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denoland-deno/deno2/README.md

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# Deno Prototype 2
## Status
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This code is a rewrite of the privileged parts of Deno. It will soon become
the root of the project.
There are several goals:
* Use the gn build system for fast builds, sane configuration, and easy
linking into Chrome.
* Use V8 snapshots to improve startup time.
* Remove Golang. Although it has been working nicely, I am concerned the
double GC will become a problem sometime down the road.
* Distribute a C++ library called libdeno, containing the snapshotted
typescript runtime.
* Test the message passing and other functionality at that layer before
involving higher level languages.
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The contenders for building the privileged part of Deno are Rust and C++.
Thanks to Chrome and gn, using C++ to link into high level libraries is not
untenable. However, there's a lot of interest in Rust in the JS community and
it seems like a reasonable choice. TBD.
There are many people exploring the project, so care will be taken to keep the
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original code functional while this is developed. However, once it's ready
the code in this deno2/ directory will be moved to the root.
## Prerequisites
Get Depot Tools and make sure it's in your path.
http://commondatastorage.googleapis.com/chrome-infra-docs/flat/depot_tools/docs/html/depot_tools_tutorial.html#_setting_up
For linux you need these prereqs:
sudo apt-get install libgtk-3-dev pkg-config ccache
## Build
First install the javascript deps.
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cd js; yarn install
TODO(ry) Remove the above step by a deps submodule.
Wrapper around the gclient/gn/ninja for end users. Try this first:
./tools/build.py --use_ccache --debug
If that doesn't work, or you need more control, try calling gn manually:
gn gen out/Debug --args='cc_wrapper="ccache" is_debug=true '
Then build with ninja:
ninja -C out/Debug/ deno
Other useful commands:
gn args out/Debug/ --list # List build args
gn args out/Debug/ # Modify args in $EDITOR