2023-02-14 11:38:45 -05:00
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// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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refactor(core): include_js_files! 'dir' option doesn't change specifiers (#18019)
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
2023-03-04 21:31:38 -05:00
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import { charLengthAt, CSI, emitKeys } from "internal:deno_node/internal/readline/utils.mjs";
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import { kSawKeyPress } from "internal:deno_node/internal/readline/symbols.mjs";
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import { clearTimeout, setTimeout } from "internal:deno_node/timers.ts";
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2023-02-14 11:38:45 -05:00
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const {
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kEscape,
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} = CSI;
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refactor(core): include_js_files! 'dir' option doesn't change specifiers (#18019)
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
2023-03-04 21:31:38 -05:00
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import { StringDecoder } from "internal:deno_node/string_decoder.ts";
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2023-02-14 11:38:45 -05:00
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const KEYPRESS_DECODER = Symbol("keypress-decoder");
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const ESCAPE_DECODER = Symbol("escape-decoder");
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// GNU readline library - keyseq-timeout is 500ms (default)
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const ESCAPE_CODE_TIMEOUT = 500;
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/**
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* accepts a readable Stream instance and makes it emit "keypress" events
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*/
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export function emitKeypressEvents(stream, iface = {}) {
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if (stream[KEYPRESS_DECODER]) return;
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stream[KEYPRESS_DECODER] = new StringDecoder("utf8");
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stream[ESCAPE_DECODER] = emitKeys(stream);
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stream[ESCAPE_DECODER].next();
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const triggerEscape = () => stream[ESCAPE_DECODER].next("");
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const { escapeCodeTimeout = ESCAPE_CODE_TIMEOUT } = iface;
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let timeoutId;
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function onData(input) {
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if (stream.listenerCount("keypress") > 0) {
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const string = stream[KEYPRESS_DECODER].write(input);
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if (string) {
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clearTimeout(timeoutId);
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// This supports characters of length 2.
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iface[kSawKeyPress] = charLengthAt(string, 0) === string.length;
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iface.isCompletionEnabled = false;
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let length = 0;
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for (const character of string[Symbol.iterator]()) {
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length += character.length;
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if (length === string.length) {
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iface.isCompletionEnabled = true;
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}
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try {
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stream[ESCAPE_DECODER].next(character);
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// Escape letter at the tail position
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if (length === string.length && character === kEscape) {
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timeoutId = setTimeout(triggerEscape, escapeCodeTimeout);
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}
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} catch (err) {
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// If the generator throws (it could happen in the `keypress`
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// event), we need to restart it.
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stream[ESCAPE_DECODER] = emitKeys(stream);
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stream[ESCAPE_DECODER].next();
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throw err;
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}
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}
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}
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} else {
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// Nobody's watching anyway
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stream.removeListener("data", onData);
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stream.on("newListener", onNewListener);
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}
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}
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function onNewListener(event) {
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if (event === "keypress") {
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stream.on("data", onData);
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stream.removeListener("newListener", onNewListener);
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}
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}
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if (stream.listenerCount("keypress") > 0) {
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stream.on("data", onData);
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} else {
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stream.on("newListener", onNewListener);
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}
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}
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