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denoland-deno/cli/util/progress_bar/mod.rs

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// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
use crate::colors;
use self::draw_thread::DrawThread;
use self::draw_thread::ProgressBarEntry;
use super::console::console_size;
mod draw_thread;
mod renderer;
// Inspired by Indicatif, but this custom implementation allows
// for more control over what's going on under the hood.
pub struct UpdateGuard {
maybe_entry: Option<ProgressBarEntry>,
}
impl Drop for UpdateGuard {
fn drop(&mut self) {
if let Some(entry) = &self.maybe_entry {
entry.finish();
}
}
}
impl UpdateGuard {
pub fn set_position(&self, value: u64) {
if let Some(entry) = &self.maybe_entry {
entry.set_position(value);
}
}
pub fn set_total_size(&self, value: u64) {
if let Some(entry) = &self.maybe_entry {
entry.set_total_size(value);
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ProgressBarStyle {
DownloadBars,
TextOnly,
}
#[derive(Clone, Debug)]
pub struct ProgressBar {
draw_thread: Option<DrawThread>,
}
impl ProgressBar {
/// Checks if progress bars are supported
pub fn are_supported() -> bool {
atty::is(atty::Stream::Stderr)
&& log::log_enabled!(log::Level::Info)
&& console_size()
.map(|s| s.cols > 0 && s.rows > 0)
.unwrap_or(false)
}
pub fn new(style: ProgressBarStyle) -> Self {
Self {
draw_thread: match Self::are_supported() {
true => Some(DrawThread::new(match style {
ProgressBarStyle::DownloadBars => {
Box::new(renderer::BarProgressBarRenderer)
}
ProgressBarStyle::TextOnly => {
Box::new(renderer::TextOnlyProgressBarRenderer)
}
})),
false => None,
},
}
}
pub fn update(&self, msg: &str) -> UpdateGuard {
match &self.draw_thread {
Some(draw_thread) => {
let entry = draw_thread.add_entry(msg.to_string());
UpdateGuard {
maybe_entry: Some(entry),
}
}
None => {
// if we're not running in TTY, fallback to using logger crate
if !msg.is_empty() {
log::log!(log::Level::Info, "{} {}", colors::green("Download"), msg);
}
UpdateGuard { maybe_entry: None }
}
}
}
pub fn clear_guard(&self) -> ClearGuard {
if let Some(draw_thread) = &self.draw_thread {
draw_thread.increment_clear();
}
ClearGuard { pb: self.clone() }
}
fn decrement_clear(&self) {
if let Some(draw_thread) = &self.draw_thread {
draw_thread.decrement_clear();
}
}
}
pub struct ClearGuard {
pb: ProgressBar,
}
impl Drop for ClearGuard {
fn drop(&mut self) {
self.pb.decrement_clear();
}
}