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Ensure global type instances are available.

This commit is contained in:
Kitson Kelly 2018-11-09 11:09:18 +11:00 committed by Ryan Dahl
parent 172f5a5133
commit 34b6b86c76
12 changed files with 113 additions and 38 deletions

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@ -6,11 +6,12 @@ import { assetSourceCode } from "./assets";
import * as deno from "./deno";
import { globalEval } from "./global_eval";
import { libdeno } from "./libdeno";
import { window } from "./globals";
import * as os from "./os";
import { RawSourceMap } from "./types";
import { assert, log, notImplemented } from "./util";
const window = globalEval("this");
const EOL = "\n";
const ASSETS = "$asset$";
const LIB_RUNTIME = "lib.deno_runtime.d.ts";

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@ -1,23 +1,33 @@
// Copyright 2018 the Deno authors. All rights reserved. MIT license.
// This is a "special" module, in that it define the global runtime scope of
// Deno, and therefore it defines a lot of the runtime environemnt that code
// is evaluated in. We use this file to automatically build the runtime type
// library.
// Modules which will make up part of the global public API surface should be
// imported as namespaces, so when the runtime tpye library is generated they
// can be expressed as a namespace in the type library.
import * as blob from "./blob";
import * as consoleTypes from "./console";
import * as domTypes from "./dom_types";
import * as file from "./file";
import * as formdata from "./form_data";
import * as console_ from "./console";
import * as fetch_ from "./fetch";
import { Headers } from "./headers";
import { globalEval } from "./global_eval";
import { libdeno } from "./libdeno";
import * as formData from "./form_data";
import * as fetchTypes from "./fetch";
import * as headers from "./headers";
import * as textEncoding from "./text_encoding";
import * as timers from "./timers";
import * as urlSearchParams from "./url_search_params";
import * as domTypes from "./dom_types";
// These imports are not exposed and therefore are fine to just import the
// symbols required.
import { globalEval } from "./global_eval";
import { libdeno } from "./libdeno";
// During the build process, augmentations to the variable `window` in this
// file are tracked and created as part of default library that is built into
// deno, we only need to declare the enough to compile deno.
// Deno, we only need to declare the enough to compile Deno.
declare global {
const console: console_.Console;
const console: consoleTypes.Console;
const setTimeout: typeof timers.setTimeout;
// tslint:disable-next-line:variable-name
const TextEncoder: typeof textEncoding.TextEncoder;
@ -25,26 +35,41 @@ declare global {
// A reference to the global object.
export const window = globalEval("this");
// A self reference to the global object.
window.window = window;
window.setTimeout = timers.setTimeout;
window.setInterval = timers.setInterval;
window.clearTimeout = timers.clearTimer;
window.clearInterval = timers.clearTimer;
window.console = new console_.Console(libdeno.print);
window.TextEncoder = textEncoding.TextEncoder;
window.TextDecoder = textEncoding.TextDecoder;
// Globally available functions and object instances.
window.atob = textEncoding.atob;
window.btoa = textEncoding.btoa;
window.fetch = fetchTypes.fetch;
window.clearTimeout = timers.clearTimer;
window.clearInterval = timers.clearTimer;
window.console = new consoleTypes.Console(libdeno.print);
window.setTimeout = timers.setTimeout;
window.setInterval = timers.setInterval;
window.URLSearchParams = urlSearchParams.URLSearchParams;
window.fetch = fetch_.fetch;
// using the `as` keyword to mask the internal types when generating the
// runtime library
window.Headers = Headers as domTypes.HeadersConstructor;
// When creating the runtime type library, we use modifications to `window` to
// determine what is in the global namespace. When we put a class in the
// namespace, we also need its global instance type as well, otherwise users
// won't be able to refer to instances.
// We have to export the type aliases, so that TypeScript _knows_ they are
// being used, which it cannot statically determine within this module.
window.Blob = blob.DenoBlob;
export type Blob = blob.DenoBlob;
window.File = file.DenoFile;
window.FormData = formdata.FormData as domTypes.FormDataConstructor;
export type File = file.DenoFile;
window.URLSearchParams = urlSearchParams.URLSearchParams;
export type URLSearchParams = urlSearchParams.URLSearchParams;
// Using the `as` keyword to use standard compliant interfaces as the Deno
// implementations contain some implementation details we wouldn't want to
// expose in the runtime type library.
window.Headers = headers.Headers as domTypes.HeadersConstructor;
export type Headers = domTypes.Headers;
window.FormData = formData.FormData as domTypes.FormDataConstructor;
export type FormData = domTypes.FormData;
// While these are classes, they have their global instance types created in
// other type definitions, therefore we do not have to include them here.
window.TextEncoder = textEncoding.TextEncoder;
window.TextDecoder = textEncoding.TextDecoder;

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@ -169,3 +169,11 @@ test(function headerSymbolIteratorSuccess() {
assertEqual(value, headers.get(key));
}
});
test(function headerTypesAvailable() {
function newHeaders(): Headers {
return new Headers();
}
const headers = newHeaders();
assert(headers instanceof Headers);
});

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@ -1,4 +1,7 @@
// Copyright 2018 the Deno authors. All rights reserved. MIT license.
// We need to make sure this module loads, for its side effects.
import "./globals";
import * as flatbuffers from "./flatbuffers";
import * as msg from "gen/msg_generated";
import { assert, log, setLogDebug } from "./util";

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@ -6,7 +6,9 @@ import * as deno from "./deno";
import { close } from "./files";
import * as dispatch from "./dispatch";
import { exit } from "./os";
import { window } from "./globals";
import { globalEval } from "./global_eval";
const window = globalEval("this");
function startRepl(historyFile: string): number {
const builder = flatbuffers.createBuilder();

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@ -4,7 +4,7 @@
[WILDCARD]~~~~~~
$asset$/lib.deno_runtime.d.tsILDCARD]
[WILDCARD]declare const console: console_.Console;
[WILDCARD]declare const console: consoleTypes.Console;
[WILDCARD]~~~~~~~
[WILDCARD]'console' is declared here.

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@ -4,7 +4,7 @@
[WILDCARD]~~~~~~
$asset$/lib.deno_runtime.d.tsILDCARD]
[WILDCARD]declare const console: console_.Console;
[WILDCARD]declare const console: consoleTypes.Console;
[WILDCARD]~~~~~~~
[WILDCARD]'console' is declared here.

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@ -72,17 +72,16 @@ like this:
- This process assumes that all the modules that feed `js/deno.ts` will have a
public type API that does not have name conflicts.
- We process the `js/globals.ts` file to generate the global namespace.
- Currently we create a `"globals"` module which will contain the type
definitions.
- We create a `Window` interface and a `global` scope augmentation namespace.
- We iterate over augmentations to the `window` variable declared in the file,
extract the type information and apply it to both a global variable
declaration and a property on the `Window` interface.
- We identify any type aliases in the module and declare them globally.
- We take each namespace import to `js/globals.ts`, we resolve the emitted
declaration `.d.ts` file and create it as its own namespace withing the
`"globals"` module. It is unsafe to just flatten these, because there is a
high risk of collisions, but also, it makes authoring the types easier within
the generated interface and variable declarations.
declaration `.d.ts` file and create it as its own namespace within the global
scope. It is unsafe to just flatten these, because there is a high risk of
collisions, but also, it makes authoring the types easier within the generated
interface and variable declarations.
- We then validate the resulting definition file and write it out to the
appropriate build path.

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@ -42,6 +42,22 @@ export function addSourceComment(
);
}
/** Add a declaration of a type alias to a node */
export function addTypeAlias(
node: StatementedNode,
name: string,
type: string,
hasDeclareKeyword = false,
jsdocs?: JSDoc[]
) {
return node.addTypeAlias({
name,
type,
docs: jsdocs && jsdocs.map(jsdoc => jsdoc.getText()),
hasDeclareKeyword
});
}
/** Add a declaration of a variable to a node */
export function addVariableDeclaration(
node: StatementedNode,

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@ -21,7 +21,8 @@ import {
loadFiles,
logDiagnostics,
namespaceSourceFile,
normalizeSlashes
normalizeSlashes,
addTypeAlias
} from "./ast_util";
export interface BuildLibraryOptions {
@ -216,6 +217,16 @@ export function mergeGlobal({
addInterfaceProperty(interfaceDeclaration, property, type);
}
// We need to copy over any type aliases
for (const typeAlias of sourceFile.getTypeAliases()) {
addTypeAlias(
targetSourceFile,
typeAlias.getName(),
typeAlias.getType().getText(sourceFile),
true
);
}
// We need to ensure that we only namespace each source file once, so we
// will use this map for tracking that.
const sourceFileMap = new Map<SourceFile, string>();

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@ -149,7 +149,15 @@ test(function buildLibraryMerge() {
variableDeclarations[4].getType().getText(),
`typeof moduleD.reprocess`
);
assertEqual(variableDeclarations.length, 5);
assertEqual(
variableDeclarations[5].getType().getText(),
`typeof moduleC.Bar`
);
assertEqual(variableDeclarations.length, 6);
const typeAliases = targetSourceFile.getTypeAliases();
assertEqual(typeAliases[0].getName(), "Bar");
assertEqual(typeAliases[0].getType().getText(), "moduleC.Bar");
assertEqual(typeAliases.length, 1);
});
// TODO author unit tests for `ast_util.ts`

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@ -8,3 +8,5 @@ foobarbaz.bar = new moduleC.Bar();
foobarbaz.qat = moduleC.qat;
foobarbaz.process = moduleE.process;
foobarbaz.reprocess = moduleD.reprocess;
foobarbaz.Bar = moduleC.Bar;
export type Bar = moduleC.Bar;