2023-02-14 11:38:45 -05:00
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// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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refactor(core): include_js_files! 'dir' option doesn't change specifiers (#18019)
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
2023-03-04 21:31:38 -05:00
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import { Buffer } from "internal:deno_node/buffer.ts";
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2023-02-14 11:38:45 -05:00
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export const MAX_RANDOM_VALUES = 65536;
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export const MAX_SIZE = 4294967295;
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function generateRandomBytes(size: number) {
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if (size > MAX_SIZE) {
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throw new RangeError(
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`The value of "size" is out of range. It must be >= 0 && <= ${MAX_SIZE}. Received ${size}`,
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);
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}
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const bytes = Buffer.allocUnsafe(size);
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//Work around for getRandomValues max generation
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if (size > MAX_RANDOM_VALUES) {
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for (let generated = 0; generated < size; generated += MAX_RANDOM_VALUES) {
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globalThis.crypto.getRandomValues(
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bytes.slice(generated, generated + MAX_RANDOM_VALUES),
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);
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}
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} else {
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globalThis.crypto.getRandomValues(bytes);
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}
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return bytes;
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}
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/**
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* @param size Buffer length, must be equal or greater than zero
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*/
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export default function randomBytes(size: number): Buffer;
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export default function randomBytes(
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size: number,
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cb?: (err: Error | null, buf?: Buffer) => void,
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): void;
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export default function randomBytes(
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size: number,
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cb?: (err: Error | null, buf?: Buffer) => void,
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): Buffer | void {
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if (typeof cb === "function") {
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let err: Error | null = null, bytes: Buffer;
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try {
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bytes = generateRandomBytes(size);
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} catch (e) {
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//NodeJS nonsense
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//If the size is out of range it will throw sync, otherwise throw async
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if (
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e instanceof RangeError &&
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e.message.includes('The value of "size" is out of range')
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) {
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throw e;
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} else if (e instanceof Error) {
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err = e;
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} else {
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err = new Error("[non-error thrown]");
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}
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}
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setTimeout(() => {
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if (err) {
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cb(err);
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} else {
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cb(null, bytes);
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}
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}, 0);
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} else {
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return generateRandomBytes(size);
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}
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}
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