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fix(ext/node): use primordials in ext/node/polyfills/console.ts
(#25572)
Contributing toward #24236 - Swapped `Object.assign` for `ObjectAssign` primordial. - Removed referencing TODO comment. Please disregard if no longer desired.
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// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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// TODO(petamoriken): enable prefer-primordials for node polyfills
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import { primordials } from "ext:core/mod.js";
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// deno-lint-ignore-file prefer-primordials
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import { Console } from "ext:deno_node/internal/console/constructor.mjs";
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import { Console } from "ext:deno_node/internal/console/constructor.mjs";
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import { windowOrWorkerGlobalScope } from "ext:runtime/98_global_scope_shared.js";
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import { windowOrWorkerGlobalScope } from "ext:runtime/98_global_scope_shared.js";
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// Don't rely on global `console` because during bootstrapping, it is pointing
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// Don't rely on global `console` because during bootstrapping, it is pointing
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// to native `console` object provided by V8.
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// to native `console` object provided by V8.
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const console = windowOrWorkerGlobalScope.console.value;
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const console = windowOrWorkerGlobalScope.console.value;
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Object.assign(console, { Console });
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const { ObjectAssign } = primordials;
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ObjectAssign(console, { Console });
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export default console;
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export default console;
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