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libdeno: add file utilities Dirname() and ExePath()

This commit is contained in:
Bert Belder 2018-08-26 01:37:15 +02:00
parent ddddd50540
commit 26707446fc
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3 changed files with 88 additions and 2 deletions

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@ -1,10 +1,21 @@
// Copyright 2018 the Deno authors. All rights reserved. MIT license.
#include <inttypes.h>
#include <limits.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <fstream>
#include <iterator>
#include <string>
#ifdef __APPLE__
#include <mach-o/dyld.h>
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#include "file_util.h"
namespace deno {
@ -28,4 +39,52 @@ std::string Basename(std::string const& filename) {
return filename;
}
// Returns the directory component from a filename. The returned path always
// ends with a slash. This function does not understand Windows drive letters.
std::string Dirname(std::string const& filename) {
for (auto it = filename.rbegin(); it != filename.rend(); ++it) {
char ch = *it;
if (ch == '\\' || ch == '/') {
return std::string(filename.begin(), it.base());
}
}
return std::string("./");
}
// Returns the full path the currently running executable.
// This implementation is very basic. Caveats:
// * OS X: fails if buffer is too small, does not retry with a bigger buffer.
// * Windows: ANSI only, no unicode. Fails if path is longer than 260 chars.
bool ExePath(std::string* path) {
#ifdef _WIN32
// Windows only.
char exe_buf[MAX_PATH];
DWORD len = GetModuleFileNameA(NULL, exe_buf, sizeof exe_buf);
if (len == 0 || len == sizeof exe_buf) {
return false;
}
#else
#ifdef __APPLE__
// OS X only.
char link_buf[PATH_MAX * 2]; // Exe may be longer than MAX_PATH, says Apple.
uint32_t len = sizeof link_buf;
if (_NSGetExecutablePath(link_buf, &len) < 0) {
return false;
}
#else
// Linux only.
static const char* link_buf = "/proc/self/exe";
#endif
// Linux and OS X.
char exe_buf[PATH_MAX];
char* r = realpath(link_buf, exe_buf);
if (r == NULL) {
return false;
}
#endif
// All platforms.
path->assign(exe_buf);
return true;
}
} // namespace deno

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@ -7,6 +7,8 @@
namespace deno {
bool ReadFileToString(const char* fn, std::string* contents);
std::string Basename(std::string const& filename);
std::string Dirname(std::string const& filename);
bool ExePath(std::string* path);
} // namespace deno
#endif // FILE_UTIL_H_

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@ -11,11 +11,36 @@ TEST(FileUtilTest, ReadFileToStringFileNotExist) {
TEST(FileUtilTest, Basename) {
EXPECT_EQ("foo.txt", deno::Basename("foo.txt"));
EXPECT_EQ("foo.txt", deno::Basename("/foo.txt"));
EXPECT_EQ("", deno::Basename("/foo/"));
EXPECT_EQ("", deno::Basename("foo/"));
EXPECT_EQ("", deno::Basename("/"));
EXPECT_EQ("foo.txt", deno::Basename(".\\foo.txt"));
EXPECT_EQ("foo.txt", deno::Basename("/home/ryan/foo.txt"));
EXPECT_EQ("foo.txt", deno::Basename("C:\\home\\ryan\\foo.txt"));
}
// TODO(ry) success unit test. Needs a tempfile or fixture.
// TEST(FileUtilTest, ReadFileToStringSuccess) { }
TEST(FileUtilTest, Dirname) {
EXPECT_EQ("home/dank/", deno::Dirname("home/dank/memes.gif"));
EXPECT_EQ("/home/dank/", deno::Dirname("/home/dank/memes.gif"));
EXPECT_EQ("/home/dank/", deno::Dirname("/home/dank/"));
EXPECT_EQ("home/dank/", deno::Dirname("home/dank/memes.gif"));
EXPECT_EQ("/", deno::Dirname("/"));
EXPECT_EQ(".\\", deno::Dirname(".\\memes.gif"));
EXPECT_EQ("c:\\", deno::Dirname("c:\\stuff"));
EXPECT_EQ("./", deno::Dirname("nothing"));
EXPECT_EQ("./", deno::Dirname(""));
}
TEST(FileUtilTest, ExePath) {
std::string exe_path;
EXPECT_TRUE(deno::ExePath(&exe_path));
// Path is absolute.
EXPECT_TRUE(exe_path.find("/") == 0 || exe_path.find(":\\") == 1);
// FIlename is the name of the test binary.
std::string exe_filename = deno::Basename(exe_path);
EXPECT_EQ(exe_filename.find("test_cc"), 0);
// Path exists (also tests ReadFileToString).
std::string contents;
EXPECT_TRUE(deno::ReadFileToString(exe_path.c_str(), &contents));
EXPECT_NE(contents.find("Inception :)"), std::string::npos);
}