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fix(runtime): send ws ping frames from inspector server (#26352)
Every 30 seconds the websocket server will now send a ping frame, so that the TCP socket stays alive.
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1 changed files with 7 additions and 0 deletions
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@ -23,6 +23,7 @@ use deno_core::InspectorSessionProxy;
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use deno_core::JsRuntime;
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use fastwebsockets::Frame;
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use fastwebsockets::OpCode;
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use fastwebsockets::Payload;
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use fastwebsockets::WebSocket;
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use hyper::body::Bytes;
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use hyper_util::rt::TokioIo;
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@ -33,6 +34,7 @@ use std::pin::pin;
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use std::process;
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use std::rc::Rc;
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use std::thread;
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use std::time::Duration;
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use tokio::net::TcpListener;
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use tokio::sync::broadcast;
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use uuid::Uuid;
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@ -393,8 +395,13 @@ async fn pump_websocket_messages(
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inbound_tx: UnboundedSender<String>,
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mut outbound_rx: UnboundedReceiver<InspectorMsg>,
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) {
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let mut ticker = tokio::time::interval(Duration::from_secs(30));
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'pump: loop {
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tokio::select! {
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_ = ticker.tick() => {
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let _ = websocket.write_frame(Frame::new(true, OpCode::Ping, None, Payload::Borrowed(&[]))).await;
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}
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Some(msg) = outbound_rx.next() => {
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let msg = Frame::text(msg.content.into_bytes().into());
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let _ = websocket.write_frame(msg).await;
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