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fix(runtime): send ws ping frames from inspector server (#26352)

Every 30 seconds the websocket server will now send a ping frame, so
that the TCP socket stays alive.
This commit is contained in:
Luca Casonato 2024-10-17 17:19:43 +02:00 committed by GitHub
parent 63f6dd355c
commit 33ceae4ce5
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@ -23,6 +23,7 @@ use deno_core::InspectorSessionProxy;
use deno_core::JsRuntime;
use fastwebsockets::Frame;
use fastwebsockets::OpCode;
use fastwebsockets::Payload;
use fastwebsockets::WebSocket;
use hyper::body::Bytes;
use hyper_util::rt::TokioIo;
@ -33,6 +34,7 @@ use std::pin::pin;
use std::process;
use std::rc::Rc;
use std::thread;
use std::time::Duration;
use tokio::net::TcpListener;
use tokio::sync::broadcast;
use uuid::Uuid;
@ -393,8 +395,13 @@ async fn pump_websocket_messages(
inbound_tx: UnboundedSender<String>,
mut outbound_rx: UnboundedReceiver<InspectorMsg>,
) {
let mut ticker = tokio::time::interval(Duration::from_secs(30));
'pump: loop {
tokio::select! {
_ = ticker.tick() => {
let _ = websocket.write_frame(Frame::new(true, OpCode::Ping, None, Payload::Borrowed(&[]))).await;
}
Some(msg) = outbound_rx.next() => {
let msg = Frame::text(msg.content.into_bytes().into());
let _ = websocket.write_frame(msg).await;