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fix: handle showing warnings while the progress bar is shown (#25187)

This commit is contained in:
David Sherret 2024-08-23 18:07:59 -04:00 committed by GitHub
parent 38bc4021e6
commit bbd3a7e637
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GPG key ID: B5690EEEBB952194
2 changed files with 18 additions and 7 deletions

View file

@ -40,7 +40,7 @@ struct InternalEntry {
struct InternalState {
// this ensures only one actual draw thread is running
drawer_id: usize,
hide: bool,
hide_count: usize,
has_draw_thread: bool,
next_entry_id: u16,
entries: Vec<InternalEntry>,
@ -56,7 +56,7 @@ impl InternalState {
static INTERNAL_STATE: Lazy<Arc<Mutex<InternalState>>> = Lazy::new(|| {
Arc::new(Mutex::new(InternalState {
drawer_id: 0,
hide: false,
hide_count: 0,
has_draw_thread: false,
entries: Vec::new(),
next_entry_id: 0,
@ -113,7 +113,7 @@ impl DrawThread {
pub fn hide() {
let internal_state = &*INTERNAL_STATE;
let mut internal_state = internal_state.lock();
internal_state.hide = true;
internal_state.hide_count += 1;
Self::clear_and_stop_draw_thread(&mut internal_state);
}
@ -122,10 +122,13 @@ impl DrawThread {
pub fn show() {
let internal_state = &*INTERNAL_STATE;
let mut internal_state = internal_state.lock();
internal_state.hide = false;
if internal_state.hide_count > 0 {
internal_state.hide_count -= 1;
if internal_state.hide_count == 0 {
Self::maybe_start_draw_thread(&mut internal_state);
}
}
}
fn finish_entry(entry_id: u16) {
let internal_state = &*INTERNAL_STATE;
@ -153,7 +156,7 @@ impl DrawThread {
fn maybe_start_draw_thread(internal_state: &mut InternalState) {
if internal_state.has_draw_thread
|| internal_state.hide
|| internal_state.hide_count > 0
|| internal_state.entries.is_empty()
|| !DrawThread::is_supported()
{

View file

@ -2,6 +2,8 @@
use std::io::Write;
use super::draw_thread::DrawThread;
struct CliLogger(env_logger::Logger);
impl CliLogger {
@ -21,7 +23,13 @@ impl log::Log for CliLogger {
fn log(&self, record: &log::Record) {
if self.enabled(record.metadata()) {
// it was considered to hold the draw thread's internal lock
// across logging, but if outputting to stderr blocks then that
// could potentially block other threads that access the draw
// thread's state
DrawThread::hide();
self.0.log(record);
DrawThread::show();
}
}