mirror of
https://github.com/denoland/deno.git
synced 2024-12-18 05:14:21 -05:00
160 lines
8.2 KiB
Markdown
160 lines
8.2 KiB
Markdown
|
## Overview of TypeScript in Deno
|
||
|
|
||
|
One of the benefits of Deno is that it treats TypeScript as a first class
|
||
|
language, just like JavaScript or Web Assembly, when running code in Deno. What
|
||
|
that means is you can run or import TypeScript without installing anything more
|
||
|
than the Deno CLI.
|
||
|
|
||
|
_But wait a minute, does Deno really run TypeScript?_ you might be asking
|
||
|
yourself. Well, depends on what you mean by run. One could argue that in a
|
||
|
browser you don't actually _run_ JavaScript either. The JavaScript engine in the
|
||
|
browser translates the JavaScript to a series of operation codes, which it then
|
||
|
executes in a sandbox. So it translates JavaScript to something close to
|
||
|
assembly. Even Web Assembly goes through a similar translation, in that Web
|
||
|
Assembly is architecture agnostic while it needs to be translated into the
|
||
|
machine specific operation codes needed for the particular platform architecture
|
||
|
it is running on. So when we say TypeScript is a first class language in Deno,
|
||
|
we mean that we try to make the user experience in authoring and running
|
||
|
TypeScript as easy and straightforward as JavaScript and Web Assembly.
|
||
|
|
||
|
Behind the scenes, we use a combination of technologies, in Rust and JavaScript,
|
||
|
to provide that experience.
|
||
|
|
||
|
### How does it work?
|
||
|
|
||
|
At a high level, Deno converts TypeScript (as well as TSX and JSX) into
|
||
|
JavaScript. It does this via a combination of the
|
||
|
[TypeScript compiler](https://github.com/microsoft/TypeScript), which we build
|
||
|
into Deno, and a Rust library called [swc](https://swc.rs/). When the code has
|
||
|
been type checked and transformed, it is stored in a cache, ready for the next
|
||
|
run without the need to convert it from its source to JavaScript again.
|
||
|
|
||
|
You can see this cache location by running `deno info`:
|
||
|
|
||
|
```shell
|
||
|
> deno info
|
||
|
DENO_DIR location: "/path/to/cache/deno"
|
||
|
Remote modules cache: "/path/to/cache/deno/deps"
|
||
|
TypeScript compiler cache: "/path/to/cache/deno/gen"
|
||
|
```
|
||
|
|
||
|
If you were to look in that cache, you would see a directory structure that
|
||
|
mimics that source directory structure and individual `.js` and `.meta` files
|
||
|
(also potentially `.map` files). The `.js` file is the transformed source file
|
||
|
while the `.meta` file contains meta data we want to cache about the file, which
|
||
|
at the moment contains a _hash_ of the source module that helps us manage cache
|
||
|
invalidation. You might also see a `.buildinfo` file as well, which is a
|
||
|
TypeScript compiler incremental build information file, which we cache to help
|
||
|
speed up type checking.
|
||
|
|
||
|
### Type Checking
|
||
|
|
||
|
One of the main advantages of TypeScript is that you can make code more type
|
||
|
safe, so that what would be syntactically valid JavaScript becomes TypeScript
|
||
|
with warnings about being "unsafe".
|
||
|
|
||
|
In Deno we handle TypeScript in two major ways. We can type check TypeScript,
|
||
|
the default, or you can opt into skipping that checking using the `--no-check`
|
||
|
flag. For example if you had a program you wanted to run, normally you would do
|
||
|
something like this:
|
||
|
|
||
|
```
|
||
|
deno run --allow-net my_server.ts
|
||
|
```
|
||
|
|
||
|
But if you wanted to skip the type checking, you would do something like this:
|
||
|
|
||
|
```
|
||
|
deno run --allow-net --no-check my_server.ts
|
||
|
```
|
||
|
|
||
|
Type checking can take a significant amount of time, especially if you are
|
||
|
working on a code base where you are making a lot of changes. We have tried to
|
||
|
optimise the type checking, but it still comes at a cost. If you just want to
|
||
|
hack at some code, or if you are working in an IDE which is type checking your
|
||
|
code as you author it, using `--no-check` can certainly speed up the process of
|
||
|
running TypeScript in Deno.
|
||
|
|
||
|
### Determining the type of file
|
||
|
|
||
|
Since Deno supports JavaScript, TypeScript, JSX, TSX modules, Deno has to make a
|
||
|
decision about how to treat each of these kinds of files. For local modules,
|
||
|
Deno makes this determination based fully on the extension. When the extension
|
||
|
is absent in a local file, it is assumed to be JavaScript.
|
||
|
|
||
|
For remote modules, the media type (mime-type) is used to determine the type of
|
||
|
the module, where the path of the module is used to help influence the file
|
||
|
type, when it is ambiguous what type of file it is.
|
||
|
|
||
|
For example, a `.d.ts` file and a `.ts` file have different semantics in
|
||
|
TypeScript as well as have different ways they need to be handled in Deno. While
|
||
|
we expect to convert a `.ts` file into JavaScript, a `.d.ts` file contains no
|
||
|
"runnable" code, and is simply describing types (often of "plain" JavaScript).
|
||
|
So when we fetch a remote module, the media type for a `.ts.` and `.d.ts` file
|
||
|
looks the same. So we look at the path, and if we see something that has a path
|
||
|
that ends with `.d.ts` we treat it as a type definition only file instead of
|
||
|
"runnable" TypeScript.
|
||
|
|
||
|
#### Supported media types
|
||
|
|
||
|
The following table provides a list of media types which Deno supports when
|
||
|
identifying the type of file of a remote module:
|
||
|
|
||
|
| Media Type | How File is Handled |
|
||
|
| -------------------------- | ----------------------------------------------------------- |
|
||
|
| `application/typescript` | TypeScript (with path extension influence) |
|
||
|
| `text/typescript` | TypeScript (with path extension influence) |
|
||
|
| `video/vnd.dlna.mpeg-tts` | TypeScript (with path extension influence) |
|
||
|
| `video/mp2t` | TypeScript (with path extension influence) |
|
||
|
| `application/x-typescript` | TypeScript (with path extension influence) |
|
||
|
| `application/javascript` | JavaScript (with path extensions influence) |
|
||
|
| `text/javascript` | JavaScript (with path extensions influence) |
|
||
|
| `application/ecmascript` | JavaScript (with path extensions influence) |
|
||
|
| `text/ecmascript` | JavaScript (with path extensions influence) |
|
||
|
| `application/x-javascript` | JavaScript (with path extensions influence) |
|
||
|
| `application/node` | JavaScript (with path extensions influence) |
|
||
|
| `text/jsx` | JSX |
|
||
|
| `text/tsx` | TSX |
|
||
|
| `text/plain` | Attempt to determine that path extension, otherwise unknown |
|
||
|
| `application/octet-stream` | Attempt to determine that path extension, otherwise unknown |
|
||
|
|
||
|
### Strict by default
|
||
|
|
||
|
Deno type checks TypeScript in _strict_ mode by default, and the TypeScript core
|
||
|
team recommends _strict_ mode as a sensible default. This mode generally enables
|
||
|
features of TypeScript that probably should have been there from the start, but
|
||
|
as TypeScript continued to evolve, would be breaking changes for existing code.
|
||
|
|
||
|
### Mixing JavaScript and TypeScript
|
||
|
|
||
|
By default, Deno does not type check JavaScript. This can be changed, and is
|
||
|
discussed further in [Configuring TypeScript in Deno](./configuration.md). Deno
|
||
|
does support JavaScript importing TypeScript and TypeScript import JavaScript,
|
||
|
in complex scenarios.
|
||
|
|
||
|
An important note though is that when type checking TypeScript, by default Deno
|
||
|
will "read" all the JavaScript in order to be able to evaluate how it might have
|
||
|
an impact on the TypeScript types. The type checker will do the best it can to
|
||
|
figure out what the types are of the JavaScript you import into TypeScript,
|
||
|
including reading any JSDoc comments. Details of this are discussed in detail in
|
||
|
the [Types and type declarations](./types.md) section.
|
||
|
|
||
|
### Diagnostics are terminal
|
||
|
|
||
|
While `tsc` by default will still emit JavaScript when run while encountering
|
||
|
diagnostic (type checking) issues, Deno currently treats them as terminal. It
|
||
|
will halt on these warnings, not cache any of the emitted files, and exit the
|
||
|
process.
|
||
|
|
||
|
In order to avoid this, you will either need to resolve the issue, utilise the
|
||
|
`// @ts-ignore` or `// @ts-expect-error` pragmas, or utilise `--no-check` to
|
||
|
bypass type checking all together.
|
||
|
|
||
|
### Type resolution
|
||
|
|
||
|
One of the core design principles of Deno is to avoid "magical" resolution, and
|
||
|
this applies to type resolution as well. If you want to utilise JavaScript that
|
||
|
has type definitions (e.g. a `.d.ts` file), you have to explicitly tell Deno
|
||
|
about this. The details of how this is accomplished are covered in the
|
||
|
[Types and type declarations](./types.md) section.
|