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fix(ext/webgpu): invalidate GPUAdapter when a device is created (#23752)

This removes the need for using `Deno.resources` to close the gpuadapter
resource, while being more spec compliant.
This commit is contained in:
Leo Kettmeir 2024-05-10 04:10:22 -07:00 committed by GitHub
parent 19c0633a94
commit 6066e069d1
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 24 additions and 23 deletions

View file

@ -417,9 +417,12 @@ function createGPUAdapter(inner) {
return adapter;
}
const _invalid = Symbol("[[invalid]]");
class GPUAdapter {
/** @type {InnerGPUAdapter} */
[_adapter];
/** @type {bool} */
[_invalid];
/** @returns {GPUSupportedFeatures} */
get features() {
@ -466,6 +469,12 @@ class GPUAdapter {
}
}
if (this[_invalid]) {
throw new TypeError(
"The adapter cannot be reused, as it has been invalidated by a device creation",
);
}
const { rid, queueRid, features, limits } = op_webgpu_request_device(
this[_adapter].rid,
descriptor.label,
@ -473,6 +482,8 @@ class GPUAdapter {
descriptor.requiredLimits,
);
this[_invalid] = true;
const inner = new InnerGPUDevice({
rid,
adapter: this,
@ -496,6 +507,12 @@ class GPUAdapter {
requestAdapterInfo() {
webidl.assertBranded(this, GPUAdapterPrototype);
if (this[_invalid]) {
throw new TypeError(
"The adapter cannot be reused, as it has been invalidated by a device creation",
);
}
const {
vendor,
architecture,

View file

@ -673,7 +673,7 @@ pub fn op_webgpu_request_device(
) -> Result<GpuDeviceRes, AnyError> {
let mut state = state.borrow_mut();
let adapter_resource =
state.resource_table.get::<WebGpuAdapter>(adapter_rid)?;
state.resource_table.take::<WebGpuAdapter>(adapter_rid)?;
let adapter = adapter_resource.1;
let instance = state.borrow::<Instance>();
@ -690,6 +690,7 @@ pub fn op_webgpu_request_device(
None,
None
));
adapter_resource.close();
if let Some(err) = maybe_err {
return Err(DomExceptionOperationError::new(&err.to_string()).into());
}
@ -731,13 +732,14 @@ pub fn op_webgpu_request_adapter_info(
state: Rc<RefCell<OpState>>,
#[smi] adapter_rid: ResourceId,
) -> Result<GPUAdapterInfo, AnyError> {
let state = state.borrow_mut();
let mut state = state.borrow_mut();
let adapter_resource =
state.resource_table.get::<WebGpuAdapter>(adapter_rid)?;
state.resource_table.take::<WebGpuAdapter>(adapter_rid)?;
let adapter = adapter_resource.1;
let instance = state.borrow::<Instance>();
let info = gfx_select!(adapter => instance.adapter_get_info(adapter))?;
adapter_resource.close();
Ok(GPUAdapterInfo {
vendor: info.vendor.to_string(),

View file

@ -100,11 +100,6 @@ Deno.test({
stagingBuffer.unmap();
device.destroy();
// TODO(lucacasonato): webgpu spec should add a explicit destroy method for
// adapters.
const resources = Object.keys(Deno.resources());
Deno.close(Number(resources[resources.length - 1]));
});
Deno.test({
@ -210,11 +205,6 @@ Deno.test({
outputBuffer.unmap();
device.destroy();
// TODO(lucacasonato): webgpu spec should add a explicit destroy method for
// adapters.
const resources = Object.keys(Deno.resources());
Deno.close(Number(resources[resources.length - 1]));
});
Deno.test({
@ -223,8 +213,8 @@ Deno.test({
const adapter = await navigator.gpu.requestAdapter();
assert(adapter);
assert(adapter.features);
const resources = Object.keys(Deno.resources());
Deno.close(Number(resources[resources.length - 1]));
const device = await adapter.requestDevice();
device.destroy();
});
Deno.test({
@ -243,8 +233,6 @@ Deno.test({
);
device.destroy();
const resources = Object.keys(Deno.resources());
Deno.close(Number(resources[resources.length - 1]));
});
Deno.test(function getPreferredCanvasFormat() {
@ -313,8 +301,6 @@ Deno.test({
);
device.destroy();
const resources = Object.keys(Deno.resources());
Deno.close(Number(resources[resources.length - 1]));
});
Deno.test({
@ -409,8 +395,6 @@ Deno.test({
// NOTE: GPUQueue.copyExternalImageToTexture needs to be validated the argument of copySize property's length when its a sequence, but it is not implemented yet
device.destroy();
const resources = Object.keys(Deno.resources());
Deno.close(Number(resources[resources.length - 1]));
});
Deno.test({
@ -510,8 +494,6 @@ Deno.test({
// NOTE: GPUQueue.copyExternalImageToTexture needs to be validated the argument of destination.origin property's length when its a sequence, but it is not implemented yet
device.destroy();
const resources = Object.keys(Deno.resources());
Deno.close(Number(resources[resources.length - 1]));
});
async function checkIsWsl() {