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https://github.com/denoland/deno.git
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113 lines
3 KiB
Rust
113 lines
3 KiB
Rust
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// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
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use deno_core::error::AnyError;
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use deno_core::ResourceId;
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use deno_core::{OpState, Resource};
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use serde::Deserialize;
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use std::borrow::Cow;
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use super::error::WebGpuResult;
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pub(crate) struct WebGpuTexture(pub(crate) wgpu_core::id::TextureId);
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impl Resource for WebGpuTexture {
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fn name(&self) -> Cow<str> {
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"webGPUTexture".into()
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}
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}
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pub(crate) struct WebGpuTextureView(pub(crate) wgpu_core::id::TextureViewId);
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impl Resource for WebGpuTextureView {
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fn name(&self) -> Cow<str> {
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"webGPUTextureView".into()
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}
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CreateTextureArgs {
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device_rid: ResourceId,
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label: Option<String>,
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size: wgpu_types::Extent3d,
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mip_level_count: u32,
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sample_count: u32,
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dimension: wgpu_types::TextureDimension,
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format: wgpu_types::TextureFormat,
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usage: u32,
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}
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pub fn op_webgpu_create_texture(
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state: &mut OpState,
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args: CreateTextureArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let instance = state.borrow::<super::Instance>();
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let device_resource = state
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.resource_table
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.get::<super::WebGpuDevice>(args.device_rid)?;
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let device = device_resource.0;
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let descriptor = wgpu_core::resource::TextureDescriptor {
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label: args.label.map(Cow::from),
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size: args.size,
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mip_level_count: args.mip_level_count,
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sample_count: args.sample_count,
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dimension: args.dimension,
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format: args.format,
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usage: wgpu_types::TextureUsages::from_bits_truncate(args.usage),
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};
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gfx_put!(device => instance.device_create_texture(
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device,
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&descriptor,
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std::marker::PhantomData
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) => state, WebGpuTexture)
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CreateTextureViewArgs {
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texture_rid: ResourceId,
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label: Option<String>,
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format: Option<wgpu_types::TextureFormat>,
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dimension: Option<wgpu_types::TextureViewDimension>,
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aspect: wgpu_types::TextureAspect,
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base_mip_level: u32,
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mip_level_count: Option<u32>,
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base_array_layer: u32,
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array_layer_count: Option<u32>,
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}
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pub fn op_webgpu_create_texture_view(
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state: &mut OpState,
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args: CreateTextureViewArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let instance = state.borrow::<super::Instance>();
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let texture_resource = state
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.resource_table
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.get::<WebGpuTexture>(args.texture_rid)?;
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let texture = texture_resource.0;
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let descriptor = wgpu_core::resource::TextureViewDescriptor {
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label: args.label.map(Cow::from),
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format: args.format,
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dimension: args.dimension,
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range: wgpu_types::ImageSubresourceRange {
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aspect: args.aspect,
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base_mip_level: args.base_mip_level,
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mip_level_count: std::num::NonZeroU32::new(
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args.mip_level_count.unwrap_or(0),
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),
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base_array_layer: args.base_array_layer,
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array_layer_count: std::num::NonZeroU32::new(
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args.array_layer_count.unwrap_or(0),
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),
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},
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};
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gfx_put!(texture => instance.texture_create_view(
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texture,
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&descriptor,
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std::marker::PhantomData
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) => state, WebGpuTextureView)
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}
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