < len; i += 4) {
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tmp =
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(revLookup[b64.charCodeAt(i)] << 18) |
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(revLookup[b64.charCodeAt(i + 1)] << 12) |
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(revLookup[b64.charCodeAt(i + 2)] << 6) |
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revLookup[b64.charCodeAt(i + 3)];
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arr[curByte++] = (tmp >> 16) & 0xff;
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arr[curByte++] = (tmp >> 8) & 0xff;
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arr[curByte++] = tmp & 0xff;
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}
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if (placeHoldersLen === 2) {
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tmp =
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(revLookup[b64.charCodeAt(i)] << 2) |
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(revLookup[b64.charCodeAt(i + 1)] >> 4);
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arr[curByte++] = tmp & 0xff;
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}
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if (placeHoldersLen === 1) {
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tmp =
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(revLookup[b64.charCodeAt(i)] << 10) |
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(revLookup[b64.charCodeAt(i + 1)] << 4) |
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(revLookup[b64.charCodeAt(i + 2)] >> 2);
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arr[curByte++] = (tmp >> 8) & 0xff;
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arr[curByte++] = tmp & 0xff;
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}
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return arr;
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}
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function tripletToBase64(num: number): string {
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return (
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lookup[(num >> 18) & 0x3f] +
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lookup[(num >> 12) & 0x3f] +
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lookup[(num >> 6) & 0x3f] +
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lookup[num & 0x3f]
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);
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}
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function encodeChunk(uint8: Uint8Array, start: number, end: number): string {
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var tmp;
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var output = [];
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for (var i = start; i < end; i += 3) {
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tmp =
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((uint8[i] << 16) & 0xff0000) +
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((uint8[i + 1] << 8) & 0xff00) +
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(uint8[i + 2] & 0xff);
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output.push(tripletToBase64(tmp));
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}
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return output.join("");
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}
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export function fromByteArray(uint8: Uint8Array): string {
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var tmp;
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var len = uint8.length;
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var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes
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var parts = [];
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var maxChunkLength = 16383; // must be multiple of 3
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// go through the array every three bytes, we'll deal with trailing stuff later
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for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
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parts.push(
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encodeChunk(
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uint8,
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i,
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i + maxChunkLength > len2 ? len2 : i + maxChunkLength
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)
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);
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}
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// pad the end with zeros, but make sure to not forget the extra bytes
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if (extraBytes === 1) {
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tmp = uint8[len - 1];
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parts.push(lookup[tmp >> 2] + lookup[(tmp << 4) & 0x3f] + "==");
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} else if (extraBytes === 2) {
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tmp = (uint8[len - 2] << 8) + uint8[len - 1];
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parts.push(
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lookup[tmp >> 10] +
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lookup[(tmp >> 4) & 0x3f] +
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lookup[(tmp << 2) & 0x3f] +
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"="
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);
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}
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return parts.join("");
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}
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