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denoland-deno/extensions/webgpu/bundle.rs

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// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
use deno_core::error::bad_resource_id;
use deno_core::error::null_opbuf;
use deno_core::error::AnyError;
use deno_core::ResourceId;
use deno_core::ZeroCopyBuf;
use deno_core::{OpState, Resource};
use serde::Deserialize;
use std::borrow::Cow;
use std::cell::RefCell;
use std::rc::Rc;
use super::error::WebGpuResult;
use super::texture::serialize_texture_format;
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struct WebGpuRenderBundleEncoder(
RefCell<wgpu_core::command::RenderBundleEncoder>,
);
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impl Resource for WebGpuRenderBundleEncoder {
fn name(&self) -> Cow<str> {
"webGPURenderBundleEncoder".into()
}
}
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pub(crate) struct WebGpuRenderBundle(pub(crate) wgpu_core::id::RenderBundleId);
impl Resource for WebGpuRenderBundle {
fn name(&self) -> Cow<str> {
"webGPURenderBundle".into()
}
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CreateRenderBundleEncoderArgs {
device_rid: ResourceId,
label: Option<String>,
color_formats: Vec<String>,
depth_stencil_format: Option<String>,
sample_count: Option<u32>,
}
pub fn op_webgpu_create_render_bundle_encoder(
state: &mut OpState,
args: CreateRenderBundleEncoderArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let device_resource = state
.resource_table
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.get::<super::WebGpuDevice>(args.device_rid)
.ok_or_else(bad_resource_id)?;
let device = device_resource.0;
let mut color_formats = vec![];
for format in &args.color_formats {
color_formats.push(serialize_texture_format(format)?);
}
let descriptor = wgpu_core::command::RenderBundleEncoderDescriptor {
label: args.label.map(Cow::from),
color_formats: Cow::from(color_formats),
depth_stencil_format: args
.depth_stencil_format
.map(|s| serialize_texture_format(&s))
.transpose()?,
sample_count: args.sample_count.unwrap_or(1),
};
let res =
wgpu_core::command::RenderBundleEncoder::new(&descriptor, device, None);
let (render_bundle_encoder, maybe_err) = match res {
Ok(encoder) => (encoder, None),
Err(e) => (
wgpu_core::command::RenderBundleEncoder::dummy(device),
Some(e),
),
};
let rid = state
.resource_table
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.add(WebGpuRenderBundleEncoder(RefCell::new(
render_bundle_encoder,
)));
Ok(WebGpuResult::rid_err(rid, maybe_err))
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderFinishArgs {
render_bundle_encoder_rid: ResourceId,
label: Option<String>,
}
pub fn op_webgpu_render_bundle_encoder_finish(
state: &mut OpState,
args: RenderBundleEncoderFinishArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let render_bundle_encoder_resource = state
.resource_table
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.take::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
let render_bundle_encoder = Rc::try_unwrap(render_bundle_encoder_resource)
.ok()
.expect("unwrapping render_bundle_encoder_resource should succeed")
.0
.into_inner();
let instance = state.borrow::<super::Instance>();
gfx_put!(render_bundle_encoder.parent() => instance.render_bundle_encoder_finish(
render_bundle_encoder,
&wgpu_core::command::RenderBundleDescriptor {
label: args.label.map(Cow::from),
},
std::marker::PhantomData
) => state, WebGpuRenderBundle)
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderSetBindGroupArgs {
render_bundle_encoder_rid: ResourceId,
index: u32,
bind_group: u32,
dynamic_offsets_data: Option<Vec<u32>>,
dynamic_offsets_data_start: usize,
dynamic_offsets_data_length: usize,
}
pub fn op_webgpu_render_bundle_encoder_set_bind_group(
state: &mut OpState,
args: RenderBundleEncoderSetBindGroupArgs,
zero_copy: Option<ZeroCopyBuf>,
) -> Result<WebGpuResult, AnyError> {
let bind_group_resource = state
.resource_table
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.get::<super::binding::WebGpuBindGroup>(args.bind_group)
.ok_or_else(bad_resource_id)?;
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
// I know this might look like it can be easily deduplicated, but it can not
// be due to the lifetime of the args.dynamic_offsets_data slice. Because we
// need to use a raw pointer here the slice can be freed before the pointer
// is used in wgpu_render_pass_set_bind_group. See
// https://matrix.to/#/!XFRnMvAfptAHthwBCx:matrix.org/$HgrlhD-Me1DwsGb8UdMu2Hqubgks8s7ILwWRwigOUAg
match args.dynamic_offsets_data {
Some(data) => unsafe {
wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_bind_group(
&mut render_bundle_encoder_resource.0.borrow_mut(),
args.index,
bind_group_resource.0,
data.as_slice().as_ptr(),
args.dynamic_offsets_data_length,
);
},
None => {
let zero_copy = zero_copy.ok_or_else(null_opbuf)?;
let (prefix, data, suffix) = unsafe { zero_copy.align_to::<u32>() };
assert!(prefix.is_empty());
assert!(suffix.is_empty());
unsafe {
wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_bind_group(
&mut render_bundle_encoder_resource.0.borrow_mut(),
args.index,
bind_group_resource.0,
data[args.dynamic_offsets_data_start..].as_ptr(),
args.dynamic_offsets_data_length,
);
}
}
};
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderPushDebugGroupArgs {
render_bundle_encoder_rid: ResourceId,
group_label: String,
}
pub fn op_webgpu_render_bundle_encoder_push_debug_group(
state: &mut OpState,
args: RenderBundleEncoderPushDebugGroupArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
unsafe {
let label = std::ffi::CString::new(args.group_label).unwrap();
wgpu_core::command::bundle_ffi::wgpu_render_bundle_push_debug_group(
&mut render_bundle_encoder_resource.0.borrow_mut(),
label.as_ptr(),
);
}
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderPopDebugGroupArgs {
render_bundle_encoder_rid: ResourceId,
}
pub fn op_webgpu_render_bundle_encoder_pop_debug_group(
state: &mut OpState,
args: RenderBundleEncoderPopDebugGroupArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
wgpu_core::command::bundle_ffi::wgpu_render_bundle_pop_debug_group(
&mut render_bundle_encoder_resource.0.borrow_mut(),
);
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderInsertDebugMarkerArgs {
render_bundle_encoder_rid: ResourceId,
marker_label: String,
}
pub fn op_webgpu_render_bundle_encoder_insert_debug_marker(
state: &mut OpState,
args: RenderBundleEncoderInsertDebugMarkerArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
unsafe {
let label = std::ffi::CString::new(args.marker_label).unwrap();
wgpu_core::command::bundle_ffi::wgpu_render_bundle_insert_debug_marker(
&mut render_bundle_encoder_resource.0.borrow_mut(),
label.as_ptr(),
);
}
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderSetPipelineArgs {
render_bundle_encoder_rid: ResourceId,
pipeline: u32,
}
pub fn op_webgpu_render_bundle_encoder_set_pipeline(
state: &mut OpState,
args: RenderBundleEncoderSetPipelineArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let render_pipeline_resource = state
.resource_table
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.get::<super::pipeline::WebGpuRenderPipeline>(args.pipeline)
.ok_or_else(bad_resource_id)?;
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_pipeline(
&mut render_bundle_encoder_resource.0.borrow_mut(),
render_pipeline_resource.0,
);
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderSetIndexBufferArgs {
render_bundle_encoder_rid: ResourceId,
buffer: u32,
index_format: String,
offset: u64,
size: u64,
}
pub fn op_webgpu_render_bundle_encoder_set_index_buffer(
state: &mut OpState,
args: RenderBundleEncoderSetIndexBufferArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let buffer_resource = state
.resource_table
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.get::<super::buffer::WebGpuBuffer>(args.buffer)
.ok_or_else(bad_resource_id)?;
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
render_bundle_encoder_resource
.0
.borrow_mut()
.set_index_buffer(
buffer_resource.0,
super::pipeline::serialize_index_format(args.index_format),
args.offset,
std::num::NonZeroU64::new(args.size),
);
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderSetVertexBufferArgs {
render_bundle_encoder_rid: ResourceId,
slot: u32,
buffer: u32,
offset: u64,
size: u64,
}
pub fn op_webgpu_render_bundle_encoder_set_vertex_buffer(
state: &mut OpState,
args: RenderBundleEncoderSetVertexBufferArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let buffer_resource = state
.resource_table
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.get::<super::buffer::WebGpuBuffer>(args.buffer)
.ok_or_else(bad_resource_id)?;
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_vertex_buffer(
&mut render_bundle_encoder_resource.0.borrow_mut(),
args.slot,
buffer_resource.0,
args.offset,
std::num::NonZeroU64::new(args.size),
);
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderDrawArgs {
render_bundle_encoder_rid: ResourceId,
vertex_count: u32,
instance_count: u32,
first_vertex: u32,
first_instance: u32,
}
pub fn op_webgpu_render_bundle_encoder_draw(
state: &mut OpState,
args: RenderBundleEncoderDrawArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw(
&mut render_bundle_encoder_resource.0.borrow_mut(),
args.vertex_count,
args.instance_count,
args.first_vertex,
args.first_instance,
);
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderDrawIndexedArgs {
render_bundle_encoder_rid: ResourceId,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
first_instance: u32,
}
pub fn op_webgpu_render_bundle_encoder_draw_indexed(
state: &mut OpState,
args: RenderBundleEncoderDrawIndexedArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw_indexed(
&mut render_bundle_encoder_resource.0.borrow_mut(),
args.index_count,
args.instance_count,
args.first_index,
args.base_vertex,
args.first_instance,
);
Ok(WebGpuResult::empty())
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct RenderBundleEncoderDrawIndirectArgs {
render_bundle_encoder_rid: ResourceId,
indirect_buffer: u32,
indirect_offset: u64,
}
pub fn op_webgpu_render_bundle_encoder_draw_indirect(
state: &mut OpState,
args: RenderBundleEncoderDrawIndirectArgs,
_: (),
) -> Result<WebGpuResult, AnyError> {
let buffer_resource = state
.resource_table
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.get::<super::buffer::WebGpuBuffer>(args.indirect_buffer)
.ok_or_else(bad_resource_id)?;
let render_bundle_encoder_resource = state
.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)
.ok_or_else(bad_resource_id)?;
wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw_indirect(
&mut render_bundle_encoder_resource.0.borrow_mut(),
buffer_resource.0,
args.indirect_offset,
);
Ok(WebGpuResult::empty())
}