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denoland-deno/cli/tests/testdata/worker_drop_handle_race_terminate.js

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// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
// Test that the panic in https://github.com/denoland/deno/issues/11342 does not
// happen when calling worker.terminate() after fixing
// https://github.com/denoland/deno/issues/13705
function getCodeBlobUrl(code) {
const blob = new Blob([code], { type: "text/javascript" });
return URL.createObjectURL(blob);
}
const WORKER2 = getCodeBlobUrl(`
console.log("Worker 2");
self.postMessage(undefined);
// We sleep for slightly under 2 seconds in order to make sure that worker 1
// has closed, and that this worker's thread finishes normally rather than
// being killed (which happens 2 seconds after calling terminate).
Deno.sleepSync(1800);
console.log("Finished sleeping in worker 2");
`);
const WORKER1 = getCodeBlobUrl(`
console.log("Worker 1");
const worker = new Worker(
${JSON.stringify(WORKER2)},
{ type: "module", deno: { namespace: true } }
);
worker.addEventListener("message", () => {
console.log("Terminating");
worker.terminate();
self.close();
});
`);
new Worker(WORKER1, { type: "module", deno: { namespace: true } });
// Don't kill the process before worker 2 is finished.
setTimeout(() => {}, 3000);