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feat(std/signal): add utility for listening to signal events (#4696)

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Chris Knight 2020-04-10 15:05:56 +01:00 committed by GitHub
parent 02bc58d832
commit 5bf1e4de3b
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2 changed files with 80 additions and 2 deletions

View file

@ -1,8 +1,28 @@
import { MuxAsyncIterator } from "../util/async.ts";
export type Disposable = { dispose: () => void };
/**
* Generates an AsyncIterable which can be awaited on for one or more signals.
* `dispose()` can be called when you are finished waiting on the events.
*
* Example:
*
* const sig = signal(Deno.Signal.SIGUSR1, Deno.Signal.SIGINT);
* setTimeout(() => {}, 5000); // Prevents exiting immediately
*
* for await (const _ of sig) {
* console.log("interrupt or usr1 signal received");
* }
*
* // At some other point in your code when finished listening:
* sig.dispose();
*
* @param signos - one or more `Deno.Signal`s to await on
*/
export function signal(
...signos: [number, ...number[]]
): AsyncIterable<void> & { dispose: () => void } {
): AsyncIterable<void> & Disposable {
const mux = new MuxAsyncIterator<void>();
if (signos.length < 1) {
@ -26,3 +46,27 @@ export function signal(
return Object.assign(mux, { dispose });
}
/**
* Registers a callback function to be called on triggering of a signal event.
*
* const handle = onSignal(Deno.Signal.SIGINT, () => {
* console.log('Received SIGINT');
* handle.dispose(); // de-register from receiving further events
* });
*
* @param signo One of Deno.Signal (e.g. Deno.Signal.SIGINT)
* @param callback Callback function triggered upon signal event
*/
export function onSignal(signo: number, callback: () => void): Disposable {
const sig = signal(signo);
//setTimeout allows `sig` to be returned before blocking on the await
setTimeout(async () => {
for await (const _ of sig) {
callback();
}
}, 0);
return sig;
}

View file

@ -1,7 +1,7 @@
const { test } = Deno;
import { assertEquals, assertThrows } from "../testing/asserts.ts";
import { delay } from "../util/async.ts";
import { signal } from "./mod.ts";
import { signal, onSignal } from "./mod.ts";
if (Deno.build.os !== "win") {
test("signal() throws when called with empty signals", (): void => {
@ -58,4 +58,38 @@ if (Deno.build.os !== "win") {
await delay(10);
},
});
test({
name: "onSignal() registers and disposes of event handler",
async fn() {
// This prevents the program from exiting.
const t = setInterval(() => {}, 1000);
let calledCount = 0;
const handle = onSignal(Deno.Signal.SIGINT, () => {
calledCount++;
});
await delay(20);
Deno.kill(Deno.pid, Deno.Signal.SIGINT);
await delay(20);
Deno.kill(Deno.pid, Deno.Signal.SIGINT);
await delay(20);
Deno.kill(Deno.pid, Deno.Signal.SIGUSR2);
await delay(20);
handle.dispose(); // stop monitoring SIGINT
await delay(20);
Deno.kill(Deno.pid, Deno.Signal.SIGUSR1);
await delay(20);
Deno.kill(Deno.pid, Deno.Signal.SIGINT);
await delay(20);
assertEquals(calledCount, 2);
clearTimeout(t);
// Clear timeout clears interval, but interval promise is not
// yet resolved, delay to next turn of event loop otherwise,
// we'll be leaking resources.
await delay(10);
},
});
}