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https://github.com/denoland/deno.git
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Fix stacktraces in deno_ns
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parent
c4cafcecb1
commit
2c8bdd2f5f
2 changed files with 19 additions and 4 deletions
13
BUILD.gn
13
BUILD.gn
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@ -321,6 +321,11 @@ run_node("bundle") {
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}
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}
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source_set("libdeno_nosnapshot") {
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source_set("libdeno_nosnapshot") {
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bundle_outputs = get_target_outputs(":bundle")
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bundle_location = rebase_path(bundle_outputs[0])
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bundle_rel_location = rebase_path(bundle_outputs[0], root_build_dir)
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bundle_map_location = rebase_path(bundle_outputs[1])
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inputs = bundle_outputs
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sources = [
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sources = [
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"src/from_filesystem.cc",
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"src/from_filesystem.cc",
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]
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]
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@ -329,9 +334,11 @@ source_set("libdeno_nosnapshot") {
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":deno_bindings",
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":deno_bindings",
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]
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]
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configs += [ ":deno_config" ]
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configs += [ ":deno_config" ]
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bundle_outputs = get_target_outputs(":bundle")
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defines = [
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bundle_location = rebase_path(bundle_outputs[0])
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"BUNDLE_LOCATION=\"$bundle_location\"",
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defines = [ "BUNDLE_LOCATION=\"$bundle_location\"" ]
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"BUNDLE_REL_LOCATION=\"$bundle_rel_location\"",
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"BUNDLE_MAP_LOCATION=\"$bundle_map_location\"",
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]
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}
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}
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ts_flatbuffer("msg_ts") {
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ts_flatbuffer("msg_ts") {
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@ -1,4 +1,5 @@
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// Copyright 2018 the Deno authors. All rights reserved. MIT license.
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// Copyright 2018 the Deno authors. All rights reserved. MIT license.
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// This file is used to load the bundle at start for deno_ns.
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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@ -17,6 +18,9 @@ Deno* NewFromFileSystem(void* data, deno_recv_cb cb) {
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std::string js_source;
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std::string js_source;
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CHECK(deno::ReadFileToString(BUNDLE_LOCATION, &js_source));
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CHECK(deno::ReadFileToString(BUNDLE_LOCATION, &js_source));
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std::string js_source_map;
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CHECK(deno::ReadFileToString(BUNDLE_MAP_LOCATION, &js_source_map));
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Deno* d = new Deno;
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Deno* d = new Deno;
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d->currentArgs = nullptr;
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d->currentArgs = nullptr;
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d->cb = cb;
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d->cb = cb;
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@ -32,7 +36,11 @@ Deno* NewFromFileSystem(void* data, deno_recv_cb cb) {
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{
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{
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v8::HandleScope handle_scope(isolate);
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v8::HandleScope handle_scope(isolate);
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auto context = v8::Context::New(isolate);
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auto context = v8::Context::New(isolate);
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InitializeContext(isolate, context, BUNDLE_LOCATION, js_source, nullptr);
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// BUNDLE_LOCATION is absolute so deno_ns can load the bundle independently
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// of the cwd. However for source maps to work, the bundle location relative
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// to the build path must be supplied: BUNDLE_REL_LOCATION.
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InitializeContext(isolate, context, BUNDLE_REL_LOCATION, js_source,
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&js_source_map);
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d->context.Reset(d->isolate, context);
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d->context.Reset(d->isolate, context);
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}
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}
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