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refactor(ext/webgpu): align error messages (#25719)

Aligns the error messages in the ext/webgpu folder to be in-line with
the Deno style guide.

https://github.com/denoland/deno/issues/25269
This commit is contained in:
Ian Bull 2024-09-19 00:14:54 -07:00 committed by GitHub
parent f460188e58
commit 486cb18fc5
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GPG key ID: B5690EEEBB952194
3 changed files with 32 additions and 32 deletions

View file

@ -175,7 +175,7 @@ function assertDevice(self, prefix, context) {
const deviceRid = device?.rid;
if (deviceRid === undefined) {
throw new DOMException(
`${prefix}: ${context} references an invalid or destroyed device.`,
`${prefix}: ${context} references an invalid or destroyed device`,
"OperationError",
);
}
@ -196,7 +196,7 @@ function assertDeviceMatch(
const resourceDevice = assertDevice(resource, prefix, resourceContext);
if (resourceDevice.rid !== self.rid) {
throw new DOMException(
`${prefix}: ${resourceContext} belongs to a different device than ${selfContext}.`,
`${prefix}: ${resourceContext} belongs to a different device than ${selfContext}`,
"OperationError",
);
}
@ -213,7 +213,7 @@ function assertResource(self, prefix, context) {
const rid = self[_rid];
if (rid === undefined) {
throw new DOMException(
`${prefix}: ${context} an invalid or destroyed resource.`,
`${prefix}: ${context} an invalid or destroyed resource`,
"OperationError",
);
}
@ -469,7 +469,7 @@ class GPUAdapter {
!SetPrototypeHas(this[_adapter].features[webidl.setlikeInner], feature)
) {
throw new TypeError(
`${prefix}: requiredFeatures must be a subset of the adapter features.`,
`${prefix}: requiredFeatures must be a subset of the adapter features`,
);
}
}
@ -1819,12 +1819,12 @@ class GPUDevice extends EventTarget {
const prefix = "Failed to execute 'popErrorScope' on 'GPUDevice'";
const device = assertDevice(this, prefix, "this");
if (device.isLost) {
throw new DOMException("Device has been lost.", "OperationError");
throw new DOMException("Device has been lost", "OperationError");
}
const scope = ArrayPrototypePop(device.errorScopeStack);
if (!scope) {
throw new DOMException(
"There are no error scopes on the error scope stack.",
"There are no error scopes on the error scope stack",
"OperationError",
);
}
@ -2195,25 +2195,25 @@ class GPUBuffer {
}
if ((offset % 8) !== 0) {
throw new DOMException(
`${prefix}: offset must be a multiple of 8.`,
`${prefix}: offset must be a multiple of 8, received ${offset}`,
"OperationError",
);
}
if ((rangeSize % 4) !== 0) {
throw new DOMException(
`${prefix}: rangeSize must be a multiple of 4.`,
`${prefix}: rangeSize must be a multiple of 4, received ${rangeSize}`,
"OperationError",
);
}
if ((offset + rangeSize) > this[_size]) {
throw new DOMException(
`${prefix}: offset + rangeSize must be less than or equal to buffer size.`,
`${prefix}: offset + rangeSize must be less than or equal to buffer size`,
"OperationError",
);
}
if (this[_state] !== "unmapped") {
throw new DOMException(
`${prefix}: GPUBuffer is not currently unmapped.`,
`${prefix}: GPUBuffer is not currently unmapped`,
"OperationError",
);
}
@ -2221,19 +2221,19 @@ class GPUBuffer {
const writeMode = (mode & 0x0002) === 0x0002;
if ((readMode && writeMode) || (!readMode && !writeMode)) {
throw new DOMException(
`${prefix}: exactly one of READ or WRITE map mode must be set.`,
`${prefix}: exactly one of READ or WRITE map mode must be set`,
"OperationError",
);
}
if (readMode && !((this[_usage] && 0x0001) === 0x0001)) {
throw new DOMException(
`${prefix}: READ map mode not valid because buffer does not have MAP_READ usage.`,
`${prefix}: READ map mode not valid because buffer does not have MAP_READ usage`,
"OperationError",
);
}
if (writeMode && !((this[_usage] && 0x0002) === 0x0002)) {
throw new DOMException(
`${prefix}: WRITE map mode not valid because buffer does not have MAP_WRITE usage.`,
`${prefix}: WRITE map mode not valid because buffer does not have MAP_WRITE usage`,
"OperationError",
);
}
@ -2280,7 +2280,7 @@ class GPUBuffer {
const mappedRanges = this[_mappedRanges];
if (!mappedRanges) {
throw new DOMException(`${prefix}: invalid state.`, "OperationError");
throw new DOMException(`${prefix}: invalid state`, "OperationError");
}
for (let i = 0; i < mappedRanges.length; ++i) {
const { 0: buffer, 1: _rid, 2: start } = mappedRanges[i];
@ -2291,7 +2291,7 @@ class GPUBuffer {
(end >= offset && end < (offset + rangeSize))
) {
throw new DOMException(
`${prefix}: requested buffer overlaps with another mapped range.`,
`${prefix}: requested buffer overlaps with another mapped range`,
"OperationError",
);
}
@ -2317,14 +2317,14 @@ class GPUBuffer {
const bufferRid = assertResource(this, prefix, "this");
if (this[_state] === "unmapped" || this[_state] === "destroyed") {
throw new DOMException(
`${prefix}: buffer is not ready to be unmapped.`,
`${prefix}: buffer is not ready to be unmapped`,
"OperationError",
);
}
if (this[_state] === "pending") {
// TODO(lucacasonato): this is not spec compliant.
throw new DOMException(
`${prefix}: can not unmap while mapping. This is a Deno limitation.`,
`${prefix}: can not unmap while mapping, this is a Deno limitation`,
"OperationError",
);
} else if (
@ -2338,7 +2338,7 @@ class GPUBuffer {
const mapMode = this[_mapMode];
if (mapMode === undefined) {
throw new DOMException(
`${prefix}: invalid state.`,
`${prefix}: invalid state`,
"OperationError",
);
}
@ -2349,7 +2349,7 @@ class GPUBuffer {
const mappedRanges = this[_mappedRanges];
if (!mappedRanges) {
throw new DOMException(`${prefix}: invalid state.`, "OperationError");
throw new DOMException(`${prefix}: invalid state`, "OperationError");
}
for (let i = 0; i < mappedRanges.length; ++i) {
const { 0: buffer, 1: mappedRid } = mappedRanges[i];
@ -5540,7 +5540,7 @@ webidl.converters["GPUExtent3D"] = (V, opts) => {
if (V.length < min || V.length > max) {
throw webidl.makeException(
TypeError,
`A sequence of number used as a GPUExtent3D must have between ${min} and ${max} elements.`,
`A sequence of number used as a GPUExtent3D must have between ${min} and ${max} elements, received ${V.length} elements`,
opts,
);
}
@ -5550,7 +5550,7 @@ webidl.converters["GPUExtent3D"] = (V, opts) => {
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<GPUIntegerCoordinate> or GPUExtent3DDict.",
"can not be converted to sequence<GPUIntegerCoordinate> or GPUExtent3DDict",
opts,
);
};
@ -6884,7 +6884,7 @@ webidl.converters["GPUOrigin3D"] = (V, opts) => {
if (V.length > length) {
throw webidl.makeException(
TypeError,
`A sequence of number used as a GPUOrigin3D must have at most ${length} elements.`,
`A sequence of number used as a GPUOrigin3D must have at most ${length} elements, received ${V.length} elements`,
opts,
);
}
@ -6894,7 +6894,7 @@ webidl.converters["GPUOrigin3D"] = (V, opts) => {
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin3DDict.",
"can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin3DDict",
opts,
);
};
@ -6961,7 +6961,7 @@ webidl.converters["GPUOrigin2D"] = (V, opts) => {
if (V.length > length) {
throw webidl.makeException(
TypeError,
`A sequence of number used as a GPUOrigin2D must have at most ${length} elements.`,
`A sequence of number used as a GPUOrigin2D must have at most ${length} elements, received ${V.length} elements`,
opts,
);
}
@ -6971,7 +6971,7 @@ webidl.converters["GPUOrigin2D"] = (V, opts) => {
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin2DDict.",
"can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin2DDict",
opts,
);
};
@ -7055,7 +7055,7 @@ webidl.converters["GPUColor"] = (V, opts) => {
if (V.length !== length) {
throw webidl.makeException(
TypeError,
`A sequence of number used as a GPUColor must have exactly ${length} elements.`,
`A sequence of number used as a GPUColor must have exactly ${length} elements, received ${V.length} elements`,
opts,
);
}
@ -7065,7 +7065,7 @@ webidl.converters["GPUColor"] = (V, opts) => {
}
throw webidl.makeException(
TypeError,
"can not be converted to sequence<double> or GPUColorDict.",
"can not be converted to sequence<double> or GPUColorDict",
opts,
);
};

View file

@ -92,7 +92,7 @@ class GPUCanvasContext {
"Failed to execute 'getCurrentTexture' on 'GPUCanvasContext'";
if (this[_configuration] === null) {
throw new DOMException("context is not configured.", "InvalidStateError");
throw new DOMException("Context is not configured", "InvalidStateError");
}
const { createGPUTexture, assertDevice } = loadWebGPU();
@ -179,7 +179,7 @@ class UnsafeWindowSurface {
getContext(context) {
if (context !== "webgpu") {
throw new TypeError("Only 'webgpu' context is supported.");
throw new TypeError("Only 'webgpu' context is supported");
}
this.#ctx = createCanvasContext({ surfaceRid: this.#surfaceRid });
return this.#ctx;

View file

@ -271,7 +271,7 @@ Deno.test({
const invalidSize = [0, 0, 0];
const msgIncludes =
"A sequence of number used as a GPUColor must have exactly 4 elements.";
"A sequence of number used as a GPUColor must have exactly 4 elements, received 3 elements";
// validate the argument of descriptor.colorAttachments[@@iterator].clearValue property's length of GPUCommandEncoder.beginRenderPass when its a sequence
// https://www.w3.org/TR/2024/WD-webgpu-20240409/#dom-gpucommandencoder-beginrenderpass
@ -337,7 +337,7 @@ Deno.test({
const overSize = [256, 256, 1, 1];
const msgIncludes =
"A sequence of number used as a GPUExtent3D must have between 1 and 3 elements.";
"A sequence of number used as a GPUExtent3D must have between 1 and 3 elements";
// validate the argument of descriptor.size property's length of GPUDevice.createTexture when its a sequence
// https://www.w3.org/TR/2024/WD-webgpu-20240409/#dom-gpudevice-createtexture
@ -437,7 +437,7 @@ Deno.test({
const overSize = [256, 256, 1, 1];
const msgIncludes =
"A sequence of number used as a GPUOrigin3D must have at most 3 elements.";
"A sequence of number used as a GPUOrigin3D must have at most 3 elements, received 4 elements";
// validate the argument of destination.origin property's length of GPUCommandEncoder.copyBufferToTexture when its a sequence
// https://www.w3.org/TR/2024/WD-webgpu-20240409/#dom-gpucommandencoder-copybuffertotexture