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chore(core): Deduplicate code related to op_event_loop_has_more_work
(#15147)
The `op_event_loop_has_more_work` op, introduced in #14830, duplicates code from `JsRuntime::poll_event_loop`. That PR also added the unused method `JsRuntime::event_loop_has_work`, which is another duplication of that same code, and which isn't used anywhere. This change deduplicates this by renaming `JsRuntime::event_loop_has_work` to `event_loop_pending_state`, and making it the single place to determine what in the event loop is pending. This result is then returned in a struct which is used both in the event loop and in the `op_event_loop_has_more_work` op.
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parent
d70ba324fe
commit
83c9714fb2
2 changed files with 53 additions and 70 deletions
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@ -790,23 +790,5 @@ fn op_set_format_exception_callback<'a>(
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#[op(v8)]
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fn op_event_loop_has_more_work(scope: &mut v8::HandleScope) -> bool {
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let state_rc = JsRuntime::state(scope);
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let module_map_rc = JsRuntime::module_map(scope);
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let state = state_rc.borrow_mut();
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let module_map = module_map_rc.borrow();
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let has_pending_refed_ops = state.pending_ops.len() > state.unrefed_ops.len();
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let has_pending_dyn_imports = module_map.has_pending_dynamic_imports();
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let has_pending_dyn_module_evaluation =
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!state.pending_dyn_mod_evaluate.is_empty();
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let has_pending_module_evaluation = state.pending_mod_evaluate.is_some();
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let has_pending_background_tasks = scope.has_pending_background_tasks();
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let has_tick_scheduled = state.has_tick_scheduled;
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has_pending_refed_ops
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|| has_pending_dyn_imports
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|| has_pending_dyn_module_evaluation
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|| has_pending_module_evaluation
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|| has_pending_background_tasks
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|| has_tick_scheduled
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JsRuntime::event_loop_pending_state(scope).is_pending()
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}
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103
core/runtime.rs
103
core/runtime.rs
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@ -937,32 +937,14 @@ impl JsRuntime {
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// Top level module
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self.evaluate_pending_module();
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let mut state = state_rc.borrow_mut();
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let module_map = module_map_rc.borrow();
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let has_pending_refed_ops =
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state.pending_ops.len() > state.unrefed_ops.len();
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let has_pending_dyn_imports = module_map.has_pending_dynamic_imports();
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let has_pending_dyn_module_evaluation =
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!state.pending_dyn_mod_evaluate.is_empty();
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let has_pending_module_evaluation = state.pending_mod_evaluate.is_some();
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let has_pending_background_tasks =
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self.v8_isolate().has_pending_background_tasks();
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let has_tick_scheduled = state.has_tick_scheduled;
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let pending_state = Self::event_loop_pending_state(self.v8_isolate());
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let inspector_has_active_sessions = self
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.inspector
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.as_ref()
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.map(|i| i.has_active_sessions())
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.unwrap_or(false);
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if !has_pending_refed_ops
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&& !has_pending_dyn_imports
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&& !has_pending_dyn_module_evaluation
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&& !has_pending_module_evaluation
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&& !has_pending_background_tasks
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&& !has_tick_scheduled
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&& !maybe_scheduling
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{
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if !pending_state.is_pending() && !maybe_scheduling {
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if wait_for_inspector && inspector_has_active_sessions {
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return Poll::Pending;
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}
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@ -970,6 +952,9 @@ impl JsRuntime {
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return Poll::Ready(Ok(()));
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}
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let mut state = state_rc.borrow_mut();
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let module_map = module_map_rc.borrow();
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// Check if more async ops have been dispatched
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// during this turn of event loop.
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// If there are any pending background tasks, we also wake the runtime to
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@ -978,19 +963,19 @@ impl JsRuntime {
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// background tasks. We should look into having V8 notify us when a
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// background task is done.
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if state.have_unpolled_ops
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|| has_pending_background_tasks
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|| has_tick_scheduled
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|| pending_state.has_pending_background_tasks
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|| pending_state.has_tick_scheduled
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|| maybe_scheduling
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{
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state.waker.wake();
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}
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if has_pending_module_evaluation {
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if has_pending_refed_ops
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|| has_pending_dyn_imports
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|| has_pending_dyn_module_evaluation
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|| has_pending_background_tasks
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|| has_tick_scheduled
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if pending_state.has_pending_module_evaluation {
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if pending_state.has_pending_refed_ops
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|| pending_state.has_pending_dyn_imports
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|| pending_state.has_pending_dyn_module_evaluation
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|| pending_state.has_pending_background_tasks
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|| pending_state.has_tick_scheduled
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|| maybe_scheduling
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{
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// pass, will be polled again
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@ -1000,11 +985,11 @@ impl JsRuntime {
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}
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}
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if has_pending_dyn_module_evaluation {
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if has_pending_refed_ops
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|| has_pending_dyn_imports
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|| has_pending_background_tasks
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|| has_tick_scheduled
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if pending_state.has_pending_dyn_module_evaluation {
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if pending_state.has_pending_refed_ops
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|| pending_state.has_pending_dyn_imports
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|| pending_state.has_pending_background_tasks
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|| pending_state.has_tick_scheduled
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{
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// pass, will be polled again
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} else if state.dyn_module_evaluate_idle_counter >= 1 {
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@ -1030,28 +1015,44 @@ Pending dynamic modules:\n".to_string();
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Poll::Pending
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}
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pub fn event_loop_has_work(&mut self) -> bool {
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let state_rc = Self::state(self.v8_isolate());
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let module_map_rc = Self::module_map(self.v8_isolate());
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pub(crate) fn event_loop_pending_state(
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isolate: &mut v8::Isolate,
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) -> EventLoopPendingState {
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let state_rc = Self::state(isolate);
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let module_map_rc = Self::module_map(isolate);
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let state = state_rc.borrow_mut();
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let module_map = module_map_rc.borrow();
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let has_pending_refed_ops =
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state.pending_ops.len() > state.unrefed_ops.len();
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let has_pending_dyn_imports = module_map.has_pending_dynamic_imports();
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let has_pending_dyn_module_evaluation =
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!state.pending_dyn_mod_evaluate.is_empty();
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let has_pending_module_evaluation = state.pending_mod_evaluate.is_some();
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let has_pending_background_tasks =
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self.v8_isolate().has_pending_background_tasks();
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let has_tick_scheduled = state.has_tick_scheduled;
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EventLoopPendingState {
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has_pending_refed_ops: state.pending_ops.len() > state.unrefed_ops.len(),
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has_pending_dyn_imports: module_map.has_pending_dynamic_imports(),
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has_pending_dyn_module_evaluation: !state
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.pending_dyn_mod_evaluate
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.is_empty(),
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has_pending_module_evaluation: state.pending_mod_evaluate.is_some(),
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has_pending_background_tasks: isolate.has_pending_background_tasks(),
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has_tick_scheduled: state.has_tick_scheduled,
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}
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}
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}
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has_pending_refed_ops
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|| has_pending_dyn_imports
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|| has_pending_dyn_module_evaluation
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|| has_pending_module_evaluation
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|| has_pending_background_tasks
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|| has_tick_scheduled
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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pub(crate) struct EventLoopPendingState {
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has_pending_refed_ops: bool,
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has_pending_dyn_imports: bool,
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has_pending_dyn_module_evaluation: bool,
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has_pending_module_evaluation: bool,
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has_pending_background_tasks: bool,
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has_tick_scheduled: bool,
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}
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impl EventLoopPendingState {
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pub fn is_pending(&self) -> bool {
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self.has_pending_refed_ops
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|| self.has_pending_dyn_imports
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|| self.has_pending_dyn_module_evaluation
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|| self.has_pending_module_evaluation
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|| self.has_pending_background_tasks
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|| self.has_tick_scheduled
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}
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}
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