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80 lines
1.5 KiB
TypeScript
80 lines
1.5 KiB
TypeScript
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// Ported from Go:
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// https://github.com/golang/go/tree/go1.13.10/src/hash/fnv/fnv.go
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// Copyright 2011 The Go Authors. All rights reserved. BSD license.
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// https://github.com/golang/go/blob/master/LICENSE
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// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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import { mul32 } from "./util.ts";
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const offset32 = 2166136261;
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const prime32 = 16777619;
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abstract class Fnv32Base<T> {
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#state: number;
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constructor() {
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this.#state = offset32;
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}
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protected _updateState(newState: number): void {
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this.#state = newState;
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}
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reset(): void {
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this.#state = offset32;
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}
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abstract write(data: Uint8Array): T;
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size(): number {
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return 4;
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}
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blockSize(): number {
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return 1;
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}
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sum32(): number {
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return this.#state;
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}
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sum(): Uint8Array {
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return Uint8Array.from([
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(this.#state >> 24) & 0xff,
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(this.#state >> 16) & 0xff,
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(this.#state >> 8) & 0xff,
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this.#state & 0xff,
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]);
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}
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}
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/** Fnv32 hash */
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export class Fnv32 extends Fnv32Base<Fnv32> {
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write(data: Uint8Array): Fnv32 {
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let hash = this.sum32();
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data.forEach((c) => {
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hash = mul32(hash, prime32);
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hash ^= c;
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});
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this._updateState(hash);
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return this;
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}
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}
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/** Fnv32a hash */
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export class Fnv32a extends Fnv32Base<Fnv32a> {
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write(data: Uint8Array): Fnv32a {
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let hash = this.sum32();
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data.forEach((c) => {
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hash ^= c;
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hash = mul32(hash, prime32);
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});
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this._updateState(hash);
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return this;
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}
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}
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