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fix(cli): suppress 'WSANOTINITIALIZED' error on Deno exit (#7408)
Unblocks: #6901
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2 changed files with 22 additions and 5 deletions
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@ -79,8 +79,7 @@ semver-parser = "0.9.0"
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uuid = { version = "0.8.1", features = ["v4"] }
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[target.'cfg(windows)'.dependencies]
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winapi = { version = "0.3.9", features = ["knownfolders", "objbase", "shlobj",
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"winbase", "winerror", "tlhelp32"] }
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winapi = { version = "0.3.9", features = ["knownfolders", "mswsock", "objbase", "shlobj", "tlhelp32", "winbase", "winerror", "winsock2"] }
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fwdansi = "1.1.0"
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[target.'cfg(unix)'.dependencies]
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@ -137,9 +137,27 @@ async fn server(
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host: SocketAddr,
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register_inspector_rx: UnboundedReceiver<InspectorInfo>,
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) {
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// TODO: `inspector_map` in an Rc<RefCell<T>> instead. This is currently not
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// possible because warp requires all filters to implement Send, which should
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// not be necessary because we are using a single-threaded runtime.
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// When the main thread shuts down, The Rust stdlib will call `WSACleanup()`,
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// which shuts down the network stack. This thread will still be
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// running at that time (because it never exits), but all attempts at network
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// I/O will fail with a `WSANOTINITIALIZED` error, which causes a panic.
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// To prevent this from happening, Winsock is initialized another time here;
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// this increases Winsock's internal reference count, so it won't shut
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// itself down when the main thread calls `WSACleanup()` upon exit.
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// TODO: When the last `Inspector` instance is dropped, make it signal the
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// server thread so it exits cleanly, then join it with the main thread.
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#[cfg(windows)]
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unsafe {
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use winapi::um::winsock2::{WSAStartup, WSADATA};
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let mut wsa_data = MaybeUninit::<WSADATA>::zeroed();
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let r = WSAStartup(0x202 /* Winsock 2.2 */, wsa_data.as_mut_ptr());
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assert_eq!(r, 0);
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}
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// TODO: put the `inspector_map` in an `Rc<RefCell<_>>` instead. This is
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// currently not possible because warp requires all filters to implement
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// `Send`, which should not be necessary because we are using the
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// single-threaded Tokio runtime.
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let inspector_map = HashMap::<Uuid, InspectorInfo>::new();
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let inspector_map = Arc::new(Mutex::new(inspector_map));
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