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feat(std/signal): add utility for listening to signal events (#4696)
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2 changed files with 80 additions and 2 deletions
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@ -1,8 +1,28 @@
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import { MuxAsyncIterator } from "../util/async.ts";
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import { MuxAsyncIterator } from "../util/async.ts";
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export type Disposable = { dispose: () => void };
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/**
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* Generates an AsyncIterable which can be awaited on for one or more signals.
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* `dispose()` can be called when you are finished waiting on the events.
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*
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* Example:
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*
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* const sig = signal(Deno.Signal.SIGUSR1, Deno.Signal.SIGINT);
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* setTimeout(() => {}, 5000); // Prevents exiting immediately
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*
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* for await (const _ of sig) {
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* console.log("interrupt or usr1 signal received");
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* }
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*
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* // At some other point in your code when finished listening:
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* sig.dispose();
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*
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* @param signos - one or more `Deno.Signal`s to await on
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*/
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export function signal(
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export function signal(
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...signos: [number, ...number[]]
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...signos: [number, ...number[]]
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): AsyncIterable<void> & { dispose: () => void } {
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): AsyncIterable<void> & Disposable {
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const mux = new MuxAsyncIterator<void>();
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const mux = new MuxAsyncIterator<void>();
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if (signos.length < 1) {
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if (signos.length < 1) {
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@ -26,3 +46,27 @@ export function signal(
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return Object.assign(mux, { dispose });
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return Object.assign(mux, { dispose });
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}
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}
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/**
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* Registers a callback function to be called on triggering of a signal event.
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*
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* const handle = onSignal(Deno.Signal.SIGINT, () => {
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* console.log('Received SIGINT');
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* handle.dispose(); // de-register from receiving further events
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* });
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*
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* @param signo One of Deno.Signal (e.g. Deno.Signal.SIGINT)
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* @param callback Callback function triggered upon signal event
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*/
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export function onSignal(signo: number, callback: () => void): Disposable {
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const sig = signal(signo);
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//setTimeout allows `sig` to be returned before blocking on the await
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setTimeout(async () => {
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for await (const _ of sig) {
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callback();
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}
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}, 0);
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return sig;
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}
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@ -1,7 +1,7 @@
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const { test } = Deno;
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const { test } = Deno;
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import { assertEquals, assertThrows } from "../testing/asserts.ts";
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import { assertEquals, assertThrows } from "../testing/asserts.ts";
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import { delay } from "../util/async.ts";
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import { delay } from "../util/async.ts";
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import { signal } from "./mod.ts";
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import { signal, onSignal } from "./mod.ts";
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if (Deno.build.os !== "win") {
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if (Deno.build.os !== "win") {
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test("signal() throws when called with empty signals", (): void => {
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test("signal() throws when called with empty signals", (): void => {
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@ -58,4 +58,38 @@ if (Deno.build.os !== "win") {
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await delay(10);
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await delay(10);
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},
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},
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});
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});
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test({
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name: "onSignal() registers and disposes of event handler",
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async fn() {
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// This prevents the program from exiting.
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const t = setInterval(() => {}, 1000);
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let calledCount = 0;
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const handle = onSignal(Deno.Signal.SIGINT, () => {
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calledCount++;
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});
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await delay(20);
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Deno.kill(Deno.pid, Deno.Signal.SIGINT);
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await delay(20);
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Deno.kill(Deno.pid, Deno.Signal.SIGINT);
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await delay(20);
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Deno.kill(Deno.pid, Deno.Signal.SIGUSR2);
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await delay(20);
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handle.dispose(); // stop monitoring SIGINT
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await delay(20);
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Deno.kill(Deno.pid, Deno.Signal.SIGUSR1);
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await delay(20);
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Deno.kill(Deno.pid, Deno.Signal.SIGINT);
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await delay(20);
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assertEquals(calledCount, 2);
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clearTimeout(t);
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// Clear timeout clears interval, but interval promise is not
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// yet resolved, delay to next turn of event loop otherwise,
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// we'll be leaking resources.
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await delay(10);
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},
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});
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}
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}
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