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feat(ext/net): add reuseAddress option for UDP (#13849)
This commit adds a `reuseAddress` option for UDP sockets. When this option is enabled, one can listen on an address even though it is already being listened on from a different process or thread. The new socket will steal the address from the existing socket. On Windows and Linux this uses the `SO_REUSEADDR` option, while on other Unixes this is done with `SO_REUSEPORT`. This behavior aligns with what libuv does. TCP sockets still unconditionally set the `SO_REUSEADDR` flag - this behavior matches Node.js and Go. This PR does not change this behaviour. Co-authored-by: Luca Casonato <hello@lcas.dev>
This commit is contained in:
parent
38213f1142
commit
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4 changed files with 199 additions and 5 deletions
13
cli/dts/lib.deno.unstable.d.ts
vendored
13
cli/dts/lib.deno.unstable.d.ts
vendored
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@ -1071,6 +1071,17 @@ declare namespace Deno {
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path: string;
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}
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/** **UNSTABLE**: New API, yet to be vetted.
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*
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* @category Network
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*/
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export interface UdpListenOptions extends ListenOptions {
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/** When `true` the specified address will be reused, even if another
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* process has already bound a socket on it. This effectively steals the
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* socket from the listener. Defaults to `false`. */
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reuseAddress?: boolean;
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}
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/** **UNSTABLE**: New API, yet to be vetted.
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*
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* Listen announces on the local transport address.
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@ -1110,7 +1121,7 @@ declare namespace Deno {
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* @category Network
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*/
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export function listenDatagram(
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options: ListenOptions & { transport: "udp" },
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options: UdpListenOptions & { transport: "udp" },
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): DatagramConn;
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/** **UNSTABLE**: New API, yet to be vetted.
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@ -906,3 +906,102 @@ Deno.test({
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);
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listener.close();
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});
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Deno.test({ permissions: { net: true } }, async function netTcpReuseAddr() {
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const listener1 = Deno.listen({
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hostname: "127.0.0.1",
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port: 3500,
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});
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listener1.accept().then(
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(conn) => {
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conn.close();
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},
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);
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const conn1 = await Deno.connect({ hostname: "127.0.0.1", port: 3500 });
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const buf1 = new Uint8Array(1024);
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await conn1.read(buf1);
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listener1.close();
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conn1.close();
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const listener2 = Deno.listen({
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hostname: "127.0.0.1",
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port: 3500,
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});
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listener2.accept().then(
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(conn) => {
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conn.close();
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},
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);
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const conn2 = await Deno.connect({ hostname: "127.0.0.1", port: 3500 });
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const buf2 = new Uint8Array(1024);
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await conn2.read(buf2);
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listener2.close();
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conn2.close();
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});
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Deno.test(
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{ permissions: { net: true } },
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async function netUdpReuseAddr() {
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const sender = Deno.listenDatagram({
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port: 4002,
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transport: "udp",
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});
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const listener1 = Deno.listenDatagram({
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port: 4000,
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transport: "udp",
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reuseAddress: true,
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});
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const listener2 = Deno.listenDatagram({
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port: 4000,
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transport: "udp",
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reuseAddress: true,
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});
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const sent = new Uint8Array([1, 2, 3]);
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await sender.send(sent, listener1.addr);
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await Promise.any([listener1.receive(), listener2.receive()]).then(
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([recvd, remote]) => {
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assert(remote.transport === "udp");
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assertEquals(recvd.length, 3);
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assertEquals(1, recvd[0]);
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assertEquals(2, recvd[1]);
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assertEquals(3, recvd[2]);
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},
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);
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sender.close();
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listener1.close();
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listener2.close();
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},
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);
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Deno.test(
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{ permissions: { net: true } },
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function netUdpNoReuseAddr() {
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let listener1;
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try {
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listener1 = Deno.listenDatagram({
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port: 4001,
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transport: "udp",
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reuseAddress: false,
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});
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} catch (err) {
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assert(err);
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assert(err instanceof Deno.errors.AddrInUse); // AddrInUse from previous test
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}
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assertThrows(() => {
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Deno.listenDatagram({
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port: 4001,
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transport: "udp",
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reuseAddress: false,
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});
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}, Deno.errors.AddrInUse);
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if (typeof listener1 !== "undefined") {
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listener1.close();
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}
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},
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);
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@ -1376,3 +1376,54 @@ Deno.test(
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await Promise.all([server(), startTlsClient()]);
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},
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);
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Deno.test(
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{ permissions: { read: false, net: true } },
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async function listenTlsWithReuseAddr() {
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const resolvable1 = deferred();
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const hostname = "localhost";
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const port = 3500;
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const listener1 = Deno.listenTls({ hostname, port, cert, key });
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const response1 = encoder.encode(
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"HTTP/1.1 200 OK\r\nContent-Length: 12\r\n\r\nHello World\n",
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);
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listener1.accept().then(
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async (conn) => {
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await conn.write(response1);
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setTimeout(() => {
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conn.close();
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resolvable1.resolve();
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}, 0);
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},
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);
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const conn1 = await Deno.connectTls({ hostname, port, caCerts });
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conn1.close();
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listener1.close();
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await resolvable1;
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const resolvable2 = deferred();
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const listener2 = Deno.listenTls({ hostname, port, cert, key });
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const response2 = encoder.encode(
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"HTTP/1.1 200 OK\r\nContent-Length: 12\r\n\r\nHello World\n",
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);
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listener2.accept().then(
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async (conn) => {
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await conn.write(response2);
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setTimeout(() => {
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conn.close();
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resolvable2.resolve();
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}, 0);
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},
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);
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const conn2 = await Deno.connectTls({ hostname, port, caCerts });
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conn2.close();
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listener2.close();
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await resolvable2;
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},
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);
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@ -25,6 +25,7 @@ use log::debug;
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use serde::Deserialize;
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use serde::Serialize;
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use socket2::Domain;
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use socket2::Protocol;
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use socket2::Socket;
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use socket2::Type;
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use std::borrow::Cow;
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@ -417,9 +418,11 @@ impl Resource for UdpSocketResource {
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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struct IpListenArgs {
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hostname: String,
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port: u16,
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reuse_address: Option<bool>,
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}
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#[derive(Deserialize)]
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@ -468,11 +471,35 @@ fn listen_tcp(
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fn listen_udp(
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state: &mut OpState,
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addr: SocketAddr,
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reuse_address: Option<bool>,
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) -> Result<(u32, SocketAddr), AnyError> {
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let std_socket = std::net::UdpSocket::bind(&addr)?;
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std_socket.set_nonblocking(true)?;
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let domain = if addr.is_ipv4() {
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Domain::IPV4
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} else {
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Domain::IPV6
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};
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let socket_tmp = Socket::new(domain, Type::DGRAM, Some(Protocol::UDP))?;
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if reuse_address.unwrap_or(false) {
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// This logic is taken from libuv:
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//
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// On the BSDs, SO_REUSEPORT implies SO_REUSEADDR but with some additional
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// refinements for programs that use multicast.
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//
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// Linux as of 3.9 has a SO_REUSEPORT socket option but with semantics that
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// are different from the BSDs: it _shares_ the port rather than steal it
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// from the current listener. While useful, it's not something we can
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// emulate on other platforms so we don't enable it.
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#[cfg(any(target_os = "windows", target_os = "linux"))]
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socket_tmp.set_reuse_address(true)?;
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#[cfg(all(unix, not(target_os = "linux")))]
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socket_tmp.set_reuse_port(true)?;
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}
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let socket_addr = socket2::SockAddr::from(addr);
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socket_tmp.bind(&socket_addr)?;
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socket_tmp.set_nonblocking(true)?;
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// Enable messages to be sent to the broadcast address (255.255.255.255) by default
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std_socket.set_broadcast(true)?;
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socket_tmp.set_broadcast(true)?;
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let std_socket: std::net::UdpSocket = socket_tmp.into();
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let socket = UdpSocket::from_std(std_socket)?;
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let local_addr = socket.local_addr()?;
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let socket_resource = UdpSocketResource {
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.next()
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.ok_or_else(|| generic_error("No resolved address found"))?;
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let (rid, local_addr) = if transport == "tcp" {
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if args.reuse_address.is_some() {
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return Err(generic_error(
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"The reuseAddress option is not supported for TCP",
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));
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}
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listen_tcp(state, addr)?
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} else {
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listen_udp(state, addr)?
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listen_udp(state, addr, args.reuse_address)?
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};
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debug!(
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"New listener {} {}:{}",
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@ -1099,6 +1131,7 @@ mod tests {
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let ip_args = IpListenArgs {
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hostname: String::from(server_addr[0]),
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port: server_addr[1].parse().unwrap(),
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reuse_address: None,
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};
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let connect_args = ConnectArgs {
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transport: String::from("tcp"),
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