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chore(core): Deduplicate code related to op_event_loop_has_more_work (#15147)

The `op_event_loop_has_more_work` op, introduced in #14830, duplicates
code from `JsRuntime::poll_event_loop`. That PR also added the unused
method `JsRuntime::event_loop_has_work`, which is another duplication
of that same code, and which isn't used anywhere.

This change deduplicates this by renaming
`JsRuntime::event_loop_has_work` to `event_loop_pending_state`, and
making it the single place to determine what in the event loop is
pending. This result is then returned in a struct which is used both
in the event loop and in the `op_event_loop_has_more_work` op.
This commit is contained in:
Andreu Botella 2022-07-11 12:08:37 +02:00 committed by GitHub
parent d70ba324fe
commit 83c9714fb2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 53 additions and 70 deletions

View file

@ -790,23 +790,5 @@ fn op_set_format_exception_callback<'a>(
#[op(v8)]
fn op_event_loop_has_more_work(scope: &mut v8::HandleScope) -> bool {
let state_rc = JsRuntime::state(scope);
let module_map_rc = JsRuntime::module_map(scope);
let state = state_rc.borrow_mut();
let module_map = module_map_rc.borrow();
let has_pending_refed_ops = state.pending_ops.len() > state.unrefed_ops.len();
let has_pending_dyn_imports = module_map.has_pending_dynamic_imports();
let has_pending_dyn_module_evaluation =
!state.pending_dyn_mod_evaluate.is_empty();
let has_pending_module_evaluation = state.pending_mod_evaluate.is_some();
let has_pending_background_tasks = scope.has_pending_background_tasks();
let has_tick_scheduled = state.has_tick_scheduled;
has_pending_refed_ops
|| has_pending_dyn_imports
|| has_pending_dyn_module_evaluation
|| has_pending_module_evaluation
|| has_pending_background_tasks
|| has_tick_scheduled
JsRuntime::event_loop_pending_state(scope).is_pending()
}

View file

@ -937,32 +937,14 @@ impl JsRuntime {
// Top level module
self.evaluate_pending_module();
let mut state = state_rc.borrow_mut();
let module_map = module_map_rc.borrow();
let has_pending_refed_ops =
state.pending_ops.len() > state.unrefed_ops.len();
let has_pending_dyn_imports = module_map.has_pending_dynamic_imports();
let has_pending_dyn_module_evaluation =
!state.pending_dyn_mod_evaluate.is_empty();
let has_pending_module_evaluation = state.pending_mod_evaluate.is_some();
let has_pending_background_tasks =
self.v8_isolate().has_pending_background_tasks();
let has_tick_scheduled = state.has_tick_scheduled;
let pending_state = Self::event_loop_pending_state(self.v8_isolate());
let inspector_has_active_sessions = self
.inspector
.as_ref()
.map(|i| i.has_active_sessions())
.unwrap_or(false);
if !has_pending_refed_ops
&& !has_pending_dyn_imports
&& !has_pending_dyn_module_evaluation
&& !has_pending_module_evaluation
&& !has_pending_background_tasks
&& !has_tick_scheduled
&& !maybe_scheduling
{
if !pending_state.is_pending() && !maybe_scheduling {
if wait_for_inspector && inspector_has_active_sessions {
return Poll::Pending;
}
@ -970,6 +952,9 @@ impl JsRuntime {
return Poll::Ready(Ok(()));
}
let mut state = state_rc.borrow_mut();
let module_map = module_map_rc.borrow();
// Check if more async ops have been dispatched
// during this turn of event loop.
// If there are any pending background tasks, we also wake the runtime to
@ -978,19 +963,19 @@ impl JsRuntime {
// background tasks. We should look into having V8 notify us when a
// background task is done.
if state.have_unpolled_ops
|| has_pending_background_tasks
|| has_tick_scheduled
|| pending_state.has_pending_background_tasks
|| pending_state.has_tick_scheduled
|| maybe_scheduling
{
state.waker.wake();
}
if has_pending_module_evaluation {
if has_pending_refed_ops
|| has_pending_dyn_imports
|| has_pending_dyn_module_evaluation
|| has_pending_background_tasks
|| has_tick_scheduled
if pending_state.has_pending_module_evaluation {
if pending_state.has_pending_refed_ops
|| pending_state.has_pending_dyn_imports
|| pending_state.has_pending_dyn_module_evaluation
|| pending_state.has_pending_background_tasks
|| pending_state.has_tick_scheduled
|| maybe_scheduling
{
// pass, will be polled again
@ -1000,11 +985,11 @@ impl JsRuntime {
}
}
if has_pending_dyn_module_evaluation {
if has_pending_refed_ops
|| has_pending_dyn_imports
|| has_pending_background_tasks
|| has_tick_scheduled
if pending_state.has_pending_dyn_module_evaluation {
if pending_state.has_pending_refed_ops
|| pending_state.has_pending_dyn_imports
|| pending_state.has_pending_background_tasks
|| pending_state.has_tick_scheduled
{
// pass, will be polled again
} else if state.dyn_module_evaluate_idle_counter >= 1 {
@ -1030,28 +1015,44 @@ Pending dynamic modules:\n".to_string();
Poll::Pending
}
pub fn event_loop_has_work(&mut self) -> bool {
let state_rc = Self::state(self.v8_isolate());
let module_map_rc = Self::module_map(self.v8_isolate());
pub(crate) fn event_loop_pending_state(
isolate: &mut v8::Isolate,
) -> EventLoopPendingState {
let state_rc = Self::state(isolate);
let module_map_rc = Self::module_map(isolate);
let state = state_rc.borrow_mut();
let module_map = module_map_rc.borrow();
let has_pending_refed_ops =
state.pending_ops.len() > state.unrefed_ops.len();
let has_pending_dyn_imports = module_map.has_pending_dynamic_imports();
let has_pending_dyn_module_evaluation =
!state.pending_dyn_mod_evaluate.is_empty();
let has_pending_module_evaluation = state.pending_mod_evaluate.is_some();
let has_pending_background_tasks =
self.v8_isolate().has_pending_background_tasks();
let has_tick_scheduled = state.has_tick_scheduled;
EventLoopPendingState {
has_pending_refed_ops: state.pending_ops.len() > state.unrefed_ops.len(),
has_pending_dyn_imports: module_map.has_pending_dynamic_imports(),
has_pending_dyn_module_evaluation: !state
.pending_dyn_mod_evaluate
.is_empty(),
has_pending_module_evaluation: state.pending_mod_evaluate.is_some(),
has_pending_background_tasks: isolate.has_pending_background_tasks(),
has_tick_scheduled: state.has_tick_scheduled,
}
}
}
has_pending_refed_ops
|| has_pending_dyn_imports
|| has_pending_dyn_module_evaluation
|| has_pending_module_evaluation
|| has_pending_background_tasks
|| has_tick_scheduled
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub(crate) struct EventLoopPendingState {
has_pending_refed_ops: bool,
has_pending_dyn_imports: bool,
has_pending_dyn_module_evaluation: bool,
has_pending_module_evaluation: bool,
has_pending_background_tasks: bool,
has_tick_scheduled: bool,
}
impl EventLoopPendingState {
pub fn is_pending(&self) -> bool {
self.has_pending_refed_ops
|| self.has_pending_dyn_imports
|| self.has_pending_dyn_module_evaluation
|| self.has_pending_module_evaluation
|| self.has_pending_background_tasks
|| self.has_tick_scheduled
}
}