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fix: permission prompt stuffing on Windows (#11969)

This commit is contained in:
David Sherret 2021-09-14 08:37:27 -04:00 committed by GitHub
parent bb7ee4f445
commit 5e2c5d0afa
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@ -16,8 +16,6 @@ use log::debug;
use std::collections::HashSet;
use std::fmt;
use std::hash::Hash;
#[cfg(not(test))]
use std::io;
use std::path::{Path, PathBuf};
#[cfg(test)]
use std::sync::atomic::AtomicBool;
@ -1203,13 +1201,95 @@ fn permission_prompt(message: &str) -> bool {
#[cfg(not(unix))]
fn clear_stdin() {
use winapi::shared::minwindef::TRUE;
use winapi::shared::minwindef::UINT;
use winapi::shared::minwindef::WORD;
use winapi::shared::ntdef::WCHAR;
use winapi::um::processenv::GetStdHandle;
use winapi::um::winbase::STD_INPUT_HANDLE;
use winapi::um::wincon::FlushConsoleInputBuffer;
use winapi::um::wincon::PeekConsoleInputW;
use winapi::um::wincon::WriteConsoleInputW;
use winapi::um::wincontypes::INPUT_RECORD;
use winapi::um::wincontypes::KEY_EVENT;
use winapi::um::winnt::HANDLE;
use winapi::um::winuser::MapVirtualKeyW;
use winapi::um::winuser::MAPVK_VK_TO_VSC;
use winapi::um::winuser::VK_RETURN;
unsafe {
let stdin = winapi::um::processenv::GetStdHandle(
winapi::um::winbase::STD_INPUT_HANDLE,
);
let flags =
winapi::um::winbase::PURGE_TXCLEAR | winapi::um::winbase::PURGE_RXCLEAR;
winapi::um::commapi::PurgeComm(stdin, flags);
let stdin = GetStdHandle(STD_INPUT_HANDLE);
// emulate an enter key press to clear any line buffered console characters
emulate_enter_key_press(stdin);
// read the buffered line or enter key press
read_stdin_line();
// check if our emulated key press was executed
if is_input_buffer_empty(stdin) {
// if so, move the cursor up to prevent a blank line
move_cursor_up();
} else {
// the emulated key press is still pending, so a buffered line was read
// and we can flush the emulated key press
flush_input_buffer(stdin);
}
}
unsafe fn flush_input_buffer(stdin: HANDLE) {
let success = FlushConsoleInputBuffer(stdin);
if success != TRUE {
panic!(
"Error flushing console input buffer: {}",
std::io::Error::last_os_error().to_string()
)
}
}
unsafe fn emulate_enter_key_press(stdin: HANDLE) {
// https://github.com/libuv/libuv/blob/a39009a5a9252a566ca0704d02df8dabc4ce328f/src/win/tty.c#L1121-L1131
let mut input_record: INPUT_RECORD = std::mem::zeroed();
input_record.EventType = KEY_EVENT;
input_record.Event.KeyEvent_mut().bKeyDown = TRUE;
input_record.Event.KeyEvent_mut().wRepeatCount = 1;
input_record.Event.KeyEvent_mut().wVirtualKeyCode = VK_RETURN as WORD;
input_record.Event.KeyEvent_mut().wVirtualScanCode =
MapVirtualKeyW(VK_RETURN as UINT, MAPVK_VK_TO_VSC) as WORD;
*input_record.Event.KeyEvent_mut().uChar.UnicodeChar_mut() =
'\r' as WCHAR;
let mut record_written = 0;
let success =
WriteConsoleInputW(stdin, &input_record, 1, &mut record_written);
if success != TRUE {
panic!(
"Error emulating enter key press: {}",
std::io::Error::last_os_error().to_string()
)
}
}
unsafe fn is_input_buffer_empty(stdin: HANDLE) -> bool {
let mut buffer = Vec::with_capacity(1);
let mut events_read = 0;
let success =
PeekConsoleInputW(stdin, buffer.as_mut_ptr(), 1, &mut events_read);
if success != TRUE {
panic!(
"Error peeking console input buffer: {}",
std::io::Error::last_os_error().to_string()
)
}
events_read == 0
}
fn move_cursor_up() {
use std::io::Write;
write!(std::io::stderr(), "\x1B[1A").expect("expected to move cursor up");
}
fn read_stdin_line() {
let mut input = String::new();
let stdin = std::io::stdin();
stdin.read_line(&mut input).expect("expected to read line");
}
}
@ -1226,7 +1306,7 @@ fn permission_prompt(message: &str) -> bool {
eprint!("{}", colors::bold(&msg));
loop {
let mut input = String::new();
let stdin = io::stdin();
let stdin = std::io::stdin();
let result = stdin.read_line(&mut input);
if result.is_err() {
return false;