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fix(cli): occasional panics on progress bar (#22809)
Uses `Instant` instead of `SystemTime` for `cli/util/progress_bar/mod.rs`. Fixes #22558
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parent
5d85efd595
commit
66d1b155dd
1 changed files with 5 additions and 5 deletions
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@ -3,7 +3,7 @@
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use std::sync::atomic::AtomicU64;
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use std::sync::atomic::AtomicU64;
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use std::sync::atomic::Ordering;
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use std::sync::atomic::Ordering;
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use std::sync::Arc;
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use std::sync::Arc;
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use std::time::SystemTime;
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use std::time::Instant;
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use deno_core::parking_lot::Mutex;
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use deno_core::parking_lot::Mutex;
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use deno_runtime::ops::tty::ConsoleSize;
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use deno_runtime::ops::tty::ConsoleSize;
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@ -122,7 +122,7 @@ struct InternalState {
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/// If this guard exists, then it means the progress
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/// If this guard exists, then it means the progress
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/// bar is displaying in the draw thread.
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/// bar is displaying in the draw thread.
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draw_thread_guard: Option<DrawThreadGuard>,
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draw_thread_guard: Option<DrawThreadGuard>,
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start_time: SystemTime,
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start_time: Instant,
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keep_alive_count: usize,
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keep_alive_count: usize,
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total_entries: usize,
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total_entries: usize,
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entries: Vec<ProgressBarEntry>,
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entries: Vec<ProgressBarEntry>,
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@ -139,7 +139,7 @@ impl ProgressBarInner {
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Self {
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Self {
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state: Arc::new(Mutex::new(InternalState {
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state: Arc::new(Mutex::new(InternalState {
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draw_thread_guard: None,
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draw_thread_guard: None,
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start_time: SystemTime::now(),
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start_time: Instant::now(),
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keep_alive_count: 0,
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keep_alive_count: 0,
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total_entries: 0,
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total_entries: 0,
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entries: Vec::new(),
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entries: Vec::new(),
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@ -207,7 +207,7 @@ impl ProgressBarInner {
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if internal_state.draw_thread_guard.is_none()
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if internal_state.draw_thread_guard.is_none()
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&& internal_state.keep_alive_count > 0
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&& internal_state.keep_alive_count > 0
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{
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{
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internal_state.start_time = SystemTime::now();
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internal_state.start_time = Instant::now();
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internal_state.draw_thread_guard =
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internal_state.draw_thread_guard =
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Some(DrawThread::add_entry(Arc::new(self.clone())));
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Some(DrawThread::add_entry(Arc::new(self.clone())));
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}
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}
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@ -228,7 +228,7 @@ impl DrawThreadRenderer for ProgressBarInner {
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.or_else(|| state.entries.iter().last())
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.or_else(|| state.entries.iter().last())
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.unwrap();
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.unwrap();
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ProgressData {
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ProgressData {
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duration: state.start_time.elapsed().unwrap(),
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duration: state.start_time.elapsed(),
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terminal_width: size.cols,
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terminal_width: size.cols,
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pending_entries: state.entries.len(),
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pending_entries: state.entries.len(),
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total_entries: state.total_entries,
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total_entries: state.total_entries,
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