mirror of
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synced 2024-11-21 15:04:11 -05:00
chore: re-enable wgpu_sync (#13453)
This commit is contained in:
parent
bc8de78da3
commit
bd5d445da9
26 changed files with 734 additions and 1900 deletions
87
Cargo.lock
generated
87
Cargo.lock
generated
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@ -136,9 +136,9 @@ dependencies = [
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[[package]]
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name = "ash"
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version = "0.33.3+1.2.191"
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version = "0.34.0+1.2.203"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cc4f1d82f164f838ae413296d1131aa6fa79b917d25bebaa7033d25620c09219"
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checksum = "b0f780da53d0063880d45554306489f09dd8d1bda47688b4a57bc579119356df"
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dependencies = [
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"libloading",
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]
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@ -283,6 +283,16 @@ version = "1.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cf1de2fe8c75bc145a2f577add951f8134889b4795d47466a54a5c846d691693"
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[[package]]
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name = "bitflags_serde_shim"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "25c3d626f0280ec39b33a6fc5c6c1067432b4c41e94aee40ded197a6649bf025"
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dependencies = [
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"bitflags",
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"serde",
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]
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[[package]]
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name = "block"
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version = "0.1.6"
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@ -1430,12 +1440,6 @@ version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "37ab347416e802de484e4d03c7316c48f1ecb56574dfd4a46a80f173ce1de04d"
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[[package]]
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name = "fixedbitset"
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version = "0.4.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "279fb028e20b3c4c320317955b77c5e0c9701f05a1d309905d6fc702cdc5053e"
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[[package]]
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name = "flaky_test"
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version = "0.1.0"
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@ -1799,6 +1803,12 @@ dependencies = [
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"libc",
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]
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[[package]]
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name = "hexf-parse"
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version = "0.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dfa686283ad6dd069f105e5ab091b04c62850d3e4cf5d67debad1933f55023df"
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[[package]]
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name = "hmac"
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version = "0.11.0"
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@ -2360,17 +2370,18 @@ dependencies = [
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[[package]]
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name = "naga"
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version = "0.6.3"
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version = "0.8.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8c5859e55c51da10b98e7a73068e0a0c5da7bbcae4fc38f86043d0c6d1b917cf"
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checksum = "22c5cfe6dbc4ae14962316265a931fbb89b892c5ed6a4a61d7fe4e9f58c0bf94"
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dependencies = [
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"bit-set",
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"bitflags",
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"codespan-reporting",
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"fxhash",
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"hexf-parse",
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"indexmap",
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"log",
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"num-traits",
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"petgraph 0.6.0",
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"rustc-hash",
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"serde",
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"spirv",
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"thiserror",
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@ -2662,17 +2673,7 @@ version = "0.5.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "467d164a6de56270bd7c4d070df81d07beace25012d5103ced4e9ff08d6afdb7"
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dependencies = [
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"fixedbitset 0.2.0",
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"indexmap",
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]
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[[package]]
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name = "petgraph"
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version = "0.6.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4a13a2fa9d0b63e5f22328828741e523766fff0ee9e779316902290dff3f824f"
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dependencies = [
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"fixedbitset 0.4.1",
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"fixedbitset",
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"indexmap",
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]
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@ -3040,16 +3041,6 @@ version = "0.1.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "63e935c45e09cc6dcf00d2f0b2d630a58f4095320223d47fc68918722f0538b6"
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[[package]]
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name = "raw-window-handle"
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version = "0.3.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e28f55143d0548dad60bb4fbdc835a3d7ac6acc3324506450c5fdd6e42903a76"
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dependencies = [
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"libc",
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"raw-window-handle 0.4.2",
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]
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[[package]]
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name = "raw-window-handle"
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version = "0.4.2"
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@ -3185,9 +3176,9 @@ dependencies = [
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[[package]]
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name = "ron"
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version = "0.6.6"
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version = "0.7.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "86018df177b1beef6c7c8ef949969c4f7cb9a9344181b92486b23c79995bdaa4"
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checksum = "1b861ecaade43ac97886a512b360d01d66be9f41f3c61088b42cedf92e03d678"
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dependencies = [
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"base64 0.13.0",
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"bitflags",
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@ -3732,7 +3723,7 @@ dependencies = [
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"is-macro",
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"once_cell",
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"parking_lot",
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"petgraph 0.5.1",
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"petgraph",
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"radix_fmt",
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"relative-path",
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"retain_mut",
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@ -4083,7 +4074,7 @@ checksum = "1d53bbcbb4b055c547f283af1f84211f425b95ac59e02d8b70c94b8a63a4704f"
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dependencies = [
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"ahash",
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"indexmap",
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"petgraph 0.5.1",
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"petgraph",
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"swc_common",
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]
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@ -4095,7 +4086,7 @@ checksum = "83b42a8b13068dd90dec954ec44576d5922914687bc34277f3b0f8d0bbeb4e83"
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dependencies = [
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"ahash",
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"auto_impl",
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"petgraph 0.5.1",
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"petgraph",
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"swc_fast_graph",
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"tracing",
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]
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@ -4905,13 +4896,14 @@ dependencies = [
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[[package]]
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name = "wgpu-core"
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version = "0.10.4"
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version = "0.12.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f963c62473a36e3cef6c58181f2ed6d0d38d2043d970dbed46cb197190090c99"
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checksum = "c4688c000eb841ca55f7b35db659b78d6e1cd77d7caf8fb929f4e181f754047d"
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dependencies = [
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"arrayvec 0.7.2",
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"bitflags",
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"cfg_aliases",
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"codespan-reporting",
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"copyless",
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"fxhash",
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"log",
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@ -4928,9 +4920,9 @@ dependencies = [
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[[package]]
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name = "wgpu-hal"
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version = "0.10.7"
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version = "0.12.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "27cd894b17bff1958ee93da1cc991fd64bf99667746d4bd2a7403855f4d37fe2"
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checksum = "62fa524903bf336b51a399f0d586f3c30af94101149588678ef147c30be89e53"
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dependencies = [
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"arrayvec 0.7.2",
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"ash",
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@ -4945,6 +4937,7 @@ dependencies = [
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"gpu-alloc",
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"gpu-descriptor",
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"inplace_it",
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"js-sys",
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"khronos-egl",
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"libloading",
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"log",
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@ -4952,21 +4945,25 @@ dependencies = [
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"naga",
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"objc",
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"parking_lot",
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"profiling",
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"range-alloc",
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"raw-window-handle 0.3.4",
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"raw-window-handle",
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"renderdoc-sys",
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"thiserror",
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"wasm-bindgen",
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"web-sys",
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"wgpu-types",
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"winapi 0.3.9",
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]
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[[package]]
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name = "wgpu-types"
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version = "0.10.0"
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version = "0.12.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "25feb2fbf24ab3219a9f10890ceb8e1ef02b13314ed89d64a9ae99dcad883e18"
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checksum = "549533d9e1cdd4b4cda7718d33ff500fc4c34b5467b71d76b547ae0324f3b2a2"
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dependencies = [
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"bitflags",
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"bitflags_serde_shim",
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"serde",
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]
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@ -82,7 +82,7 @@ fn create_compiler_snapshot(
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op_crate_libs.insert("deno.url", deno_url::get_declaration());
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op_crate_libs.insert("deno.web", deno_web::get_declaration());
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op_crate_libs.insert("deno.fetch", deno_fetch::get_declaration());
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op_crate_libs.insert("deno.webgpu", deno_webgpu::get_declaration());
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op_crate_libs.insert("deno.webgpu", deno_webgpu_get_declaration());
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op_crate_libs.insert("deno.websocket", deno_websocket::get_declaration());
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op_crate_libs.insert("deno.webstorage", deno_webstorage::get_declaration());
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op_crate_libs.insert("deno.crypto", deno_crypto::get_declaration());
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@ -322,7 +322,7 @@ fn main() {
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);
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println!(
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"cargo:rustc-env=DENO_WEBGPU_LIB_PATH={}",
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deno_webgpu::get_declaration().display()
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deno_webgpu_get_declaration().display()
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);
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println!(
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"cargo:rustc-env=DENO_WEBSOCKET_LIB_PATH={}",
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@ -369,6 +369,11 @@ fn main() {
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}
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}
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fn deno_webgpu_get_declaration() -> PathBuf {
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let manifest_dir = Path::new(env!("CARGO_MANIFEST_DIR"));
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manifest_dir.join("dts").join("lib.deno_webgpu.d.ts")
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}
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fn get_js_files(d: &str) -> Vec<PathBuf> {
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let manifest_dir = Path::new(env!("CARGO_MANIFEST_DIR"));
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let mut js_files = std::fs::read_dir(d)
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@ -92,12 +92,15 @@ declare interface GPUDeviceDescriptor extends GPUObjectDescriptorBase {
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}
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declare type GPUFeatureName =
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| "depth-clamping"
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| "depth-clip-control"
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| "depth24unorm-stencil8"
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| "depth32float-stencil8"
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| "pipeline-statistics-query"
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| "texture-compression-bc"
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| "texture-compression-etc2"
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| "texture-compression-astc"
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| "timestamp-query"
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| "indirect-first-instance"
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// extended from spec
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| "mappable-primary-buffers"
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| "sampled-texture-binding-array"
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@ -108,9 +111,6 @@ declare type GPUFeatureName =
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| "multi-draw-indirect-count"
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| "push-constants"
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| "address-mode-clamp-to-border"
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| "non-fill-polygon-mode"
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| "texture-compression-etc2"
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| "texture-compression-astc-ldr"
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| "texture-adapter-specific-format-features"
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| "shader-float64"
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| "vertex-attribute-64bit";
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@ -314,6 +314,44 @@ declare type GPUTextureFormat =
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| "bc6h-rgb-float"
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| "bc7-rgba-unorm"
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| "bc7-rgba-unorm-srgb"
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| "etc2-rgb8unorm"
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| "etc2-rgb8unorm-srgb"
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| "etc2-rgb8a1unorm"
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| "etc2-rgb8a1unorm-srgb"
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| "etc2-rgba8unorm"
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| "etc2-rgba8unorm-srgb"
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| "eac-r11unorm"
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| "eac-r11snorm"
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| "eac-rg11unorm"
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| "eac-rg11snorm"
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| "astc-4x4-unorm"
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| "astc-4x4-unorm-srgb"
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| "astc-5x4-unorm"
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| "astc-5x4-unorm-srgb"
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| "astc-5x5-unorm"
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| "astc-5x5-unorm-srgb"
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| "astc-6x5-unorm"
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| "astc-6x5-unorm-srgb"
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| "astc-6x6-unorm"
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| "astc-6x6-unorm-srgb"
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| "astc-8x5-unorm"
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| "astc-8x5-unorm-srgb"
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| "astc-8x6-unorm"
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| "astc-8x6-unorm-srgb"
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| "astc-8x8-unorm"
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| "astc-8x8-unorm-srgb"
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| "astc-10x5-unorm"
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| "astc-10x5-unorm-srgb"
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| "astc-10x6-unorm"
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| "astc-10x6-unorm-srgb"
|
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| "astc-10x8-unorm"
|
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| "astc-10x8-unorm-srgb"
|
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| "astc-10x10-unorm"
|
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| "astc-10x10-unorm-srgb"
|
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| "astc-12x10-unorm"
|
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| "astc-12x10-unorm-srgb"
|
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| "astc-12x12-unorm"
|
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| "astc-12x12-unorm-srgb"
|
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| "depth24unorm-stencil8"
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| "depth32float-stencil8";
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|
@ -519,7 +557,7 @@ declare interface GPUPrimitiveState {
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stripIndexFormat?: GPUIndexFormat;
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frontFace?: GPUFrontFace;
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cullMode?: GPUCullMode;
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clampDepth?: boolean;
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unclippedDepth?: boolean;
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}
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|
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declare type GPUFrontFace = "ccw" | "cw";
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|
@ -558,9 +596,9 @@ declare class GPUColorWrite {
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}
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declare interface GPUBlendComponent {
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operation: GPUBlendOperation;
|
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srcFactor: GPUBlendFactor;
|
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dstFactor: GPUBlendFactor;
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operation: GPUBlendOperation;
|
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}
|
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|
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declare type GPUBlendFactor =
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|
@ -673,8 +711,6 @@ declare interface GPUVertexAttribute {
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|
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declare class GPUCommandBuffer implements GPUObjectBase {
|
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label: string | null;
|
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|
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readonly executionTime: Promise<number>;
|
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}
|
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|
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declare interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {}
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|
@ -713,6 +749,12 @@ declare class GPUCommandEncoder implements GPUObjectBase {
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copySize: GPUExtent3D,
|
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): undefined;
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|
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clearBuffer(
|
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destination: GPUBuffer,
|
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destinationOffset: number,
|
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size: number,
|
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): undefined;
|
||||
|
||||
pushDebugGroup(groupLabel: string): undefined;
|
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popDebugGroup(): undefined;
|
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insertDebugMarker(markerLabel: string): undefined;
|
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|
@ -730,9 +772,7 @@ declare class GPUCommandEncoder implements GPUObjectBase {
|
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finish(descriptor?: GPUCommandBufferDescriptor): GPUCommandBuffer;
|
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}
|
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|
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declare interface GPUCommandEncoderDescriptor extends GPUObjectDescriptorBase {
|
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measureExecutionTime?: boolean;
|
||||
}
|
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declare interface GPUCommandEncoderDescriptor extends GPUObjectDescriptorBase {}
|
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|
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declare interface GPUImageDataLayout {
|
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offset?: number;
|
|
@ -1,9 +1,10 @@
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[[block]]
|
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struct PrimeIndices {
|
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data: [[stride(4)]] array<u32>;
|
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}; // this is used as both input and output for convenience
|
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|
||||
[[group(0), binding(0)]]
|
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var<storage, read_write> v_indices: PrimeIndices;
|
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|
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// The Collatz Conjecture states that for any integer n:
|
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// If n is even, n = n/2
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// If n is odd, n = 3n+1
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|
@ -25,12 +26,14 @@ fn collatz_iterations(n_base: u32) -> u32{
|
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if (n >= 1431655765u) { // 0x55555555u
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return 4294967295u; // 0xffffffffu
|
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}
|
||||
|
||||
n = 3u * n + 1u;
|
||||
}
|
||||
i = i + 1u;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
[[stage(compute), workgroup_size(1)]]
|
||||
fn main([[builtin(global_invocation_id)]] global_id: vec3<u32>) {
|
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v_indices.data[global_id.x] = collatz_iterations(v_indices.data[global_id.x]);
|
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|
|
|
@ -33,13 +33,14 @@ Deno.test({
|
|||
|
||||
const stagingBuffer = device.createBuffer({
|
||||
size: size,
|
||||
usage: 1 | 8,
|
||||
usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
|
||||
});
|
||||
|
||||
const storageBuffer = device.createBuffer({
|
||||
label: "Storage Buffer",
|
||||
size: size,
|
||||
usage: 0x80 | 8 | 4,
|
||||
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST |
|
||||
GPUBufferUsage.COPY_SRC,
|
||||
mappedAtCreation: true,
|
||||
});
|
||||
|
||||
|
|
|
@ -3060,6 +3060,48 @@
|
|||
device.pushError(err);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {GPUBuffer} destination
|
||||
* @param {GPUSize64} destinationOffset
|
||||
* @param {GPUSize64} size
|
||||
*/
|
||||
clearBuffer(destination, destinationOffset, size) {
|
||||
webidl.assertBranded(this, GPUCommandEncoder);
|
||||
const prefix = "Failed to execute 'clearBuffer' on 'GPUCommandEncoder'";
|
||||
webidl.requiredArguments(arguments.length, 3, { prefix });
|
||||
destination = webidl.converters.GPUBuffer(destination, {
|
||||
prefix,
|
||||
context: "Argument 1",
|
||||
});
|
||||
destinationOffset = webidl.converters.GPUSize64(destinationOffset, {
|
||||
prefix,
|
||||
context: "Argument 2",
|
||||
});
|
||||
size = webidl.converters.GPUSize64(size, {
|
||||
prefix,
|
||||
context: "Argument 3",
|
||||
});
|
||||
const device = assertDevice(this, { prefix, context: "this" });
|
||||
const commandEncoderRid = assertResource(this, {
|
||||
prefix,
|
||||
context: "this",
|
||||
});
|
||||
const destinationRid = assertResource(destination, {
|
||||
prefix,
|
||||
context: "Argument 1",
|
||||
});
|
||||
const { err } = core.opSync(
|
||||
"op_webgpu_command_encoder_clear_buffer",
|
||||
{
|
||||
commandEncoderRid,
|
||||
destinationRid,
|
||||
destinationOffset,
|
||||
size,
|
||||
},
|
||||
);
|
||||
device.pushError(err);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {string} groupLabel
|
||||
*/
|
||||
|
@ -3203,7 +3245,7 @@
|
|||
prefix,
|
||||
context: "Argument 3",
|
||||
});
|
||||
destination = webidl.converters.GPUQuerySet(destination, {
|
||||
destination = webidl.converters.GPUBuffer(destination, {
|
||||
prefix,
|
||||
context: "Argument 4",
|
||||
});
|
||||
|
@ -4527,15 +4569,10 @@
|
|||
webidl.illegalConstructor();
|
||||
}
|
||||
|
||||
get executionTime() {
|
||||
throw new Error("Not yet implemented");
|
||||
}
|
||||
|
||||
[SymbolFor("Deno.privateCustomInspect")](inspect) {
|
||||
return `${this.constructor.name} ${
|
||||
inspect({
|
||||
label: this.label,
|
||||
// TODO(crowlKats): executionTime
|
||||
})
|
||||
}`;
|
||||
}
|
||||
|
|
|
@ -111,28 +111,35 @@
|
|||
webidl.converters["GPUFeatureName"] = webidl.createEnumConverter(
|
||||
"GPUFeatureName",
|
||||
[
|
||||
"depth-clamping",
|
||||
"depth-clip-control",
|
||||
"depth24unorm-stencil8",
|
||||
"depth32float-stencil8",
|
||||
"pipeline-statistics-query",
|
||||
"texture-compression-bc",
|
||||
"texture-compression-etc2",
|
||||
"texture-compression-astc",
|
||||
"timestamp-query",
|
||||
"indirect-first-instance",
|
||||
// extended from spec
|
||||
"mappable-primary-buffers",
|
||||
"sampled-texture-binding-array",
|
||||
"sampled-texture-array-dynamic-indexing",
|
||||
"sampled-texture-array-non-uniform-indexing",
|
||||
"texture-binding-array",
|
||||
"buffer-binding-array",
|
||||
"storage-resource-binding-array",
|
||||
"sampled-texture-and-storage-buffer-array-non-uniform-indexing",
|
||||
"uniform-buffer-and-storage-buffer-texture-non-uniform-indexing",
|
||||
"unsized-binding-array",
|
||||
"multi-draw-indirect",
|
||||
"multi-draw-indirect-count",
|
||||
"push-constants",
|
||||
"address-mode-clamp-to-border",
|
||||
"non-fill-polygon-mode",
|
||||
"texture-compression-etc2",
|
||||
"texture-compression-astc-ldr",
|
||||
"texture-adapter-specific-format-features",
|
||||
"shader-float64",
|
||||
"vertex-attribute-64bit",
|
||||
"conservative-rasterization",
|
||||
"vertex-writable-storage",
|
||||
"clear-commands",
|
||||
"spirv-shader-passthrough",
|
||||
"shader-primitive-index",
|
||||
],
|
||||
);
|
||||
|
||||
|
@ -348,6 +355,44 @@
|
|||
"bc6h-rgb-float",
|
||||
"bc7-rgba-unorm",
|
||||
"bc7-rgba-unorm-srgb",
|
||||
"etc2-rgb8unorm",
|
||||
"etc2-rgb8unorm-srgb",
|
||||
"etc2-rgb8a1unorm",
|
||||
"etc2-rgb8a1unorm-srgb",
|
||||
"etc2-rgba8unorm",
|
||||
"etc2-rgba8unorm-srgb",
|
||||
"eac-r11unorm",
|
||||
"eac-r11snorm",
|
||||
"eac-rg11unorm",
|
||||
"eac-rg11snorm",
|
||||
"astc-4x4-unorm",
|
||||
"astc-4x4-unorm-srgb",
|
||||
"astc-5x4-unorm",
|
||||
"astc-5x4-unorm-srgb",
|
||||
"astc-5x5-unorm",
|
||||
"astc-5x5-unorm-srgb",
|
||||
"astc-6x5-unorm",
|
||||
"astc-6x5-unorm-srgb",
|
||||
"astc-6x6-unorm",
|
||||
"astc-6x6-unorm-srgb",
|
||||
"astc-8x5-unorm",
|
||||
"astc-8x5-unorm-srgb",
|
||||
"astc-8x6-unorm",
|
||||
"astc-8x6-unorm-srgb",
|
||||
"astc-8x8-unorm",
|
||||
"astc-8x8-unorm-srgb",
|
||||
"astc-10x5-unorm",
|
||||
"astc-10x5-unorm-srgb",
|
||||
"astc-10x6-unorm",
|
||||
"astc-10x6-unorm-srgb",
|
||||
"astc-10x8-unorm",
|
||||
"astc-10x8-unorm-srgb",
|
||||
"astc-10x10-unorm",
|
||||
"astc-10x10-unorm-srgb",
|
||||
"astc-12x10-unorm",
|
||||
"astc-12x10-unorm-srgb",
|
||||
"astc-12x12-unorm",
|
||||
"astc-12x12-unorm-srgb",
|
||||
"depth24unorm-stencil8",
|
||||
"depth32float-stencil8",
|
||||
],
|
||||
|
@ -1131,7 +1176,7 @@
|
|||
defaultValue: "none",
|
||||
},
|
||||
{
|
||||
key: "clampDepth",
|
||||
key: "unclippedDepth",
|
||||
converter: webidl.converters["boolean"],
|
||||
defaultValue: false,
|
||||
},
|
||||
|
@ -1458,13 +1503,7 @@
|
|||
);
|
||||
|
||||
// DICTIONARY: GPUCommandEncoderDescriptor
|
||||
const dictMembersGPUCommandEncoderDescriptor = [
|
||||
{
|
||||
key: "measureExecutionTime",
|
||||
converter: webidl.converters["boolean"],
|
||||
defaultValue: false,
|
||||
},
|
||||
];
|
||||
const dictMembersGPUCommandEncoderDescriptor = [];
|
||||
webidl.converters["GPUCommandEncoderDescriptor"] = webidl
|
||||
.createDictionaryConverter(
|
||||
"GPUCommandEncoderDescriptor",
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
|
||||
# Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
|
||||
|
||||
[package]
|
||||
name = "deno_webgpu"
|
||||
|
@ -7,15 +7,12 @@ authors = ["the Deno authors"]
|
|||
edition = "2021"
|
||||
license = "MIT"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/denoland/deno"
|
||||
repository = "https://github.com/gfx-rs/wgpu"
|
||||
description = "WebGPU implementation for Deno"
|
||||
|
||||
[lib]
|
||||
path = "lib.rs"
|
||||
|
||||
[dependencies]
|
||||
deno_core = { version = "0.116.0", path = "../../core" }
|
||||
serde = { version = "1.0.129", features = ["derive"] }
|
||||
tokio = { version = "1.10.1", features = ["full"] }
|
||||
wgpu-core = { version = "0.10.1", features = ["trace"] }
|
||||
wgpu-types = "0.10.0"
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
tokio = { version = "1.10", features = ["full"] }
|
||||
wgpu-core = { version = "0.12", features = ["trace", "replay", "serde"] }
|
||||
wgpu-types = { version = "0.12", features = ["trace", "replay", "serde"] }
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
MIT License
|
||||
|
||||
Copyright 2018-2022 the Deno authors
|
||||
Copyright 2018-2021 the Deno authors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
|
|
|
@ -1,791 +0,0 @@
|
|||
// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
|
||||
|
||||
use deno_core::error::AnyError;
|
||||
use deno_core::ResourceId;
|
||||
use deno_core::{OpState, Resource};
|
||||
use serde::Deserialize;
|
||||
use serde::Serialize;
|
||||
use std::borrow::Cow;
|
||||
|
||||
use crate::sampler::GpuCompareFunction;
|
||||
use crate::texture::GpuTextureFormat;
|
||||
|
||||
use super::error::{WebGpuError, WebGpuResult};
|
||||
|
||||
const MAX_BIND_GROUPS: usize = 8;
|
||||
|
||||
pub(crate) struct WebGpuPipelineLayout(
|
||||
pub(crate) wgpu_core::id::PipelineLayoutId,
|
||||
);
|
||||
impl Resource for WebGpuPipelineLayout {
|
||||
fn name(&self) -> Cow<str> {
|
||||
"webGPUPipelineLayout".into()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) struct WebGpuComputePipeline(
|
||||
pub(crate) wgpu_core::id::ComputePipelineId,
|
||||
);
|
||||
impl Resource for WebGpuComputePipeline {
|
||||
fn name(&self) -> Cow<str> {
|
||||
"webGPUComputePipeline".into()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) struct WebGpuRenderPipeline(
|
||||
pub(crate) wgpu_core::id::RenderPipelineId,
|
||||
);
|
||||
impl Resource for WebGpuRenderPipeline {
|
||||
fn name(&self) -> Cow<str> {
|
||||
"webGPURenderPipeline".into()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuIndexFormat {
|
||||
Uint16,
|
||||
Uint32,
|
||||
}
|
||||
|
||||
impl From<GpuIndexFormat> for wgpu_types::IndexFormat {
|
||||
fn from(value: GpuIndexFormat) -> wgpu_types::IndexFormat {
|
||||
match value {
|
||||
GpuIndexFormat::Uint16 => wgpu_types::IndexFormat::Uint16,
|
||||
GpuIndexFormat::Uint32 => wgpu_types::IndexFormat::Uint32,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GPUStencilOperation {
|
||||
Keep,
|
||||
Zero,
|
||||
Replace,
|
||||
Invert,
|
||||
IncrementClamp,
|
||||
DecrementClamp,
|
||||
IncrementWrap,
|
||||
DecrementWrap,
|
||||
}
|
||||
|
||||
impl From<GPUStencilOperation> for wgpu_types::StencilOperation {
|
||||
fn from(value: GPUStencilOperation) -> wgpu_types::StencilOperation {
|
||||
match value {
|
||||
GPUStencilOperation::Keep => wgpu_types::StencilOperation::Keep,
|
||||
GPUStencilOperation::Zero => wgpu_types::StencilOperation::Zero,
|
||||
GPUStencilOperation::Replace => wgpu_types::StencilOperation::Replace,
|
||||
GPUStencilOperation::Invert => wgpu_types::StencilOperation::Invert,
|
||||
GPUStencilOperation::IncrementClamp => {
|
||||
wgpu_types::StencilOperation::IncrementClamp
|
||||
}
|
||||
GPUStencilOperation::DecrementClamp => {
|
||||
wgpu_types::StencilOperation::DecrementClamp
|
||||
}
|
||||
GPUStencilOperation::IncrementWrap => {
|
||||
wgpu_types::StencilOperation::IncrementWrap
|
||||
}
|
||||
GPUStencilOperation::DecrementWrap => {
|
||||
wgpu_types::StencilOperation::DecrementWrap
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuBlendFactor {
|
||||
Zero,
|
||||
One,
|
||||
Src,
|
||||
OneMinusSrc,
|
||||
SrcAlpha,
|
||||
OneMinusSrcAlpha,
|
||||
Dst,
|
||||
OneMinusDst,
|
||||
DstAlpha,
|
||||
OneMinusDstAlpha,
|
||||
SrcAlphaSaturated,
|
||||
Constant,
|
||||
OneMinusConstant,
|
||||
}
|
||||
|
||||
impl From<GpuBlendFactor> for wgpu_types::BlendFactor {
|
||||
fn from(value: GpuBlendFactor) -> wgpu_types::BlendFactor {
|
||||
match value {
|
||||
GpuBlendFactor::Zero => wgpu_types::BlendFactor::Zero,
|
||||
GpuBlendFactor::One => wgpu_types::BlendFactor::One,
|
||||
GpuBlendFactor::Src => wgpu_types::BlendFactor::Src,
|
||||
GpuBlendFactor::OneMinusSrc => wgpu_types::BlendFactor::OneMinusSrc,
|
||||
GpuBlendFactor::SrcAlpha => wgpu_types::BlendFactor::SrcAlpha,
|
||||
GpuBlendFactor::OneMinusSrcAlpha => {
|
||||
wgpu_types::BlendFactor::OneMinusSrcAlpha
|
||||
}
|
||||
GpuBlendFactor::Dst => wgpu_types::BlendFactor::Dst,
|
||||
GpuBlendFactor::OneMinusDst => wgpu_types::BlendFactor::OneMinusDst,
|
||||
GpuBlendFactor::DstAlpha => wgpu_types::BlendFactor::DstAlpha,
|
||||
GpuBlendFactor::OneMinusDstAlpha => {
|
||||
wgpu_types::BlendFactor::OneMinusDstAlpha
|
||||
}
|
||||
GpuBlendFactor::SrcAlphaSaturated => {
|
||||
wgpu_types::BlendFactor::SrcAlphaSaturated
|
||||
}
|
||||
GpuBlendFactor::Constant => wgpu_types::BlendFactor::Constant,
|
||||
GpuBlendFactor::OneMinusConstant => {
|
||||
wgpu_types::BlendFactor::OneMinusConstant
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuBlendOperation {
|
||||
Add,
|
||||
Subtract,
|
||||
ReverseSubtract,
|
||||
Min,
|
||||
Max,
|
||||
}
|
||||
|
||||
impl From<GpuBlendOperation> for wgpu_types::BlendOperation {
|
||||
fn from(value: GpuBlendOperation) -> wgpu_types::BlendOperation {
|
||||
match value {
|
||||
GpuBlendOperation::Add => wgpu_types::BlendOperation::Add,
|
||||
GpuBlendOperation::Subtract => wgpu_types::BlendOperation::Subtract,
|
||||
GpuBlendOperation::ReverseSubtract => {
|
||||
wgpu_types::BlendOperation::ReverseSubtract
|
||||
}
|
||||
GpuBlendOperation::Min => wgpu_types::BlendOperation::Min,
|
||||
GpuBlendOperation::Max => wgpu_types::BlendOperation::Max,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuPrimitiveTopology {
|
||||
PointList,
|
||||
LineList,
|
||||
LineStrip,
|
||||
TriangleList,
|
||||
TriangleStrip,
|
||||
}
|
||||
|
||||
impl From<GpuPrimitiveTopology> for wgpu_types::PrimitiveTopology {
|
||||
fn from(value: GpuPrimitiveTopology) -> wgpu_types::PrimitiveTopology {
|
||||
match value {
|
||||
GpuPrimitiveTopology::PointList => {
|
||||
wgpu_types::PrimitiveTopology::PointList
|
||||
}
|
||||
GpuPrimitiveTopology::LineList => wgpu_types::PrimitiveTopology::LineList,
|
||||
GpuPrimitiveTopology::LineStrip => {
|
||||
wgpu_types::PrimitiveTopology::LineStrip
|
||||
}
|
||||
GpuPrimitiveTopology::TriangleList => {
|
||||
wgpu_types::PrimitiveTopology::TriangleList
|
||||
}
|
||||
GpuPrimitiveTopology::TriangleStrip => {
|
||||
wgpu_types::PrimitiveTopology::TriangleStrip
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuFrontFace {
|
||||
Ccw,
|
||||
Cw,
|
||||
}
|
||||
|
||||
impl From<GpuFrontFace> for wgpu_types::FrontFace {
|
||||
fn from(value: GpuFrontFace) -> wgpu_types::FrontFace {
|
||||
match value {
|
||||
GpuFrontFace::Ccw => wgpu_types::FrontFace::Ccw,
|
||||
GpuFrontFace::Cw => wgpu_types::FrontFace::Cw,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuCullMode {
|
||||
None,
|
||||
Front,
|
||||
Back,
|
||||
}
|
||||
|
||||
impl From<GpuCullMode> for Option<wgpu_types::Face> {
|
||||
fn from(value: GpuCullMode) -> Option<wgpu_types::Face> {
|
||||
match value {
|
||||
GpuCullMode::None => None,
|
||||
GpuCullMode::Front => Some(wgpu_types::Face::Front),
|
||||
GpuCullMode::Back => Some(wgpu_types::Face::Back),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuProgrammableStage {
|
||||
module: ResourceId,
|
||||
entry_point: String,
|
||||
// constants: HashMap<String, GPUPipelineConstantValue>
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CreateComputePipelineArgs {
|
||||
device_rid: ResourceId,
|
||||
label: Option<String>,
|
||||
layout: Option<ResourceId>,
|
||||
compute: GpuProgrammableStage,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_create_compute_pipeline(
|
||||
state: &mut OpState,
|
||||
args: CreateComputePipelineArgs,
|
||||
_: (),
|
||||
) -> Result<WebGpuResult, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let device_resource = state
|
||||
.resource_table
|
||||
.get::<super::WebGpuDevice>(args.device_rid)?;
|
||||
let device = device_resource.0;
|
||||
|
||||
let pipeline_layout = if let Some(rid) = args.layout {
|
||||
let id = state.resource_table.get::<WebGpuPipelineLayout>(rid)?;
|
||||
Some(id.0)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
let compute_shader_module_resource =
|
||||
state
|
||||
.resource_table
|
||||
.get::<super::shader::WebGpuShaderModule>(args.compute.module)?;
|
||||
|
||||
let descriptor = wgpu_core::pipeline::ComputePipelineDescriptor {
|
||||
label: args.label.map(Cow::from),
|
||||
layout: pipeline_layout,
|
||||
stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
|
||||
module: compute_shader_module_resource.0,
|
||||
entry_point: Cow::from(args.compute.entry_point),
|
||||
// TODO(lucacasonato): support args.compute.constants
|
||||
},
|
||||
};
|
||||
let implicit_pipelines = match args.layout {
|
||||
Some(_) => None,
|
||||
None => Some(wgpu_core::device::ImplicitPipelineIds {
|
||||
root_id: std::marker::PhantomData,
|
||||
group_ids: &[std::marker::PhantomData; MAX_BIND_GROUPS],
|
||||
}),
|
||||
};
|
||||
|
||||
let (compute_pipeline, maybe_err) = gfx_select!(device => instance.device_create_compute_pipeline(
|
||||
device,
|
||||
&descriptor,
|
||||
std::marker::PhantomData,
|
||||
implicit_pipelines
|
||||
));
|
||||
|
||||
let rid = state
|
||||
.resource_table
|
||||
.add(WebGpuComputePipeline(compute_pipeline));
|
||||
|
||||
Ok(WebGpuResult::rid_err(rid, maybe_err))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct ComputePipelineGetBindGroupLayoutArgs {
|
||||
compute_pipeline_rid: ResourceId,
|
||||
index: u32,
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct PipelineLayout {
|
||||
rid: ResourceId,
|
||||
label: String,
|
||||
err: Option<WebGpuError>,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_compute_pipeline_get_bind_group_layout(
|
||||
state: &mut OpState,
|
||||
args: ComputePipelineGetBindGroupLayoutArgs,
|
||||
_: (),
|
||||
) -> Result<PipelineLayout, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let compute_pipeline_resource = state
|
||||
.resource_table
|
||||
.get::<WebGpuComputePipeline>(args.compute_pipeline_rid)?;
|
||||
let compute_pipeline = compute_pipeline_resource.0;
|
||||
|
||||
let (bind_group_layout, maybe_err) = gfx_select!(compute_pipeline => instance.compute_pipeline_get_bind_group_layout(compute_pipeline, args.index, std::marker::PhantomData));
|
||||
|
||||
let label = gfx_select!(bind_group_layout => instance.bind_group_layout_label(bind_group_layout));
|
||||
|
||||
let rid = state
|
||||
.resource_table
|
||||
.add(super::binding::WebGpuBindGroupLayout(bind_group_layout));
|
||||
|
||||
Ok(PipelineLayout {
|
||||
rid,
|
||||
label,
|
||||
err: maybe_err.map(WebGpuError::from),
|
||||
})
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuPrimitiveState {
|
||||
topology: GpuPrimitiveTopology,
|
||||
strip_index_format: Option<GpuIndexFormat>,
|
||||
front_face: GpuFrontFace,
|
||||
cull_mode: GpuCullMode,
|
||||
clamp_depth: bool,
|
||||
}
|
||||
|
||||
impl From<GpuPrimitiveState> for wgpu_types::PrimitiveState {
|
||||
fn from(value: GpuPrimitiveState) -> wgpu_types::PrimitiveState {
|
||||
wgpu_types::PrimitiveState {
|
||||
topology: value.topology.into(),
|
||||
strip_index_format: value.strip_index_format.map(Into::into),
|
||||
front_face: value.front_face.into(),
|
||||
cull_mode: value.cull_mode.into(),
|
||||
clamp_depth: value.clamp_depth,
|
||||
polygon_mode: Default::default(), // native-only
|
||||
conservative: false, // native-only
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuBlendComponent {
|
||||
src_factor: GpuBlendFactor,
|
||||
dst_factor: GpuBlendFactor,
|
||||
operation: GpuBlendOperation,
|
||||
}
|
||||
|
||||
impl From<GpuBlendComponent> for wgpu_types::BlendComponent {
|
||||
fn from(component: GpuBlendComponent) -> Self {
|
||||
wgpu_types::BlendComponent {
|
||||
src_factor: component.src_factor.into(),
|
||||
dst_factor: component.dst_factor.into(),
|
||||
operation: component.operation.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuBlendState {
|
||||
color: GpuBlendComponent,
|
||||
alpha: GpuBlendComponent,
|
||||
}
|
||||
|
||||
impl From<GpuBlendState> for wgpu_types::BlendState {
|
||||
fn from(state: GpuBlendState) -> wgpu_types::BlendState {
|
||||
wgpu_types::BlendState {
|
||||
color: state.color.into(),
|
||||
alpha: state.alpha.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuColorTargetState {
|
||||
format: GpuTextureFormat,
|
||||
blend: Option<GpuBlendState>,
|
||||
write_mask: u32,
|
||||
}
|
||||
|
||||
impl TryFrom<GpuColorTargetState> for wgpu_types::ColorTargetState {
|
||||
type Error = AnyError;
|
||||
fn try_from(
|
||||
state: GpuColorTargetState,
|
||||
) -> Result<wgpu_types::ColorTargetState, AnyError> {
|
||||
Ok(wgpu_types::ColorTargetState {
|
||||
format: state.format.try_into()?,
|
||||
blend: state.blend.map(Into::into),
|
||||
write_mask: wgpu_types::ColorWrites::from_bits_truncate(state.write_mask),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuStencilFaceState {
|
||||
compare: GpuCompareFunction,
|
||||
fail_op: GPUStencilOperation,
|
||||
depth_fail_op: GPUStencilOperation,
|
||||
pass_op: GPUStencilOperation,
|
||||
}
|
||||
|
||||
impl From<GpuStencilFaceState> for wgpu_types::StencilFaceState {
|
||||
fn from(state: GpuStencilFaceState) -> Self {
|
||||
wgpu_types::StencilFaceState {
|
||||
compare: state.compare.into(),
|
||||
fail_op: state.fail_op.into(),
|
||||
depth_fail_op: state.depth_fail_op.into(),
|
||||
pass_op: state.pass_op.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuDepthStencilState {
|
||||
format: GpuTextureFormat,
|
||||
depth_write_enabled: bool,
|
||||
depth_compare: GpuCompareFunction,
|
||||
stencil_front: GpuStencilFaceState,
|
||||
stencil_back: GpuStencilFaceState,
|
||||
stencil_read_mask: u32,
|
||||
stencil_write_mask: u32,
|
||||
depth_bias: i32,
|
||||
depth_bias_slope_scale: f32,
|
||||
depth_bias_clamp: f32,
|
||||
}
|
||||
|
||||
impl TryFrom<GpuDepthStencilState> for wgpu_types::DepthStencilState {
|
||||
type Error = AnyError;
|
||||
fn try_from(
|
||||
state: GpuDepthStencilState,
|
||||
) -> Result<wgpu_types::DepthStencilState, AnyError> {
|
||||
Ok(wgpu_types::DepthStencilState {
|
||||
format: state.format.try_into()?,
|
||||
depth_write_enabled: state.depth_write_enabled,
|
||||
depth_compare: state.depth_compare.into(),
|
||||
stencil: wgpu_types::StencilState {
|
||||
front: state.stencil_front.into(),
|
||||
back: state.stencil_back.into(),
|
||||
read_mask: state.stencil_read_mask,
|
||||
write_mask: state.stencil_write_mask,
|
||||
},
|
||||
bias: wgpu_types::DepthBiasState {
|
||||
constant: state.depth_bias,
|
||||
slope_scale: state.depth_bias_slope_scale,
|
||||
clamp: state.depth_bias_clamp,
|
||||
},
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuVertexAttribute {
|
||||
format: GpuVertexFormat,
|
||||
offset: u64,
|
||||
shader_location: u32,
|
||||
}
|
||||
|
||||
impl From<GpuVertexAttribute> for wgpu_types::VertexAttribute {
|
||||
fn from(attribute: GpuVertexAttribute) -> Self {
|
||||
wgpu_types::VertexAttribute {
|
||||
format: attribute.format.into(),
|
||||
offset: attribute.offset,
|
||||
shader_location: attribute.shader_location,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "lowercase")]
|
||||
enum GpuVertexFormat {
|
||||
Uint8x2,
|
||||
Uint8x4,
|
||||
Sint8x2,
|
||||
Sint8x4,
|
||||
Unorm8x2,
|
||||
Unorm8x4,
|
||||
Snorm8x2,
|
||||
Snorm8x4,
|
||||
Uint16x2,
|
||||
Uint16x4,
|
||||
Sint16x2,
|
||||
Sint16x4,
|
||||
Unorm16x2,
|
||||
Unorm16x4,
|
||||
Snorm16x2,
|
||||
Snorm16x4,
|
||||
Float16x2,
|
||||
Float16x4,
|
||||
Float32,
|
||||
Float32x2,
|
||||
Float32x3,
|
||||
Float32x4,
|
||||
Uint32,
|
||||
Uint32x2,
|
||||
Uint32x3,
|
||||
Uint32x4,
|
||||
Sint32,
|
||||
Sint32x2,
|
||||
Sint32x3,
|
||||
Sint32x4,
|
||||
Float64,
|
||||
Float64x2,
|
||||
Float64x3,
|
||||
Float64x4,
|
||||
}
|
||||
|
||||
impl From<GpuVertexFormat> for wgpu_types::VertexFormat {
|
||||
fn from(vf: GpuVertexFormat) -> wgpu_types::VertexFormat {
|
||||
use wgpu_types::VertexFormat;
|
||||
match vf {
|
||||
GpuVertexFormat::Uint8x2 => VertexFormat::Uint8x2,
|
||||
GpuVertexFormat::Uint8x4 => VertexFormat::Uint8x4,
|
||||
GpuVertexFormat::Sint8x2 => VertexFormat::Sint8x2,
|
||||
GpuVertexFormat::Sint8x4 => VertexFormat::Sint8x4,
|
||||
GpuVertexFormat::Unorm8x2 => VertexFormat::Unorm8x2,
|
||||
GpuVertexFormat::Unorm8x4 => VertexFormat::Unorm8x4,
|
||||
GpuVertexFormat::Snorm8x2 => VertexFormat::Snorm8x2,
|
||||
GpuVertexFormat::Snorm8x4 => VertexFormat::Snorm8x4,
|
||||
GpuVertexFormat::Uint16x2 => VertexFormat::Uint16x2,
|
||||
GpuVertexFormat::Uint16x4 => VertexFormat::Uint16x4,
|
||||
GpuVertexFormat::Sint16x2 => VertexFormat::Sint16x2,
|
||||
GpuVertexFormat::Sint16x4 => VertexFormat::Sint16x4,
|
||||
GpuVertexFormat::Unorm16x2 => VertexFormat::Unorm16x2,
|
||||
GpuVertexFormat::Unorm16x4 => VertexFormat::Unorm16x4,
|
||||
GpuVertexFormat::Snorm16x2 => VertexFormat::Snorm16x2,
|
||||
GpuVertexFormat::Snorm16x4 => VertexFormat::Snorm16x4,
|
||||
GpuVertexFormat::Float16x2 => VertexFormat::Float16x2,
|
||||
GpuVertexFormat::Float16x4 => VertexFormat::Float16x4,
|
||||
GpuVertexFormat::Float32 => VertexFormat::Float32,
|
||||
GpuVertexFormat::Float32x2 => VertexFormat::Float32x2,
|
||||
GpuVertexFormat::Float32x3 => VertexFormat::Float32x3,
|
||||
GpuVertexFormat::Float32x4 => VertexFormat::Float32x4,
|
||||
GpuVertexFormat::Uint32 => VertexFormat::Uint32,
|
||||
GpuVertexFormat::Uint32x2 => VertexFormat::Uint32x2,
|
||||
GpuVertexFormat::Uint32x3 => VertexFormat::Uint32x3,
|
||||
GpuVertexFormat::Uint32x4 => VertexFormat::Uint32x4,
|
||||
GpuVertexFormat::Sint32 => VertexFormat::Sint32,
|
||||
GpuVertexFormat::Sint32x2 => VertexFormat::Sint32x2,
|
||||
GpuVertexFormat::Sint32x3 => VertexFormat::Sint32x3,
|
||||
GpuVertexFormat::Sint32x4 => VertexFormat::Sint32x4,
|
||||
GpuVertexFormat::Float64 => VertexFormat::Float64,
|
||||
GpuVertexFormat::Float64x2 => VertexFormat::Float64x2,
|
||||
GpuVertexFormat::Float64x3 => VertexFormat::Float64x3,
|
||||
GpuVertexFormat::Float64x4 => VertexFormat::Float64x4,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
enum GpuVertexStepMode {
|
||||
Vertex,
|
||||
Instance,
|
||||
}
|
||||
|
||||
impl From<GpuVertexStepMode> for wgpu_types::VertexStepMode {
|
||||
fn from(vsm: GpuVertexStepMode) -> wgpu_types::VertexStepMode {
|
||||
use wgpu_types::VertexStepMode;
|
||||
match vsm {
|
||||
GpuVertexStepMode::Vertex => VertexStepMode::Vertex,
|
||||
GpuVertexStepMode::Instance => VertexStepMode::Instance,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuVertexBufferLayout {
|
||||
array_stride: u64,
|
||||
step_mode: GpuVertexStepMode,
|
||||
attributes: Vec<GpuVertexAttribute>,
|
||||
}
|
||||
|
||||
impl<'a> From<GpuVertexBufferLayout>
|
||||
for wgpu_core::pipeline::VertexBufferLayout<'a>
|
||||
{
|
||||
fn from(
|
||||
layout: GpuVertexBufferLayout,
|
||||
) -> wgpu_core::pipeline::VertexBufferLayout<'a> {
|
||||
wgpu_core::pipeline::VertexBufferLayout {
|
||||
array_stride: layout.array_stride,
|
||||
step_mode: layout.step_mode.into(),
|
||||
attributes: Cow::Owned(
|
||||
layout.attributes.into_iter().map(Into::into).collect(),
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuVertexState {
|
||||
module: ResourceId,
|
||||
entry_point: String,
|
||||
buffers: Vec<Option<GpuVertexBufferLayout>>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuMultisampleState {
|
||||
count: u32,
|
||||
mask: u64,
|
||||
alpha_to_coverage_enabled: bool,
|
||||
}
|
||||
|
||||
impl From<GpuMultisampleState> for wgpu_types::MultisampleState {
|
||||
fn from(gms: GpuMultisampleState) -> wgpu_types::MultisampleState {
|
||||
wgpu_types::MultisampleState {
|
||||
count: gms.count,
|
||||
mask: gms.mask,
|
||||
alpha_to_coverage_enabled: gms.alpha_to_coverage_enabled,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuFragmentState {
|
||||
targets: Vec<GpuColorTargetState>,
|
||||
module: u32,
|
||||
entry_point: String,
|
||||
// TODO(lucacasonato): constants
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CreateRenderPipelineArgs {
|
||||
device_rid: ResourceId,
|
||||
label: Option<String>,
|
||||
layout: Option<ResourceId>,
|
||||
vertex: GpuVertexState,
|
||||
primitive: GpuPrimitiveState,
|
||||
depth_stencil: Option<GpuDepthStencilState>,
|
||||
multisample: GpuMultisampleState,
|
||||
fragment: Option<GpuFragmentState>,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_create_render_pipeline(
|
||||
state: &mut OpState,
|
||||
args: CreateRenderPipelineArgs,
|
||||
_: (),
|
||||
) -> Result<WebGpuResult, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let device_resource = state
|
||||
.resource_table
|
||||
.get::<super::WebGpuDevice>(args.device_rid)?;
|
||||
let device = device_resource.0;
|
||||
|
||||
let layout = if let Some(rid) = args.layout {
|
||||
let pipeline_layout_resource =
|
||||
state.resource_table.get::<WebGpuPipelineLayout>(rid)?;
|
||||
Some(pipeline_layout_resource.0)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
let vertex_shader_module_resource =
|
||||
state
|
||||
.resource_table
|
||||
.get::<super::shader::WebGpuShaderModule>(args.vertex.module)?;
|
||||
|
||||
let fragment = if let Some(fragment) = args.fragment {
|
||||
let fragment_shader_module_resource =
|
||||
state
|
||||
.resource_table
|
||||
.get::<super::shader::WebGpuShaderModule>(fragment.module)?;
|
||||
|
||||
let mut targets = Vec::with_capacity(fragment.targets.len());
|
||||
|
||||
for target in fragment.targets {
|
||||
targets.push(target.try_into()?);
|
||||
}
|
||||
|
||||
Some(wgpu_core::pipeline::FragmentState {
|
||||
stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
|
||||
module: fragment_shader_module_resource.0,
|
||||
entry_point: Cow::from(fragment.entry_point),
|
||||
},
|
||||
targets: Cow::from(targets),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
let vertex_buffers = args
|
||||
.vertex
|
||||
.buffers
|
||||
.into_iter()
|
||||
.flatten()
|
||||
.map(Into::into)
|
||||
.collect();
|
||||
|
||||
let descriptor = wgpu_core::pipeline::RenderPipelineDescriptor {
|
||||
label: args.label.map(Cow::Owned),
|
||||
layout,
|
||||
vertex: wgpu_core::pipeline::VertexState {
|
||||
stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
|
||||
module: vertex_shader_module_resource.0,
|
||||
entry_point: Cow::Owned(args.vertex.entry_point),
|
||||
},
|
||||
buffers: Cow::Owned(vertex_buffers),
|
||||
},
|
||||
primitive: args.primitive.into(),
|
||||
depth_stencil: args.depth_stencil.map(TryInto::try_into).transpose()?,
|
||||
multisample: args.multisample.into(),
|
||||
fragment,
|
||||
};
|
||||
|
||||
let implicit_pipelines = match args.layout {
|
||||
Some(_) => None,
|
||||
None => Some(wgpu_core::device::ImplicitPipelineIds {
|
||||
root_id: std::marker::PhantomData,
|
||||
group_ids: &[std::marker::PhantomData; MAX_BIND_GROUPS],
|
||||
}),
|
||||
};
|
||||
|
||||
let (render_pipeline, maybe_err) = gfx_select!(device => instance.device_create_render_pipeline(
|
||||
device,
|
||||
&descriptor,
|
||||
std::marker::PhantomData,
|
||||
implicit_pipelines
|
||||
));
|
||||
|
||||
let rid = state
|
||||
.resource_table
|
||||
.add(WebGpuRenderPipeline(render_pipeline));
|
||||
|
||||
Ok(WebGpuResult::rid_err(rid, maybe_err))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct RenderPipelineGetBindGroupLayoutArgs {
|
||||
render_pipeline_rid: ResourceId,
|
||||
index: u32,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_render_pipeline_get_bind_group_layout(
|
||||
state: &mut OpState,
|
||||
args: RenderPipelineGetBindGroupLayoutArgs,
|
||||
_: (),
|
||||
) -> Result<PipelineLayout, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let render_pipeline_resource = state
|
||||
.resource_table
|
||||
.get::<WebGpuRenderPipeline>(args.render_pipeline_rid)?;
|
||||
let render_pipeline = render_pipeline_resource.0;
|
||||
|
||||
let (bind_group_layout, maybe_err) = gfx_select!(render_pipeline => instance.render_pipeline_get_bind_group_layout(render_pipeline, args.index, std::marker::PhantomData));
|
||||
|
||||
let label = gfx_select!(bind_group_layout => instance.bind_group_layout_label(bind_group_layout));
|
||||
|
||||
let rid = state
|
||||
.resource_table
|
||||
.add(super::binding::WebGpuBindGroupLayout(bind_group_layout));
|
||||
|
||||
Ok(PipelineLayout {
|
||||
rid,
|
||||
label,
|
||||
err: maybe_err.map(WebGpuError::from),
|
||||
})
|
||||
}
|
|
@ -1,132 +0,0 @@
|
|||
// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
|
||||
|
||||
use deno_core::error::AnyError;
|
||||
use deno_core::ResourceId;
|
||||
use deno_core::{OpState, Resource};
|
||||
use serde::Deserialize;
|
||||
use std::borrow::Cow;
|
||||
|
||||
use super::error::WebGpuResult;
|
||||
|
||||
pub(crate) struct WebGpuSampler(pub(crate) wgpu_core::id::SamplerId);
|
||||
impl Resource for WebGpuSampler {
|
||||
fn name(&self) -> Cow<str> {
|
||||
"webGPUSampler".into()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
enum GpuAddressMode {
|
||||
ClampToEdge,
|
||||
Repeat,
|
||||
MirrorRepeat,
|
||||
}
|
||||
|
||||
impl From<GpuAddressMode> for wgpu_types::AddressMode {
|
||||
fn from(value: GpuAddressMode) -> wgpu_types::AddressMode {
|
||||
match value {
|
||||
GpuAddressMode::ClampToEdge => wgpu_types::AddressMode::ClampToEdge,
|
||||
GpuAddressMode::Repeat => wgpu_types::AddressMode::Repeat,
|
||||
GpuAddressMode::MirrorRepeat => wgpu_types::AddressMode::MirrorRepeat,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
enum GpuFilterMode {
|
||||
Nearest,
|
||||
Linear,
|
||||
}
|
||||
|
||||
impl From<GpuFilterMode> for wgpu_types::FilterMode {
|
||||
fn from(value: GpuFilterMode) -> wgpu_types::FilterMode {
|
||||
match value {
|
||||
GpuFilterMode::Nearest => wgpu_types::FilterMode::Nearest,
|
||||
GpuFilterMode::Linear => wgpu_types::FilterMode::Linear,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuCompareFunction {
|
||||
Never,
|
||||
Less,
|
||||
Equal,
|
||||
LessEqual,
|
||||
Greater,
|
||||
NotEqual,
|
||||
GreaterEqual,
|
||||
Always,
|
||||
}
|
||||
|
||||
impl From<GpuCompareFunction> for wgpu_types::CompareFunction {
|
||||
fn from(value: GpuCompareFunction) -> wgpu_types::CompareFunction {
|
||||
match value {
|
||||
GpuCompareFunction::Never => wgpu_types::CompareFunction::Never,
|
||||
GpuCompareFunction::Less => wgpu_types::CompareFunction::Less,
|
||||
GpuCompareFunction::Equal => wgpu_types::CompareFunction::Equal,
|
||||
GpuCompareFunction::LessEqual => wgpu_types::CompareFunction::LessEqual,
|
||||
GpuCompareFunction::Greater => wgpu_types::CompareFunction::Greater,
|
||||
GpuCompareFunction::NotEqual => wgpu_types::CompareFunction::NotEqual,
|
||||
GpuCompareFunction::GreaterEqual => {
|
||||
wgpu_types::CompareFunction::GreaterEqual
|
||||
}
|
||||
GpuCompareFunction::Always => wgpu_types::CompareFunction::Always,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CreateSamplerArgs {
|
||||
device_rid: ResourceId,
|
||||
label: Option<String>,
|
||||
address_mode_u: GpuAddressMode,
|
||||
address_mode_v: GpuAddressMode,
|
||||
address_mode_w: GpuAddressMode,
|
||||
mag_filter: GpuFilterMode,
|
||||
min_filter: GpuFilterMode,
|
||||
mipmap_filter: GpuFilterMode,
|
||||
lod_min_clamp: f32,
|
||||
lod_max_clamp: f32,
|
||||
compare: Option<GpuCompareFunction>,
|
||||
max_anisotropy: u8,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_create_sampler(
|
||||
state: &mut OpState,
|
||||
args: CreateSamplerArgs,
|
||||
_: (),
|
||||
) -> Result<WebGpuResult, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let device_resource = state
|
||||
.resource_table
|
||||
.get::<super::WebGpuDevice>(args.device_rid)?;
|
||||
let device = device_resource.0;
|
||||
|
||||
let descriptor = wgpu_core::resource::SamplerDescriptor {
|
||||
label: args.label.map(Cow::from),
|
||||
address_modes: [
|
||||
args.address_mode_u.into(),
|
||||
args.address_mode_v.into(),
|
||||
args.address_mode_w.into(),
|
||||
],
|
||||
mag_filter: args.mag_filter.into(),
|
||||
min_filter: args.min_filter.into(),
|
||||
mipmap_filter: args.mipmap_filter.into(),
|
||||
lod_min_clamp: args.lod_min_clamp,
|
||||
lod_max_clamp: args.lod_max_clamp,
|
||||
compare: args.compare.map(Into::into),
|
||||
anisotropy_clamp: std::num::NonZeroU8::new(args.max_anisotropy),
|
||||
border_color: None, // native-only
|
||||
};
|
||||
|
||||
gfx_put!(device => instance.device_create_sampler(
|
||||
device,
|
||||
&descriptor,
|
||||
std::marker::PhantomData
|
||||
) => state, WebGpuSampler)
|
||||
}
|
|
@ -5,8 +5,7 @@ use deno_core::ResourceId;
|
|||
use deno_core::{OpState, Resource};
|
||||
use serde::Deserialize;
|
||||
use std::borrow::Cow;
|
||||
|
||||
use crate::texture::{GpuTextureFormat, GpuTextureViewDimension};
|
||||
use std::convert::{TryFrom, TryInto};
|
||||
|
||||
use super::error::WebGpuResult;
|
||||
|
||||
|
@ -59,41 +58,14 @@ impl From<GpuBufferBindingType> for wgpu_types::BufferBindingType {
|
|||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuSamplerBindingLayout {
|
||||
r#type: GpuSamplerBindingType,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
enum GpuSamplerBindingType {
|
||||
Filtering,
|
||||
NonFiltering,
|
||||
Comparison,
|
||||
}
|
||||
|
||||
impl From<GpuSamplerBindingType> for wgpu_types::BindingType {
|
||||
fn from(binding_type: GpuSamplerBindingType) -> Self {
|
||||
match binding_type {
|
||||
GpuSamplerBindingType::Filtering => wgpu_types::BindingType::Sampler {
|
||||
filtering: true,
|
||||
comparison: false,
|
||||
},
|
||||
GpuSamplerBindingType::NonFiltering => wgpu_types::BindingType::Sampler {
|
||||
filtering: false,
|
||||
comparison: false,
|
||||
},
|
||||
GpuSamplerBindingType::Comparison => wgpu_types::BindingType::Sampler {
|
||||
filtering: true,
|
||||
comparison: true,
|
||||
},
|
||||
}
|
||||
}
|
||||
r#type: wgpu_types::SamplerBindingType,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuTextureBindingLayout {
|
||||
sample_type: GpuTextureSampleType,
|
||||
view_dimension: GpuTextureViewDimension,
|
||||
view_dimension: wgpu_types::TextureViewDimension,
|
||||
multisampled: bool,
|
||||
}
|
||||
|
||||
|
@ -127,8 +99,8 @@ impl From<GpuTextureSampleType> for wgpu_types::TextureSampleType {
|
|||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuStorageTextureBindingLayout {
|
||||
access: GpuStorageTextureAccess,
|
||||
format: GpuTextureFormat,
|
||||
view_dimension: GpuTextureViewDimension,
|
||||
format: wgpu_types::TextureFormat,
|
||||
view_dimension: wgpu_types::TextureViewDimension,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
|
@ -177,17 +149,19 @@ impl TryFrom<GpuBindingType> for wgpu_types::BindingType {
|
|||
has_dynamic_offset: buffer.has_dynamic_offset,
|
||||
min_binding_size: std::num::NonZeroU64::new(buffer.min_binding_size),
|
||||
},
|
||||
GpuBindingType::Sampler(sampler) => sampler.r#type.into(),
|
||||
GpuBindingType::Sampler(sampler) => {
|
||||
wgpu_types::BindingType::Sampler(sampler.r#type)
|
||||
}
|
||||
GpuBindingType::Texture(texture) => wgpu_types::BindingType::Texture {
|
||||
sample_type: texture.sample_type.into(),
|
||||
view_dimension: texture.view_dimension.into(),
|
||||
view_dimension: texture.view_dimension,
|
||||
multisampled: texture.multisampled,
|
||||
},
|
||||
GpuBindingType::StorageTexture(storage_texture) => {
|
||||
wgpu_types::BindingType::StorageTexture {
|
||||
access: storage_texture.access.into(),
|
||||
format: storage_texture.format.try_into()?,
|
||||
view_dimension: storage_texture.view_dimension.into(),
|
||||
format: storage_texture.format,
|
||||
view_dimension: storage_texture.view_dimension,
|
||||
}
|
||||
}
|
||||
};
|
|
@ -9,9 +9,6 @@ use std::borrow::Cow;
|
|||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use crate::pipeline::GpuIndexFormat;
|
||||
use crate::texture::GpuTextureFormat;
|
||||
|
||||
use super::error::WebGpuResult;
|
||||
|
||||
struct WebGpuRenderBundleEncoder(
|
||||
|
@ -35,8 +32,8 @@ impl Resource for WebGpuRenderBundle {
|
|||
pub struct CreateRenderBundleEncoderArgs {
|
||||
device_rid: ResourceId,
|
||||
label: Option<String>,
|
||||
color_formats: Vec<GpuTextureFormat>,
|
||||
depth_stencil_format: Option<GpuTextureFormat>,
|
||||
color_formats: Vec<wgpu_types::TextureFormat>,
|
||||
depth_stencil_format: Option<wgpu_types::TextureFormat>,
|
||||
sample_count: u32,
|
||||
depth_read_only: bool,
|
||||
stencil_read_only: bool,
|
||||
|
@ -55,12 +52,12 @@ pub fn op_webgpu_create_render_bundle_encoder(
|
|||
let mut color_formats = vec![];
|
||||
|
||||
for format in args.color_formats {
|
||||
color_formats.push(format.try_into()?);
|
||||
color_formats.push(format);
|
||||
}
|
||||
|
||||
let depth_stencil = if let Some(format) = args.depth_stencil_format {
|
||||
Some(wgpu_types::RenderBundleDepthStencil {
|
||||
format: format.try_into()?,
|
||||
format,
|
||||
depth_read_only: args.depth_read_only,
|
||||
stencil_read_only: args.stencil_read_only,
|
||||
})
|
||||
|
@ -73,6 +70,7 @@ pub fn op_webgpu_create_render_bundle_encoder(
|
|||
color_formats: Cow::from(color_formats),
|
||||
sample_count: args.sample_count,
|
||||
depth_stencil,
|
||||
multiview: None,
|
||||
};
|
||||
|
||||
let res =
|
||||
|
@ -301,7 +299,7 @@ pub fn op_webgpu_render_bundle_encoder_set_pipeline(
|
|||
pub struct RenderBundleEncoderSetIndexBufferArgs {
|
||||
render_bundle_encoder_rid: ResourceId,
|
||||
buffer: ResourceId,
|
||||
index_format: GpuIndexFormat,
|
||||
index_format: wgpu_types::IndexFormat,
|
||||
offset: u64,
|
||||
size: u64,
|
||||
}
|
||||
|
@ -324,7 +322,7 @@ pub fn op_webgpu_render_bundle_encoder_set_index_buffer(
|
|||
.borrow_mut()
|
||||
.set_index_buffer(
|
||||
buffer_resource.0,
|
||||
args.index_format.into(),
|
||||
args.index_format,
|
||||
args.offset,
|
||||
std::num::NonZeroU64::new(args.size),
|
||||
);
|
|
@ -8,8 +8,6 @@ use std::borrow::Cow;
|
|||
use std::cell::RefCell;
|
||||
use std::num::NonZeroU32;
|
||||
|
||||
use crate::texture::GpuTextureAspect;
|
||||
|
||||
use super::error::WebGpuResult;
|
||||
|
||||
pub(crate) struct WebGpuCommandEncoder(
|
||||
|
@ -65,8 +63,8 @@ pub fn op_webgpu_create_command_encoder(
|
|||
pub struct GpuRenderPassColorAttachment {
|
||||
view: ResourceId,
|
||||
resolve_target: Option<ResourceId>,
|
||||
load_op: GpuLoadOp<super::render_pass::GpuColor>,
|
||||
store_op: GpuStoreOp,
|
||||
load_op: GpuLoadOp<wgpu_types::Color>,
|
||||
store_op: wgpu_core::command::StoreOp,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
|
@ -76,31 +74,15 @@ enum GpuLoadOp<T> {
|
|||
Clear(T),
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
enum GpuStoreOp {
|
||||
Store,
|
||||
Discard,
|
||||
}
|
||||
|
||||
impl From<GpuStoreOp> for wgpu_core::command::StoreOp {
|
||||
fn from(value: GpuStoreOp) -> wgpu_core::command::StoreOp {
|
||||
match value {
|
||||
GpuStoreOp::Store => wgpu_core::command::StoreOp::Store,
|
||||
GpuStoreOp::Discard => wgpu_core::command::StoreOp::Discard,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuRenderPassDepthStencilAttachment {
|
||||
view: ResourceId,
|
||||
depth_load_op: GpuLoadOp<f32>,
|
||||
depth_store_op: GpuStoreOp,
|
||||
depth_store_op: wgpu_core::command::StoreOp,
|
||||
depth_read_only: bool,
|
||||
stencil_load_op: GpuLoadOp<u32>,
|
||||
stencil_store_op: GpuStoreOp,
|
||||
stencil_store_op: wgpu_core::command::StoreOp,
|
||||
stencil_read_only: bool,
|
||||
}
|
||||
|
||||
|
@ -147,19 +129,14 @@ pub fn op_webgpu_command_encoder_begin_render_pass(
|
|||
channel: match color_attachment.load_op {
|
||||
GpuLoadOp::Load => wgpu_core::command::PassChannel {
|
||||
load_op: wgpu_core::command::LoadOp::Load,
|
||||
store_op: color_attachment.store_op.into(),
|
||||
store_op: color_attachment.store_op,
|
||||
clear_value: Default::default(),
|
||||
read_only: false,
|
||||
},
|
||||
GpuLoadOp::Clear(color) => wgpu_core::command::PassChannel {
|
||||
load_op: wgpu_core::command::LoadOp::Clear,
|
||||
store_op: color_attachment.store_op.into(),
|
||||
clear_value: wgpu_types::Color {
|
||||
r: color.r,
|
||||
g: color.g,
|
||||
b: color.b,
|
||||
a: color.a,
|
||||
},
|
||||
store_op: color_attachment.store_op,
|
||||
clear_value: color,
|
||||
read_only: false,
|
||||
},
|
||||
},
|
||||
|
@ -182,13 +159,13 @@ pub fn op_webgpu_command_encoder_begin_render_pass(
|
|||
depth: match attachment.depth_load_op {
|
||||
GpuLoadOp::Load => wgpu_core::command::PassChannel {
|
||||
load_op: wgpu_core::command::LoadOp::Load,
|
||||
store_op: attachment.depth_store_op.into(),
|
||||
store_op: attachment.depth_store_op,
|
||||
clear_value: 0.0,
|
||||
read_only: attachment.depth_read_only,
|
||||
},
|
||||
GpuLoadOp::Clear(value) => wgpu_core::command::PassChannel {
|
||||
load_op: wgpu_core::command::LoadOp::Clear,
|
||||
store_op: attachment.depth_store_op.into(),
|
||||
store_op: attachment.depth_store_op,
|
||||
clear_value: value,
|
||||
read_only: attachment.depth_read_only,
|
||||
},
|
||||
|
@ -196,13 +173,13 @@ pub fn op_webgpu_command_encoder_begin_render_pass(
|
|||
stencil: match attachment.stencil_load_op {
|
||||
GpuLoadOp::Load => wgpu_core::command::PassChannel {
|
||||
load_op: wgpu_core::command::LoadOp::Load,
|
||||
store_op: attachment.stencil_store_op.into(),
|
||||
store_op: attachment.stencil_store_op,
|
||||
clear_value: 0,
|
||||
read_only: attachment.stencil_read_only,
|
||||
},
|
||||
GpuLoadOp::Clear(value) => wgpu_core::command::PassChannel {
|
||||
load_op: wgpu_core::command::LoadOp::Clear,
|
||||
store_op: attachment.stencil_store_op.into(),
|
||||
store_op: attachment.stencil_store_op,
|
||||
clear_value: value,
|
||||
read_only: attachment.stencil_read_only,
|
||||
},
|
||||
|
@ -315,31 +292,13 @@ pub struct GpuImageCopyBuffer {
|
|||
rows_per_image: Option<u32>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GpuOrigin3D {
|
||||
pub x: u32,
|
||||
pub y: u32,
|
||||
pub z: u32,
|
||||
}
|
||||
|
||||
impl From<GpuOrigin3D> for wgpu_types::Origin3d {
|
||||
fn from(origin: GpuOrigin3D) -> wgpu_types::Origin3d {
|
||||
wgpu_types::Origin3d {
|
||||
x: origin.x,
|
||||
y: origin.y,
|
||||
z: origin.z,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GpuImageCopyTexture {
|
||||
pub texture: ResourceId,
|
||||
pub mip_level: u32,
|
||||
pub origin: GpuOrigin3D,
|
||||
pub aspect: GpuTextureAspect,
|
||||
pub origin: wgpu_types::Origin3d,
|
||||
pub aspect: wgpu_types::TextureAspect,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
|
@ -348,7 +307,7 @@ pub struct CommandEncoderCopyBufferToTextureArgs {
|
|||
command_encoder_rid: ResourceId,
|
||||
source: GpuImageCopyBuffer,
|
||||
destination: GpuImageCopyTexture,
|
||||
copy_size: super::texture::GpuExtent3D,
|
||||
copy_size: wgpu_types::Extent3d,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_command_encoder_copy_buffer_to_texture(
|
||||
|
@ -381,14 +340,14 @@ pub fn op_webgpu_command_encoder_copy_buffer_to_texture(
|
|||
let destination = wgpu_core::command::ImageCopyTexture {
|
||||
texture: destination_texture_resource.0,
|
||||
mip_level: args.destination.mip_level,
|
||||
origin: args.destination.origin.into(),
|
||||
aspect: args.destination.aspect.into(),
|
||||
origin: args.destination.origin,
|
||||
aspect: args.destination.aspect,
|
||||
};
|
||||
gfx_ok!(command_encoder => instance.command_encoder_copy_buffer_to_texture(
|
||||
command_encoder,
|
||||
&source,
|
||||
&destination,
|
||||
&args.copy_size.into()
|
||||
&args.copy_size
|
||||
))
|
||||
}
|
||||
|
||||
|
@ -398,7 +357,7 @@ pub struct CommandEncoderCopyTextureToBufferArgs {
|
|||
command_encoder_rid: ResourceId,
|
||||
source: GpuImageCopyTexture,
|
||||
destination: GpuImageCopyBuffer,
|
||||
copy_size: super::texture::GpuExtent3D,
|
||||
copy_size: wgpu_types::Extent3d,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_command_encoder_copy_texture_to_buffer(
|
||||
|
@ -423,8 +382,8 @@ pub fn op_webgpu_command_encoder_copy_texture_to_buffer(
|
|||
let source = wgpu_core::command::ImageCopyTexture {
|
||||
texture: source_texture_resource.0,
|
||||
mip_level: args.source.mip_level,
|
||||
origin: args.source.origin.into(),
|
||||
aspect: args.source.aspect.into(),
|
||||
origin: args.source.origin,
|
||||
aspect: args.source.aspect,
|
||||
};
|
||||
let destination = wgpu_core::command::ImageCopyBuffer {
|
||||
buffer: destination_buffer_resource.0,
|
||||
|
@ -442,7 +401,7 @@ pub fn op_webgpu_command_encoder_copy_texture_to_buffer(
|
|||
command_encoder,
|
||||
&source,
|
||||
&destination,
|
||||
&args.copy_size.into()
|
||||
&args.copy_size
|
||||
))
|
||||
}
|
||||
|
||||
|
@ -452,7 +411,7 @@ pub struct CommandEncoderCopyTextureToTextureArgs {
|
|||
command_encoder_rid: ResourceId,
|
||||
source: GpuImageCopyTexture,
|
||||
destination: GpuImageCopyTexture,
|
||||
copy_size: super::texture::GpuExtent3D,
|
||||
copy_size: wgpu_types::Extent3d,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_command_encoder_copy_texture_to_texture(
|
||||
|
@ -477,20 +436,51 @@ pub fn op_webgpu_command_encoder_copy_texture_to_texture(
|
|||
let source = wgpu_core::command::ImageCopyTexture {
|
||||
texture: source_texture_resource.0,
|
||||
mip_level: args.source.mip_level,
|
||||
origin: args.source.origin.into(),
|
||||
aspect: args.source.aspect.into(),
|
||||
origin: args.source.origin,
|
||||
aspect: args.source.aspect,
|
||||
};
|
||||
let destination = wgpu_core::command::ImageCopyTexture {
|
||||
texture: destination_texture_resource.0,
|
||||
mip_level: args.destination.mip_level,
|
||||
origin: args.destination.origin.into(),
|
||||
aspect: args.destination.aspect.into(),
|
||||
origin: args.destination.origin,
|
||||
aspect: args.destination.aspect,
|
||||
};
|
||||
gfx_ok!(command_encoder => instance.command_encoder_copy_texture_to_texture(
|
||||
command_encoder,
|
||||
&source,
|
||||
&destination,
|
||||
&args.copy_size.into()
|
||||
&args.copy_size
|
||||
))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CommandEncoderClearBufferArgs {
|
||||
command_encoder_rid: u32,
|
||||
destination_rid: u32,
|
||||
destination_offset: u64,
|
||||
size: u64,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_command_encoder_clear_buffer(
|
||||
state: &mut OpState,
|
||||
args: CommandEncoderClearBufferArgs,
|
||||
_: (),
|
||||
) -> Result<WebGpuResult, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let command_encoder_resource = state
|
||||
.resource_table
|
||||
.get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
|
||||
let command_encoder = command_encoder_resource.0;
|
||||
let destination_resource = state
|
||||
.resource_table
|
||||
.get::<super::buffer::WebGpuBuffer>(args.destination_rid)?;
|
||||
|
||||
gfx_ok!(command_encoder => instance.command_encoder_clear_buffer(
|
||||
command_encoder,
|
||||
destination_resource.0,
|
||||
args.destination_offset,
|
||||
std::num::NonZeroU64::new(args.size)
|
||||
))
|
||||
}
|
||||
|
|
@ -8,6 +8,7 @@ use wgpu_core::binding_model::CreateBindGroupError;
|
|||
use wgpu_core::binding_model::CreateBindGroupLayoutError;
|
||||
use wgpu_core::binding_model::CreatePipelineLayoutError;
|
||||
use wgpu_core::binding_model::GetBindGroupLayoutError;
|
||||
use wgpu_core::command::ClearError;
|
||||
use wgpu_core::command::CommandEncoderError;
|
||||
use wgpu_core::command::ComputePassError;
|
||||
use wgpu_core::command::CopyError;
|
||||
|
@ -258,6 +259,12 @@ impl From<QueueWriteError> for WebGpuError {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<ClearError> for WebGpuError {
|
||||
fn from(err: ClearError) -> Self {
|
||||
WebGpuError::Validation(err.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct DomExceptionOperationError {
|
||||
pub msg: String,
|
|
@ -14,7 +14,6 @@ use serde::Serialize;
|
|||
use std::borrow::Cow;
|
||||
use std::cell::RefCell;
|
||||
use std::collections::HashSet;
|
||||
use std::path::PathBuf;
|
||||
use std::rc::Rc;
|
||||
pub use wgpu_core;
|
||||
pub use wgpu_types;
|
||||
|
@ -125,15 +124,11 @@ pub fn init(unstable: bool) -> Extension {
|
|||
.build()
|
||||
}
|
||||
|
||||
pub fn get_declaration() -> PathBuf {
|
||||
PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("lib.deno_webgpu.d.ts")
|
||||
}
|
||||
|
||||
fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
|
||||
let mut return_features: Vec<&'static str> = vec![];
|
||||
|
||||
if features.contains(wgpu_types::Features::DEPTH_CLAMPING) {
|
||||
return_features.push("depth-clamping");
|
||||
if features.contains(wgpu_types::Features::DEPTH_CLIP_CONTROL) {
|
||||
return_features.push("depth-clip-control");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::PIPELINE_STATISTICS_QUERY) {
|
||||
return_features.push("pipeline-statistics-query");
|
||||
|
@ -141,9 +136,18 @@ fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
|
|||
if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_BC) {
|
||||
return_features.push("texture-compression-bc");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ETC2) {
|
||||
return_features.push("texture-compression-etc2");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR) {
|
||||
return_features.push("texture-compression-astc");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::TIMESTAMP_QUERY) {
|
||||
return_features.push("timestamp-query");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::INDIRECT_FIRST_INSTANCE) {
|
||||
return_features.push("indirect-first-instance");
|
||||
}
|
||||
|
||||
// extended from spec
|
||||
if features.contains(wgpu_types::Features::MAPPABLE_PRIMARY_BUFFERS) {
|
||||
|
@ -158,10 +162,14 @@ fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
|
|||
if features.contains(wgpu_types::Features::STORAGE_RESOURCE_BINDING_ARRAY) {
|
||||
return_features.push("storage-resource-binding-array");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING) {
|
||||
if features.contains(
|
||||
wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
|
||||
) {
|
||||
return_features.push("sampled-texture-and-storage-buffer-array-non-uniform-indexing");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING) {
|
||||
if features.contains(
|
||||
wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING,
|
||||
) {
|
||||
return_features.push("uniform-buffer-and-storage-buffer-texture-non-uniform-indexing");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::UNSIZED_BINDING_ARRAY) {
|
||||
|
@ -179,15 +187,6 @@ fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
|
|||
if features.contains(wgpu_types::Features::ADDRESS_MODE_CLAMP_TO_BORDER) {
|
||||
return_features.push("address-mode-clamp-to-border");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::NON_FILL_POLYGON_MODE) {
|
||||
return_features.push("non-fill-polygon-mode");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ETC2) {
|
||||
return_features.push("texture-compression-etc2");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR) {
|
||||
return_features.push("texture-compression-astc-ldr");
|
||||
}
|
||||
if features
|
||||
.contains(wgpu_types::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES)
|
||||
{
|
||||
|
@ -206,7 +205,7 @@ fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
|
|||
return_features.push("vertex-writable-storage");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::CLEAR_COMMANDS) {
|
||||
return_features.push("clear-commands");
|
||||
return_features.push("clear-texture");
|
||||
}
|
||||
if features.contains(wgpu_types::Features::SPIRV_SHADER_PASSTHROUGH) {
|
||||
return_features.push("spirv-shader-passthrough");
|
||||
|
@ -218,28 +217,11 @@ fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
|
|||
return_features
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
enum GpuPowerPreference {
|
||||
LowPower,
|
||||
HighPerformance,
|
||||
}
|
||||
|
||||
impl From<GpuPowerPreference> for wgpu_types::PowerPreference {
|
||||
fn from(value: GpuPowerPreference) -> wgpu_types::PowerPreference {
|
||||
match value {
|
||||
GpuPowerPreference::LowPower => wgpu_types::PowerPreference::LowPower,
|
||||
GpuPowerPreference::HighPerformance => {
|
||||
wgpu_types::PowerPreference::HighPerformance
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct RequestAdapterArgs {
|
||||
power_preference: Option<GpuPowerPreference>,
|
||||
power_preference: Option<wgpu_types::PowerPreference>,
|
||||
force_fallback_adapter: bool,
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
|
@ -266,31 +248,35 @@ pub async fn op_webgpu_request_adapter(
|
|||
) -> Result<GpuAdapterDeviceOrErr, AnyError> {
|
||||
let mut state = state.borrow_mut();
|
||||
check_unstable(&state, "navigator.gpu.requestAdapter");
|
||||
let backends = std::env::var("DENO_WEBGPU_BACKEND")
|
||||
.ok()
|
||||
.map_or_else(wgpu_types::Backends::all, |s| {
|
||||
wgpu_core::instance::parse_backends_from_comma_list(&s)
|
||||
});
|
||||
let instance = if let Some(instance) = state.try_borrow::<Instance>() {
|
||||
instance
|
||||
} else {
|
||||
state.put(wgpu_core::hub::Global::new(
|
||||
"webgpu",
|
||||
wgpu_core::hub::IdentityManagerFactory,
|
||||
wgpu_types::Backends::PRIMARY,
|
||||
backends,
|
||||
));
|
||||
state.borrow::<Instance>()
|
||||
};
|
||||
|
||||
let descriptor = wgpu_core::instance::RequestAdapterOptions {
|
||||
power_preference: match args.power_preference {
|
||||
Some(power_preference) => power_preference.into(),
|
||||
Some(power_preference) => power_preference,
|
||||
None => PowerPreference::default(),
|
||||
},
|
||||
// TODO(lucacasonato): respect forceFallbackAdapter
|
||||
force_fallback_adapter: args.force_fallback_adapter,
|
||||
compatible_surface: None, // windowless
|
||||
};
|
||||
let res = instance.request_adapter(
|
||||
&descriptor,
|
||||
wgpu_core::instance::AdapterInputs::Mask(
|
||||
wgpu_types::Backends::PRIMARY,
|
||||
|_| std::marker::PhantomData,
|
||||
),
|
||||
wgpu_core::instance::AdapterInputs::Mask(backends, |_| {
|
||||
std::marker::PhantomData
|
||||
}),
|
||||
);
|
||||
|
||||
let adapter = match res {
|
||||
|
@ -319,116 +305,13 @@ pub async fn op_webgpu_request_adapter(
|
|||
}))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct GpuLimits {
|
||||
max_texture_dimension_1d: Option<u32>,
|
||||
max_texture_dimension_2d: Option<u32>,
|
||||
max_texture_dimension_3d: Option<u32>,
|
||||
max_texture_array_layers: Option<u32>,
|
||||
max_bind_groups: Option<u32>,
|
||||
max_dynamic_uniform_buffers_per_pipeline_layout: Option<u32>,
|
||||
max_dynamic_storage_buffers_per_pipeline_layout: Option<u32>,
|
||||
max_sampled_textures_per_shader_stage: Option<u32>,
|
||||
max_samplers_per_shader_stage: Option<u32>,
|
||||
max_storage_buffers_per_shader_stage: Option<u32>,
|
||||
max_storage_textures_per_shader_stage: Option<u32>,
|
||||
max_uniform_buffers_per_shader_stage: Option<u32>,
|
||||
max_uniform_buffer_binding_size: Option<u32>, // TODO(@crowlkats): u64
|
||||
max_storage_buffer_binding_size: Option<u32>, // TODO(@crowlkats): u64
|
||||
// min_uniform_buffer_offset_alignment: Option<u32>,
|
||||
// min_storage_buffer_offset_alignment: Option<u32>,
|
||||
max_vertex_buffers: Option<u32>,
|
||||
max_vertex_attributes: Option<u32>,
|
||||
max_vertex_buffer_array_stride: Option<u32>,
|
||||
// max_inter_stage_shader_components: Option<u32>,
|
||||
// max_compute_workgroup_storage_size: Option<u32>,
|
||||
// max_compute_invocations_per_workgroup: Option<u32>,
|
||||
// max_compute_workgroup_size_x: Option<u32>,
|
||||
// max_compute_workgroup_size_y: Option<u32>,
|
||||
// max_compute_workgroup_size_z: Option<u32>,
|
||||
// max_compute_workgroups_per_dimension: Option<u32>,
|
||||
}
|
||||
|
||||
impl From<GpuLimits> for wgpu_types::Limits {
|
||||
fn from(limits: GpuLimits) -> wgpu_types::Limits {
|
||||
wgpu_types::Limits {
|
||||
max_texture_dimension_1d: limits.max_texture_dimension_1d.unwrap_or(8192),
|
||||
max_texture_dimension_2d: limits.max_texture_dimension_2d.unwrap_or(8192),
|
||||
max_texture_dimension_3d: limits.max_texture_dimension_3d.unwrap_or(2048),
|
||||
max_texture_array_layers: limits.max_texture_array_layers.unwrap_or(2048),
|
||||
max_bind_groups: limits.max_bind_groups.unwrap_or(4),
|
||||
max_dynamic_uniform_buffers_per_pipeline_layout: limits
|
||||
.max_dynamic_uniform_buffers_per_pipeline_layout
|
||||
.unwrap_or(8),
|
||||
max_dynamic_storage_buffers_per_pipeline_layout: limits
|
||||
.max_dynamic_storage_buffers_per_pipeline_layout
|
||||
.unwrap_or(4),
|
||||
max_sampled_textures_per_shader_stage: limits
|
||||
.max_sampled_textures_per_shader_stage
|
||||
.unwrap_or(16),
|
||||
max_samplers_per_shader_stage: limits
|
||||
.max_samplers_per_shader_stage
|
||||
.unwrap_or(16),
|
||||
max_storage_buffers_per_shader_stage: limits
|
||||
.max_storage_buffers_per_shader_stage
|
||||
.unwrap_or(4),
|
||||
max_storage_textures_per_shader_stage: limits
|
||||
.max_storage_textures_per_shader_stage
|
||||
.unwrap_or(4),
|
||||
max_uniform_buffers_per_shader_stage: limits
|
||||
.max_uniform_buffers_per_shader_stage
|
||||
.unwrap_or(12),
|
||||
max_uniform_buffer_binding_size: limits
|
||||
.max_uniform_buffer_binding_size
|
||||
.unwrap_or(16384),
|
||||
max_storage_buffer_binding_size: limits
|
||||
.max_storage_buffer_binding_size
|
||||
.unwrap_or(134217728),
|
||||
// min_uniform_buffer_offset_alignment: limits
|
||||
// .min_uniform_buffer_offset_alignment
|
||||
// .unwrap_or(default),
|
||||
// min_storage_buffer_offset_alignment: limits
|
||||
// .min_storage_buffer_offset_alignment
|
||||
// .unwrap_or(default),
|
||||
max_vertex_buffers: limits.max_vertex_buffers.unwrap_or(8),
|
||||
max_vertex_attributes: limits.max_vertex_attributes.unwrap_or(16),
|
||||
max_vertex_buffer_array_stride: limits
|
||||
.max_vertex_buffer_array_stride
|
||||
.unwrap_or(2048),
|
||||
// max_inter_stage_shader_components: limits
|
||||
// .max_inter_stage_shader_components
|
||||
// .unwrap_or(default),
|
||||
// max_compute_workgroup_storage_size: limits
|
||||
// .max_compute_workgroup_storage_size
|
||||
// .unwrap_or(default),
|
||||
// max_compute_invocations_per_workgroup: limits
|
||||
// .max_compute_invocations_per_workgroup
|
||||
// .unwrap_or(default),
|
||||
// max_compute_workgroup_size_x: limits
|
||||
// .max_compute_workgroup_size_x
|
||||
// .unwrap_or(default),
|
||||
// max_compute_workgroup_size_y: limits
|
||||
// .max_compute_workgroup_size_y
|
||||
// .unwrap_or(default),
|
||||
// max_compute_workgroup_size_z: limits
|
||||
// .max_compute_workgroup_size_z
|
||||
// .unwrap_or(default),
|
||||
// max_compute_workgroups_per_dimension: limits
|
||||
// .max_compute_workgroups_per_dimension
|
||||
// .unwrap_or(default),
|
||||
max_push_constant_size: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct RequestDeviceArgs {
|
||||
adapter_rid: ResourceId,
|
||||
label: Option<String>,
|
||||
required_features: Option<GpuRequiredFeatures>,
|
||||
required_limits: Option<GpuLimits>,
|
||||
required_limits: Option<wgpu_types::Limits>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
|
@ -437,101 +320,120 @@ pub struct GpuRequiredFeatures(HashSet<String>);
|
|||
impl From<GpuRequiredFeatures> for wgpu_types::Features {
|
||||
fn from(required_features: GpuRequiredFeatures) -> wgpu_types::Features {
|
||||
let mut features: wgpu_types::Features = wgpu_types::Features::empty();
|
||||
|
||||
if required_features.0.contains("depth-clamping") {
|
||||
features.set(wgpu_types::Features::DEPTH_CLAMPING, true);
|
||||
}
|
||||
if required_features.0.contains("pipeline-statistics-query") {
|
||||
features.set(wgpu_types::Features::PIPELINE_STATISTICS_QUERY, true);
|
||||
}
|
||||
if required_features.0.contains("texture-compression-bc") {
|
||||
features.set(wgpu_types::Features::TEXTURE_COMPRESSION_BC, true);
|
||||
}
|
||||
if required_features.0.contains("timestamp-query") {
|
||||
features.set(wgpu_types::Features::TIMESTAMP_QUERY, true);
|
||||
}
|
||||
features.set(
|
||||
wgpu_types::Features::DEPTH_CLIP_CONTROL,
|
||||
required_features.0.contains("depth-clip-control"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::PIPELINE_STATISTICS_QUERY,
|
||||
required_features.0.contains("pipeline-statistics-query"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::TEXTURE_COMPRESSION_BC,
|
||||
required_features.0.contains("texture-compression-bc"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::TEXTURE_COMPRESSION_ETC2,
|
||||
required_features.0.contains("texture-compression-etc2"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR,
|
||||
required_features.0.contains("texture-compression-astc"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::TIMESTAMP_QUERY,
|
||||
required_features.0.contains("timestamp-query"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::INDIRECT_FIRST_INSTANCE,
|
||||
required_features.0.contains("indirect-first-instance"),
|
||||
);
|
||||
|
||||
// extended from spec
|
||||
if required_features.0.contains("mappable-primary-buffers") {
|
||||
features.set(wgpu_types::Features::MAPPABLE_PRIMARY_BUFFERS, true);
|
||||
}
|
||||
if required_features.0.contains("texture-binding-array") {
|
||||
features.set(wgpu_types::Features::TEXTURE_BINDING_ARRAY, true);
|
||||
}
|
||||
if required_features.0.contains("buffer-binding-array") {
|
||||
features.set(wgpu_types::Features::BUFFER_BINDING_ARRAY, true);
|
||||
}
|
||||
if required_features
|
||||
features.set(
|
||||
wgpu_types::Features::MAPPABLE_PRIMARY_BUFFERS,
|
||||
required_features.0.contains("mappable-primary-buffers"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::TEXTURE_BINDING_ARRAY,
|
||||
required_features.0.contains("texture-binding-array"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::BUFFER_BINDING_ARRAY,
|
||||
required_features.0.contains("buffer-binding-array"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::STORAGE_RESOURCE_BINDING_ARRAY,
|
||||
required_features
|
||||
.0
|
||||
.contains("storage-resource-binding-array")
|
||||
{
|
||||
features.set(wgpu_types::Features::STORAGE_RESOURCE_BINDING_ARRAY, true);
|
||||
}
|
||||
if required_features
|
||||
.contains("storage-resource-binding-array"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
|
||||
required_features
|
||||
.0
|
||||
.contains("sampled-texture-and-storage-buffer-array-non-uniform-indexing")
|
||||
{
|
||||
features.set(wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING, true);
|
||||
}
|
||||
if required_features.0.contains(
|
||||
"uniform-buffer-and-storage-buffer-texture-non-uniform-indexing",
|
||||
) {
|
||||
features.set(wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING, true);
|
||||
}
|
||||
if required_features.0.contains("unsized-binding-array") {
|
||||
features.set(wgpu_types::Features::UNSIZED_BINDING_ARRAY, true);
|
||||
}
|
||||
if required_features.0.contains("multi-draw-indirect") {
|
||||
features.set(wgpu_types::Features::MULTI_DRAW_INDIRECT, true);
|
||||
}
|
||||
if required_features.0.contains("multi-draw-indirect-count") {
|
||||
features.set(wgpu_types::Features::MULTI_DRAW_INDIRECT_COUNT, true);
|
||||
}
|
||||
if required_features.0.contains("push-constants") {
|
||||
features.set(wgpu_types::Features::PUSH_CONSTANTS, true);
|
||||
}
|
||||
if required_features.0.contains("address-mode-clamp-to-border") {
|
||||
features.set(wgpu_types::Features::ADDRESS_MODE_CLAMP_TO_BORDER, true);
|
||||
}
|
||||
if required_features.0.contains("non-fill-polygon-mode") {
|
||||
features.set(wgpu_types::Features::NON_FILL_POLYGON_MODE, true);
|
||||
}
|
||||
if required_features.0.contains("texture-compression-etc2") {
|
||||
features.set(wgpu_types::Features::TEXTURE_COMPRESSION_ETC2, true);
|
||||
}
|
||||
if required_features.0.contains("texture-compression-astc-ldr") {
|
||||
features.set(wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR, true);
|
||||
}
|
||||
if required_features
|
||||
.contains("sampled-texture-and-storage-buffer-array-non-uniform-indexing"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING,
|
||||
required_features
|
||||
.0
|
||||
.contains("texture-adapter-specific-format-features")
|
||||
{
|
||||
.contains("uniform-buffer-and-storage-buffer-texture-non-uniform-indexing"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::UNSIZED_BINDING_ARRAY,
|
||||
required_features.0.contains("unsized-binding-array"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::MULTI_DRAW_INDIRECT,
|
||||
required_features.0.contains("multi-draw-indirect"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::MULTI_DRAW_INDIRECT_COUNT,
|
||||
required_features.0.contains("multi-draw-indirect-count"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::PUSH_CONSTANTS,
|
||||
required_features.0.contains("push-constants"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::ADDRESS_MODE_CLAMP_TO_BORDER,
|
||||
required_features.0.contains("address-mode-clamp-to-border"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES,
|
||||
true,
|
||||
required_features
|
||||
.0
|
||||
.contains("texture-adapter-specific-format-features"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::SHADER_FLOAT64,
|
||||
required_features.0.contains("shader-float64"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::VERTEX_ATTRIBUTE_64BIT,
|
||||
required_features.0.contains("vertex-attribute-64bit"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::CONSERVATIVE_RASTERIZATION,
|
||||
required_features.0.contains("conservative-rasterization"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::VERTEX_WRITABLE_STORAGE,
|
||||
required_features.0.contains("vertex-writable-storage"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::CLEAR_COMMANDS,
|
||||
required_features.0.contains("clear-commands"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::SPIRV_SHADER_PASSTHROUGH,
|
||||
required_features.0.contains("spirv-shader-passthrough"),
|
||||
);
|
||||
features.set(
|
||||
wgpu_types::Features::SHADER_PRIMITIVE_INDEX,
|
||||
required_features.0.contains("shader-primitive-index"),
|
||||
);
|
||||
}
|
||||
if required_features.0.contains("shader-float64") {
|
||||
features.set(wgpu_types::Features::SHADER_FLOAT64, true);
|
||||
}
|
||||
if required_features.0.contains("vertex-attribute-64bit") {
|
||||
features.set(wgpu_types::Features::VERTEX_ATTRIBUTE_64BIT, true);
|
||||
}
|
||||
if required_features.0.contains("conservative-rasterization") {
|
||||
features.set(wgpu_types::Features::CONSERVATIVE_RASTERIZATION, true);
|
||||
}
|
||||
if required_features.0.contains("vertex-writable-storage") {
|
||||
features.set(wgpu_types::Features::VERTEX_WRITABLE_STORAGE, true);
|
||||
}
|
||||
if required_features.0.contains("clear-commands") {
|
||||
features.set(wgpu_types::Features::CLEAR_COMMANDS, true);
|
||||
}
|
||||
if required_features.0.contains("spirv-shader-passthrough") {
|
||||
features.set(wgpu_types::Features::SPIRV_SHADER_PASSTHROUGH, true);
|
||||
}
|
||||
if required_features.0.contains("shader-primitive-index") {
|
||||
features.set(wgpu_types::Features::SHADER_PRIMITIVE_INDEX, true);
|
||||
}
|
||||
|
||||
features
|
||||
}
|
||||
|
@ -775,6 +677,10 @@ fn declare_webgpu_ops() -> Vec<(&'static str, Box<OpFn>)> {
|
|||
command_encoder::op_webgpu_command_encoder_copy_texture_to_texture,
|
||||
),
|
||||
),
|
||||
(
|
||||
"op_webgpu_command_encoder_clear_buffer",
|
||||
op_sync(command_encoder::op_webgpu_command_encoder_clear_buffer),
|
||||
),
|
||||
(
|
||||
"op_webgpu_command_encoder_push_debug_group",
|
||||
op_sync(command_encoder::op_webgpu_command_encoder_push_debug_group),
|
||||
|
@ -895,6 +801,22 @@ fn declare_webgpu_ops() -> Vec<(&'static str, Box<OpFn>)> {
|
|||
"op_webgpu_compute_pass_dispatch_indirect",
|
||||
op_sync(compute_pass::op_webgpu_compute_pass_dispatch_indirect),
|
||||
),
|
||||
(
|
||||
"op_webgpu_compute_pass_begin_pipeline_statistics_query",
|
||||
op_sync(
|
||||
compute_pass::op_webgpu_compute_pass_begin_pipeline_statistics_query,
|
||||
),
|
||||
),
|
||||
(
|
||||
"op_webgpu_compute_pass_end_pipeline_statistics_query",
|
||||
op_sync(
|
||||
compute_pass::op_webgpu_compute_pass_end_pipeline_statistics_query,
|
||||
),
|
||||
),
|
||||
(
|
||||
"op_webgpu_compute_pass_write_timestamp",
|
||||
op_sync(compute_pass::op_webgpu_compute_pass_write_timestamp),
|
||||
),
|
||||
(
|
||||
"op_webgpu_compute_pass_end_pass",
|
||||
op_sync(compute_pass::op_webgpu_compute_pass_end_pass),
|
|
@ -108,7 +108,7 @@ pub struct QueueWriteTextureArgs {
|
|||
queue_rid: ResourceId,
|
||||
destination: super::command_encoder::GpuImageCopyTexture,
|
||||
data_layout: GpuImageDataLayout,
|
||||
size: super::texture::GpuExtent3D,
|
||||
size: wgpu_types::Extent3d,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_write_texture(
|
||||
|
@ -127,8 +127,8 @@ pub fn op_webgpu_write_texture(
|
|||
let destination = wgpu_core::command::ImageCopyTexture {
|
||||
texture: texture_resource.0,
|
||||
mip_level: args.destination.mip_level,
|
||||
origin: args.destination.origin.into(),
|
||||
aspect: args.destination.aspect.into(),
|
||||
origin: args.destination.origin,
|
||||
aspect: args.destination.aspect,
|
||||
};
|
||||
let data_layout = args.data_layout.into();
|
||||
|
||||
|
@ -137,6 +137,6 @@ pub fn op_webgpu_write_texture(
|
|||
&destination,
|
||||
&*zero_copy,
|
||||
&data_layout,
|
||||
&args.size.into()
|
||||
&args.size
|
||||
))
|
||||
}
|
|
@ -9,8 +9,6 @@ use serde::Deserialize;
|
|||
use std::borrow::Cow;
|
||||
use std::cell::RefCell;
|
||||
|
||||
use crate::pipeline::GpuIndexFormat;
|
||||
|
||||
use super::error::WebGpuResult;
|
||||
|
||||
pub(crate) struct WebGpuRenderPass(
|
||||
|
@ -86,20 +84,11 @@ pub fn op_webgpu_render_pass_set_scissor_rect(
|
|||
Ok(WebGpuResult::empty())
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GpuColor {
|
||||
pub r: f64,
|
||||
pub g: f64,
|
||||
pub b: f64,
|
||||
pub a: f64,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct RenderPassSetBlendConstantArgs {
|
||||
render_pass_rid: ResourceId,
|
||||
color: GpuColor,
|
||||
color: wgpu_types::Color,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_render_pass_set_blend_constant(
|
||||
|
@ -113,12 +102,7 @@ pub fn op_webgpu_render_pass_set_blend_constant(
|
|||
|
||||
wgpu_core::command::render_ffi::wgpu_render_pass_set_blend_constant(
|
||||
&mut render_pass_resource.0.borrow_mut(),
|
||||
&wgpu_types::Color {
|
||||
r: args.color.r,
|
||||
g: args.color.g,
|
||||
b: args.color.b,
|
||||
a: args.color.a,
|
||||
},
|
||||
&args.color,
|
||||
);
|
||||
|
||||
Ok(WebGpuResult::empty())
|
||||
|
@ -466,7 +450,7 @@ pub fn op_webgpu_render_pass_set_pipeline(
|
|||
pub struct RenderPassSetIndexBufferArgs {
|
||||
render_pass_rid: ResourceId,
|
||||
buffer: u32,
|
||||
index_format: GpuIndexFormat,
|
||||
index_format: wgpu_types::IndexFormat,
|
||||
offset: u64,
|
||||
size: Option<u64>,
|
||||
}
|
||||
|
@ -494,7 +478,7 @@ pub fn op_webgpu_render_pass_set_index_buffer(
|
|||
|
||||
render_pass_resource.0.borrow_mut().set_index_buffer(
|
||||
buffer_resource.0,
|
||||
args.index_format.into(),
|
||||
args.index_format,
|
||||
args.offset,
|
||||
size,
|
||||
);
|
|
@ -40,6 +40,7 @@ pub fn op_webgpu_create_shader_module(
|
|||
|
||||
let descriptor = wgpu_core::pipeline::ShaderModuleDescriptor {
|
||||
label: args.label.map(Cow::from),
|
||||
shader_bound_checks: wgpu_types::ShaderBoundChecks::default(),
|
||||
};
|
||||
|
||||
gfx_put!(device => instance.device_create_shader_module(
|
|
@ -1,419 +0,0 @@
|
|||
// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
|
||||
|
||||
use deno_core::error::not_supported;
|
||||
use deno_core::error::AnyError;
|
||||
use deno_core::ResourceId;
|
||||
use deno_core::{OpState, Resource};
|
||||
use serde::Deserialize;
|
||||
use std::borrow::Cow;
|
||||
|
||||
use super::error::WebGpuResult;
|
||||
pub(crate) struct WebGpuTexture(pub(crate) wgpu_core::id::TextureId);
|
||||
impl Resource for WebGpuTexture {
|
||||
fn name(&self) -> Cow<str> {
|
||||
"webGPUTexture".into()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) struct WebGpuTextureView(pub(crate) wgpu_core::id::TextureViewId);
|
||||
impl Resource for WebGpuTextureView {
|
||||
fn name(&self) -> Cow<str> {
|
||||
"webGPUTextureView".into()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuTextureFormat {
|
||||
// 8-bit formats
|
||||
#[serde(rename = "r8unorm")]
|
||||
R8Unorm,
|
||||
#[serde(rename = "r8snorm")]
|
||||
R8Snorm,
|
||||
#[serde(rename = "r8uint")]
|
||||
R8Uint,
|
||||
#[serde(rename = "r8sint")]
|
||||
R8Sint,
|
||||
|
||||
// 16-bit formats
|
||||
#[serde(rename = "r16uint")]
|
||||
R16Uint,
|
||||
#[serde(rename = "r16sint")]
|
||||
R16Sint,
|
||||
#[serde(rename = "r16float")]
|
||||
R16Float,
|
||||
#[serde(rename = "rg8unorm")]
|
||||
Rg8Unorm,
|
||||
#[serde(rename = "rg8snorm")]
|
||||
Rg8Snorm,
|
||||
#[serde(rename = "rg8uint")]
|
||||
Rg8Uint,
|
||||
#[serde(rename = "rg8sint")]
|
||||
Rg8Sint,
|
||||
|
||||
// 32-bit formats
|
||||
#[serde(rename = "r32uint")]
|
||||
R32Uint,
|
||||
#[serde(rename = "r32sint")]
|
||||
R32Sint,
|
||||
#[serde(rename = "r32float")]
|
||||
R32Float,
|
||||
#[serde(rename = "rg16uint")]
|
||||
Rg16Uint,
|
||||
#[serde(rename = "rg16sint")]
|
||||
Rg16Sint,
|
||||
#[serde(rename = "rg16float")]
|
||||
Rg16Float,
|
||||
#[serde(rename = "rgba8unorm")]
|
||||
Rgba8Unorm,
|
||||
#[serde(rename = "rgba8unorm-srgb")]
|
||||
Rgba8UnormSrgb,
|
||||
#[serde(rename = "rgba8snorm")]
|
||||
Rgba8Snorm,
|
||||
#[serde(rename = "rgba8uint")]
|
||||
Rgba8Uint,
|
||||
#[serde(rename = "rgba8sint")]
|
||||
Rgba8Sint,
|
||||
#[serde(rename = "bgra8unorm")]
|
||||
Bgra8Unorm,
|
||||
#[serde(rename = "bgra8unorm-srgb")]
|
||||
Bgra8UnormSrgb,
|
||||
// Packed 32-bit formats
|
||||
#[serde(rename = "rgb9e5ufloat")]
|
||||
RgB9E5UFloat,
|
||||
#[serde(rename = "rgb10a2unorm")]
|
||||
Rgb10a2Unorm,
|
||||
#[serde(rename = "rg11b10ufloat")]
|
||||
Rg11b10Float,
|
||||
|
||||
// 64-bit formats
|
||||
#[serde(rename = "rg32uint")]
|
||||
Rg32Uint,
|
||||
#[serde(rename = "rg32sint")]
|
||||
Rg32Sint,
|
||||
#[serde(rename = "rg32float")]
|
||||
Rg32Float,
|
||||
#[serde(rename = "rgba16uint")]
|
||||
Rgba16Uint,
|
||||
#[serde(rename = "rgba16sint")]
|
||||
Rgba16Sint,
|
||||
#[serde(rename = "rgba16float")]
|
||||
Rgba16Float,
|
||||
|
||||
// 128-bit formats
|
||||
#[serde(rename = "rgba32uint")]
|
||||
Rgba32Uint,
|
||||
#[serde(rename = "rgba32sint")]
|
||||
Rgba32Sint,
|
||||
#[serde(rename = "rgba32float")]
|
||||
Rgba32Float,
|
||||
|
||||
// Depth and stencil formats
|
||||
#[serde(rename = "stencil8")]
|
||||
Stencil8,
|
||||
#[serde(rename = "depth16unorm")]
|
||||
Depth16Unorm,
|
||||
#[serde(rename = "depth24plus")]
|
||||
Depth24Plus,
|
||||
#[serde(rename = "depth24plus-stencil8")]
|
||||
Depth24PlusStencil8,
|
||||
#[serde(rename = "depth32float")]
|
||||
Depth32Float,
|
||||
|
||||
// BC compressed formats usable if "texture-compression-bc" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
#[serde(rename = "bc1-rgba-unorm")]
|
||||
Bc1RgbaUnorm,
|
||||
#[serde(rename = "bc1-rgba-unorm-srgb")]
|
||||
Bc1RgbaUnormSrgb,
|
||||
#[serde(rename = "bc2-rgba-unorm")]
|
||||
Bc2RgbaUnorm,
|
||||
#[serde(rename = "bc2-rgba-unorm-srgb")]
|
||||
Bc2RgbaUnormSrgb,
|
||||
#[serde(rename = "bc3-rgba-unorm")]
|
||||
Bc3RgbaUnorm,
|
||||
#[serde(rename = "bc3-rgba-unorm-srgb")]
|
||||
Bc3RgbaUnormSrgb,
|
||||
#[serde(rename = "bc4-r-unorm")]
|
||||
Bc4RUnorm,
|
||||
#[serde(rename = "bc4-r-snorm")]
|
||||
Bc4RSnorm,
|
||||
#[serde(rename = "bc5-rg-unorm")]
|
||||
Bc5RgUnorm,
|
||||
#[serde(rename = "bc5-rg-snorm")]
|
||||
Bc5RgSnorm,
|
||||
#[serde(rename = "bc6h-rgb-ufloat")]
|
||||
Bc6hRgbUfloat,
|
||||
#[serde(rename = "bc6h-rgb-float")]
|
||||
Bc6HRgbFloat,
|
||||
#[serde(rename = "bc7-rgba-unorm")]
|
||||
Bc7RgbaUnorm,
|
||||
#[serde(rename = "bc7-rgba-unorm-srgb")]
|
||||
Bc7RgbaUnormSrgb,
|
||||
|
||||
// "depth24unorm-stencil8" feature
|
||||
#[serde(rename = "depth24unorm-stencil8")]
|
||||
Depth24UnormStencil8,
|
||||
|
||||
// "depth32float-stencil8" feature
|
||||
#[serde(rename = "depth32float-stencil8")]
|
||||
Depth32FloatStencil8,
|
||||
}
|
||||
|
||||
impl TryFrom<GpuTextureFormat> for wgpu_types::TextureFormat {
|
||||
type Error = AnyError;
|
||||
|
||||
fn try_from(value: GpuTextureFormat) -> Result<Self, Self::Error> {
|
||||
use wgpu_types::TextureFormat;
|
||||
match value {
|
||||
GpuTextureFormat::R8Unorm => Ok(TextureFormat::R8Unorm),
|
||||
GpuTextureFormat::R8Snorm => Ok(TextureFormat::R8Snorm),
|
||||
GpuTextureFormat::R8Uint => Ok(TextureFormat::R8Uint),
|
||||
GpuTextureFormat::R8Sint => Ok(TextureFormat::R8Sint),
|
||||
|
||||
GpuTextureFormat::R16Uint => Ok(TextureFormat::R16Uint),
|
||||
GpuTextureFormat::R16Sint => Ok(TextureFormat::R16Sint),
|
||||
GpuTextureFormat::R16Float => Ok(TextureFormat::R16Float),
|
||||
GpuTextureFormat::Rg8Unorm => Ok(TextureFormat::Rg8Unorm),
|
||||
GpuTextureFormat::Rg8Snorm => Ok(TextureFormat::Rg8Snorm),
|
||||
GpuTextureFormat::Rg8Uint => Ok(TextureFormat::Rg8Uint),
|
||||
GpuTextureFormat::Rg8Sint => Ok(TextureFormat::Rg8Sint),
|
||||
|
||||
GpuTextureFormat::R32Uint => Ok(TextureFormat::R32Uint),
|
||||
GpuTextureFormat::R32Sint => Ok(TextureFormat::R32Sint),
|
||||
GpuTextureFormat::R32Float => Ok(TextureFormat::R32Float),
|
||||
GpuTextureFormat::Rg16Uint => Ok(TextureFormat::Rg16Uint),
|
||||
GpuTextureFormat::Rg16Sint => Ok(TextureFormat::Rg16Sint),
|
||||
GpuTextureFormat::Rg16Float => Ok(TextureFormat::Rg16Float),
|
||||
GpuTextureFormat::Rgba8Unorm => Ok(TextureFormat::Rgba8Unorm),
|
||||
GpuTextureFormat::Rgba8UnormSrgb => Ok(TextureFormat::Rgba8UnormSrgb),
|
||||
GpuTextureFormat::Rgba8Snorm => Ok(TextureFormat::Rgba8Snorm),
|
||||
GpuTextureFormat::Rgba8Uint => Ok(TextureFormat::Rgba8Uint),
|
||||
GpuTextureFormat::Rgba8Sint => Ok(TextureFormat::Rgba8Sint),
|
||||
GpuTextureFormat::Bgra8Unorm => Ok(TextureFormat::Bgra8Unorm),
|
||||
GpuTextureFormat::Bgra8UnormSrgb => Ok(TextureFormat::Bgra8UnormSrgb),
|
||||
GpuTextureFormat::RgB9E5UFloat => Err(not_supported()), // wgpu#967
|
||||
GpuTextureFormat::Rgb10a2Unorm => Ok(TextureFormat::Rgb10a2Unorm),
|
||||
GpuTextureFormat::Rg11b10Float => Ok(TextureFormat::Rg11b10Float),
|
||||
|
||||
GpuTextureFormat::Rg32Uint => Ok(TextureFormat::Rg32Uint),
|
||||
GpuTextureFormat::Rg32Sint => Ok(TextureFormat::Rg32Sint),
|
||||
GpuTextureFormat::Rg32Float => Ok(TextureFormat::Rg32Float),
|
||||
GpuTextureFormat::Rgba16Uint => Ok(TextureFormat::Rgba16Uint),
|
||||
GpuTextureFormat::Rgba16Sint => Ok(TextureFormat::Rgba16Sint),
|
||||
GpuTextureFormat::Rgba16Float => Ok(TextureFormat::Rgba16Float),
|
||||
|
||||
GpuTextureFormat::Rgba32Uint => Ok(TextureFormat::Rgba32Uint),
|
||||
GpuTextureFormat::Rgba32Sint => Ok(TextureFormat::Rgba32Sint),
|
||||
GpuTextureFormat::Rgba32Float => Ok(TextureFormat::Rgba32Float),
|
||||
|
||||
GpuTextureFormat::Stencil8 => Err(not_supported()), // wgpu#967
|
||||
GpuTextureFormat::Depth16Unorm => Err(not_supported()), // wgpu#967
|
||||
GpuTextureFormat::Depth24Plus => Ok(TextureFormat::Depth24Plus),
|
||||
GpuTextureFormat::Depth24PlusStencil8 => {
|
||||
Ok(TextureFormat::Depth24PlusStencil8)
|
||||
}
|
||||
GpuTextureFormat::Depth32Float => Ok(TextureFormat::Depth32Float),
|
||||
|
||||
GpuTextureFormat::Bc1RgbaUnorm => Ok(TextureFormat::Bc1RgbaUnorm),
|
||||
GpuTextureFormat::Bc1RgbaUnormSrgb => Ok(TextureFormat::Bc1RgbaUnormSrgb),
|
||||
GpuTextureFormat::Bc2RgbaUnorm => Ok(TextureFormat::Bc2RgbaUnorm),
|
||||
GpuTextureFormat::Bc2RgbaUnormSrgb => Ok(TextureFormat::Bc2RgbaUnormSrgb),
|
||||
GpuTextureFormat::Bc3RgbaUnorm => Ok(TextureFormat::Bc3RgbaUnorm),
|
||||
GpuTextureFormat::Bc3RgbaUnormSrgb => Ok(TextureFormat::Bc3RgbaUnormSrgb),
|
||||
GpuTextureFormat::Bc4RUnorm => Ok(TextureFormat::Bc4RUnorm),
|
||||
GpuTextureFormat::Bc4RSnorm => Ok(TextureFormat::Bc4RSnorm),
|
||||
GpuTextureFormat::Bc5RgUnorm => Ok(TextureFormat::Bc5RgUnorm),
|
||||
GpuTextureFormat::Bc5RgSnorm => Ok(TextureFormat::Bc5RgSnorm),
|
||||
GpuTextureFormat::Bc6hRgbUfloat => Ok(TextureFormat::Bc6hRgbUfloat),
|
||||
GpuTextureFormat::Bc6HRgbFloat => Ok(TextureFormat::Bc6hRgbSfloat), // wgpu#967
|
||||
GpuTextureFormat::Bc7RgbaUnorm => Ok(TextureFormat::Bc7RgbaUnorm),
|
||||
GpuTextureFormat::Bc7RgbaUnormSrgb => Ok(TextureFormat::Bc7RgbaUnormSrgb),
|
||||
|
||||
GpuTextureFormat::Depth24UnormStencil8 => Err(not_supported()), // wgpu#967,
|
||||
|
||||
GpuTextureFormat::Depth32FloatStencil8 => Err(not_supported()), // wgpu#967
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuTextureViewDimension {
|
||||
#[serde(rename = "1d")]
|
||||
D1,
|
||||
#[serde(rename = "2d")]
|
||||
D2,
|
||||
#[serde(rename = "2d-array")]
|
||||
D2Array,
|
||||
#[serde(rename = "cube")]
|
||||
Cube,
|
||||
#[serde(rename = "cube-array")]
|
||||
CubeArray,
|
||||
#[serde(rename = "3d")]
|
||||
D3,
|
||||
}
|
||||
|
||||
impl From<GpuTextureViewDimension> for wgpu_types::TextureViewDimension {
|
||||
fn from(view_dimension: GpuTextureViewDimension) -> Self {
|
||||
match view_dimension {
|
||||
GpuTextureViewDimension::D1 => wgpu_types::TextureViewDimension::D1,
|
||||
GpuTextureViewDimension::D2 => wgpu_types::TextureViewDimension::D2,
|
||||
GpuTextureViewDimension::D2Array => {
|
||||
wgpu_types::TextureViewDimension::D2Array
|
||||
}
|
||||
GpuTextureViewDimension::Cube => wgpu_types::TextureViewDimension::Cube,
|
||||
GpuTextureViewDimension::CubeArray => {
|
||||
wgpu_types::TextureViewDimension::CubeArray
|
||||
}
|
||||
GpuTextureViewDimension::D3 => wgpu_types::TextureViewDimension::D3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuTextureDimension {
|
||||
#[serde(rename = "1d")]
|
||||
D1,
|
||||
#[serde(rename = "2d")]
|
||||
D2,
|
||||
#[serde(rename = "3d")]
|
||||
D3,
|
||||
}
|
||||
|
||||
impl From<GpuTextureDimension> for wgpu_types::TextureDimension {
|
||||
fn from(texture_dimension: GpuTextureDimension) -> Self {
|
||||
match texture_dimension {
|
||||
GpuTextureDimension::D1 => wgpu_types::TextureDimension::D1,
|
||||
GpuTextureDimension::D2 => wgpu_types::TextureDimension::D2,
|
||||
GpuTextureDimension::D3 => wgpu_types::TextureDimension::D3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum GpuTextureAspect {
|
||||
All,
|
||||
StencilOnly,
|
||||
DepthOnly,
|
||||
}
|
||||
|
||||
impl From<GpuTextureAspect> for wgpu_types::TextureAspect {
|
||||
fn from(aspect: GpuTextureAspect) -> wgpu_types::TextureAspect {
|
||||
match aspect {
|
||||
GpuTextureAspect::All => wgpu_types::TextureAspect::All,
|
||||
GpuTextureAspect::StencilOnly => wgpu_types::TextureAspect::StencilOnly,
|
||||
GpuTextureAspect::DepthOnly => wgpu_types::TextureAspect::DepthOnly,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GpuExtent3D {
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub depth_or_array_layers: u32,
|
||||
}
|
||||
|
||||
impl From<GpuExtent3D> for wgpu_types::Extent3d {
|
||||
fn from(extent: GpuExtent3D) -> Self {
|
||||
wgpu_types::Extent3d {
|
||||
width: extent.width,
|
||||
height: extent.height,
|
||||
depth_or_array_layers: extent.depth_or_array_layers,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CreateTextureArgs {
|
||||
device_rid: ResourceId,
|
||||
label: Option<String>,
|
||||
size: GpuExtent3D,
|
||||
mip_level_count: u32,
|
||||
sample_count: u32,
|
||||
dimension: GpuTextureDimension,
|
||||
format: GpuTextureFormat,
|
||||
usage: u32,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_create_texture(
|
||||
state: &mut OpState,
|
||||
args: CreateTextureArgs,
|
||||
_: (),
|
||||
) -> Result<WebGpuResult, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let device_resource = state
|
||||
.resource_table
|
||||
.get::<super::WebGpuDevice>(args.device_rid)?;
|
||||
let device = device_resource.0;
|
||||
|
||||
let descriptor = wgpu_core::resource::TextureDescriptor {
|
||||
label: args.label.map(Cow::from),
|
||||
size: args.size.into(),
|
||||
mip_level_count: args.mip_level_count,
|
||||
sample_count: args.sample_count,
|
||||
dimension: args.dimension.into(),
|
||||
format: args.format.try_into()?,
|
||||
usage: wgpu_types::TextureUsages::from_bits_truncate(args.usage),
|
||||
};
|
||||
|
||||
gfx_put!(device => instance.device_create_texture(
|
||||
device,
|
||||
&descriptor,
|
||||
std::marker::PhantomData
|
||||
) => state, WebGpuTexture)
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CreateTextureViewArgs {
|
||||
texture_rid: ResourceId,
|
||||
label: Option<String>,
|
||||
format: Option<GpuTextureFormat>,
|
||||
dimension: Option<GpuTextureViewDimension>,
|
||||
aspect: GpuTextureAspect,
|
||||
base_mip_level: u32,
|
||||
mip_level_count: Option<u32>,
|
||||
base_array_layer: u32,
|
||||
array_layer_count: Option<u32>,
|
||||
}
|
||||
|
||||
pub fn op_webgpu_create_texture_view(
|
||||
state: &mut OpState,
|
||||
args: CreateTextureViewArgs,
|
||||
_: (),
|
||||
) -> Result<WebGpuResult, AnyError> {
|
||||
let instance = state.borrow::<super::Instance>();
|
||||
let texture_resource = state
|
||||
.resource_table
|
||||
.get::<WebGpuTexture>(args.texture_rid)?;
|
||||
let texture = texture_resource.0;
|
||||
|
||||
let descriptor = wgpu_core::resource::TextureViewDescriptor {
|
||||
label: args.label.map(Cow::from),
|
||||
format: args.format.map(|s| s.try_into()).transpose()?,
|
||||
dimension: args.dimension.map(|s| s.into()),
|
||||
range: wgpu_types::ImageSubresourceRange {
|
||||
aspect: args.aspect.into(),
|
||||
base_mip_level: args.base_mip_level,
|
||||
mip_level_count: std::num::NonZeroU32::new(
|
||||
args.mip_level_count.unwrap_or(0),
|
||||
),
|
||||
base_array_layer: args.base_array_layer,
|
||||
array_layer_count: std::num::NonZeroU32::new(
|
||||
args.array_layer_count.unwrap_or(0),
|
||||
),
|
||||
},
|
||||
};
|
||||
|
||||
gfx_put!(texture => instance.texture_create_view(
|
||||
texture,
|
||||
&descriptor,
|
||||
std::marker::PhantomData
|
||||
) => state, WebGpuTextureView)
|
||||
}
|
|
@ -6,7 +6,7 @@ dictionary GPUObjectDescriptorBase {
|
|||
USVString label;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUSupportedLimits {
|
||||
readonly attribute unsigned long maxTextureDimension1D;
|
||||
readonly attribute unsigned long maxTextureDimension2D;
|
||||
|
@ -36,7 +36,7 @@ interface GPUSupportedLimits {
|
|||
readonly attribute unsigned long maxComputeWorkgroupsPerDimension;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUSupportedFeatures {
|
||||
readonly setlike<DOMString>;
|
||||
};
|
||||
|
@ -46,12 +46,12 @@ enum GPUPredefinedColorSpace {
|
|||
};
|
||||
|
||||
interface mixin NavigatorGPU {
|
||||
[SameObject] readonly attribute GPU gpu;
|
||||
[SameObject, SecureContext] readonly attribute GPU gpu;
|
||||
};
|
||||
Navigator includes NavigatorGPU;
|
||||
WorkerNavigator includes NavigatorGPU;
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPU {
|
||||
Promise<GPUAdapter?> requestAdapter(optional GPURequestAdapterOptions options = {});
|
||||
};
|
||||
|
@ -63,10 +63,10 @@ dictionary GPURequestAdapterOptions {
|
|||
|
||||
enum GPUPowerPreference {
|
||||
"low-power",
|
||||
"high-performance"
|
||||
"high-performance",
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUAdapter {
|
||||
readonly attribute DOMString name;
|
||||
[SameObject] readonly attribute GPUSupportedFeatures features;
|
||||
|
@ -82,15 +82,18 @@ dictionary GPUDeviceDescriptor : GPUObjectDescriptorBase {
|
|||
};
|
||||
|
||||
enum GPUFeatureName {
|
||||
"depth-clamping",
|
||||
"depth-clip-control",
|
||||
"depth24unorm-stencil8",
|
||||
"depth32float-stencil8",
|
||||
"pipeline-statistics-query",
|
||||
"texture-compression-bc",
|
||||
"texture-compression-etc2",
|
||||
"texture-compression-astc",
|
||||
"timestamp-query",
|
||||
"indirect-first-instance",
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUDevice : EventTarget {
|
||||
[SameObject] readonly attribute GPUSupportedFeatures features;
|
||||
[SameObject] readonly attribute GPUSupportedLimits limits;
|
||||
|
@ -120,7 +123,7 @@ interface GPUDevice : EventTarget {
|
|||
};
|
||||
GPUDevice includes GPUObjectBase;
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUBuffer {
|
||||
Promise<undefined> mapAsync(GPUMapModeFlags mode, optional GPUSize64 offset = 0, optional GPUSize64 size);
|
||||
ArrayBuffer getMappedRange(optional GPUSize64 offset = 0, optional GPUSize64 size);
|
||||
|
@ -158,7 +161,7 @@ interface GPUMapMode {
|
|||
const GPUFlagsConstant WRITE = 0x0002;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUTexture {
|
||||
GPUTextureView createView(optional GPUTextureViewDescriptor descriptor = {});
|
||||
|
||||
|
@ -191,7 +194,7 @@ interface GPUTextureUsage {
|
|||
const GPUFlagsConstant RENDER_ATTACHMENT = 0x10;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUTextureView {
|
||||
};
|
||||
GPUTextureView includes GPUObjectBase;
|
||||
|
@ -212,13 +215,13 @@ enum GPUTextureViewDimension {
|
|||
"2d-array",
|
||||
"cube",
|
||||
"cube-array",
|
||||
"3d"
|
||||
"3d",
|
||||
};
|
||||
|
||||
enum GPUTextureAspect {
|
||||
"all",
|
||||
"stencil-only",
|
||||
"depth-only"
|
||||
"depth-only",
|
||||
};
|
||||
|
||||
enum GPUTextureFormat {
|
||||
|
@ -293,6 +296,50 @@ enum GPUTextureFormat {
|
|||
"bc7-rgba-unorm",
|
||||
"bc7-rgba-unorm-srgb",
|
||||
|
||||
// ETC2 compressed formats usable if "texture-compression-etc2" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"etc2-rgb8unorm",
|
||||
"etc2-rgb8unorm-srgb",
|
||||
"etc2-rgb8a1unorm",
|
||||
"etc2-rgb8a1unorm-srgb",
|
||||
"etc2-rgba8unorm",
|
||||
"etc2-rgba8unorm-srgb",
|
||||
"eac-r11unorm",
|
||||
"eac-r11snorm",
|
||||
"eac-rg11unorm",
|
||||
"eac-rg11snorm",
|
||||
|
||||
// ASTC compressed formats usable if "texture-compression-astc" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"astc-4x4-unorm",
|
||||
"astc-4x4-unorm-srgb",
|
||||
"astc-5x4-unorm",
|
||||
"astc-5x4-unorm-srgb",
|
||||
"astc-5x5-unorm",
|
||||
"astc-5x5-unorm-srgb",
|
||||
"astc-6x5-unorm",
|
||||
"astc-6x5-unorm-srgb",
|
||||
"astc-6x6-unorm",
|
||||
"astc-6x6-unorm-srgb",
|
||||
"astc-8x5-unorm",
|
||||
"astc-8x5-unorm-srgb",
|
||||
"astc-8x6-unorm",
|
||||
"astc-8x6-unorm-srgb",
|
||||
"astc-8x8-unorm",
|
||||
"astc-8x8-unorm-srgb",
|
||||
"astc-10x5-unorm",
|
||||
"astc-10x5-unorm-srgb",
|
||||
"astc-10x6-unorm",
|
||||
"astc-10x6-unorm-srgb",
|
||||
"astc-10x8-unorm",
|
||||
"astc-10x8-unorm-srgb",
|
||||
"astc-10x10-unorm",
|
||||
"astc-10x10-unorm-srgb",
|
||||
"astc-12x10-unorm",
|
||||
"astc-12x10-unorm-srgb",
|
||||
"astc-12x12-unorm",
|
||||
"astc-12x12-unorm-srgb",
|
||||
|
||||
// "depth24unorm-stencil8" feature
|
||||
"depth24unorm-stencil8",
|
||||
|
||||
|
@ -300,7 +347,7 @@ enum GPUTextureFormat {
|
|||
"depth32float-stencil8",
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUSampler {
|
||||
};
|
||||
GPUSampler includes GPUObjectBase;
|
||||
|
@ -321,12 +368,12 @@ dictionary GPUSamplerDescriptor : GPUObjectDescriptorBase {
|
|||
enum GPUAddressMode {
|
||||
"clamp-to-edge",
|
||||
"repeat",
|
||||
"mirror-repeat"
|
||||
"mirror-repeat",
|
||||
};
|
||||
|
||||
enum GPUFilterMode {
|
||||
"nearest",
|
||||
"linear"
|
||||
"linear",
|
||||
};
|
||||
|
||||
enum GPUCompareFunction {
|
||||
|
@ -337,10 +384,10 @@ enum GPUCompareFunction {
|
|||
"greater",
|
||||
"not-equal",
|
||||
"greater-equal",
|
||||
"always"
|
||||
"always",
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUBindGroupLayout {
|
||||
};
|
||||
GPUBindGroupLayout includes GPUObjectBase;
|
||||
|
@ -413,7 +460,7 @@ dictionary GPUStorageTextureBindingLayout {
|
|||
GPUTextureViewDimension viewDimension = "2d";
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUBindGroup {
|
||||
};
|
||||
GPUBindGroup includes GPUObjectBase;
|
||||
|
@ -436,7 +483,7 @@ dictionary GPUBufferBinding {
|
|||
GPUSize64 size;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUPipelineLayout {
|
||||
};
|
||||
GPUPipelineLayout includes GPUObjectBase;
|
||||
|
@ -445,7 +492,7 @@ dictionary GPUPipelineLayoutDescriptor : GPUObjectDescriptorBase {
|
|||
required sequence<GPUBindGroupLayout> bindGroupLayouts;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUShaderModule {
|
||||
Promise<GPUCompilationInfo> compilationInfo();
|
||||
};
|
||||
|
@ -459,10 +506,10 @@ dictionary GPUShaderModuleDescriptor : GPUObjectDescriptorBase {
|
|||
enum GPUCompilationMessageType {
|
||||
"error",
|
||||
"warning",
|
||||
"info"
|
||||
"info",
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker), Serializable]
|
||||
[Exposed=(Window, DedicatedWorker), Serializable, SecureContext]
|
||||
interface GPUCompilationMessage {
|
||||
readonly attribute DOMString message;
|
||||
readonly attribute GPUCompilationMessageType type;
|
||||
|
@ -472,7 +519,7 @@ interface GPUCompilationMessage {
|
|||
readonly attribute unsigned long long length;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker), Serializable]
|
||||
[Exposed=(Window, DedicatedWorker), Serializable, SecureContext]
|
||||
interface GPUCompilationInfo {
|
||||
readonly attribute FrozenArray<GPUCompilationMessage> messages;
|
||||
};
|
||||
|
@ -493,7 +540,7 @@ dictionary GPUProgrammableStage {
|
|||
|
||||
typedef double GPUPipelineConstantValue; // May represent WGSL’s bool, f32, i32, u32.
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUComputePipeline {
|
||||
};
|
||||
GPUComputePipeline includes GPUObjectBase;
|
||||
|
@ -503,7 +550,7 @@ dictionary GPUComputePipelineDescriptor : GPUPipelineDescriptorBase {
|
|||
required GPUProgrammableStage compute;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPURenderPipeline {
|
||||
};
|
||||
GPURenderPipeline includes GPUObjectBase;
|
||||
|
@ -522,7 +569,7 @@ enum GPUPrimitiveTopology {
|
|||
"line-list",
|
||||
"line-strip",
|
||||
"triangle-list",
|
||||
"triangle-strip"
|
||||
"triangle-strip",
|
||||
};
|
||||
|
||||
dictionary GPUPrimitiveState {
|
||||
|
@ -531,19 +578,19 @@ dictionary GPUPrimitiveState {
|
|||
GPUFrontFace frontFace = "ccw";
|
||||
GPUCullMode cullMode = "none";
|
||||
|
||||
// Enable depth clamping (requires "depth-clamping" feature)
|
||||
boolean clampDepth = false;
|
||||
// Requires "depth-clip-control" feature.
|
||||
boolean unclippedDepth = false;
|
||||
};
|
||||
|
||||
enum GPUFrontFace {
|
||||
"ccw",
|
||||
"cw"
|
||||
"cw",
|
||||
};
|
||||
|
||||
enum GPUCullMode {
|
||||
"none",
|
||||
"front",
|
||||
"back"
|
||||
"back",
|
||||
};
|
||||
|
||||
dictionary GPUMultisampleState {
|
||||
|
@ -579,9 +626,9 @@ interface GPUColorWrite {
|
|||
};
|
||||
|
||||
dictionary GPUBlendComponent {
|
||||
GPUBlendOperation operation = "add";
|
||||
GPUBlendFactor srcFactor = "one";
|
||||
GPUBlendFactor dstFactor = "zero";
|
||||
GPUBlendOperation operation = "add";
|
||||
};
|
||||
|
||||
enum GPUBlendFactor {
|
||||
|
@ -597,7 +644,7 @@ enum GPUBlendFactor {
|
|||
"one-minus-dst-alpha",
|
||||
"src-alpha-saturated",
|
||||
"constant",
|
||||
"one-minus-constant"
|
||||
"one-minus-constant",
|
||||
};
|
||||
|
||||
enum GPUBlendOperation {
|
||||
|
@ -605,7 +652,7 @@ enum GPUBlendOperation {
|
|||
"subtract",
|
||||
"reverse-subtract",
|
||||
"min",
|
||||
"max"
|
||||
"max",
|
||||
};
|
||||
|
||||
dictionary GPUDepthStencilState {
|
||||
|
@ -640,12 +687,12 @@ enum GPUStencilOperation {
|
|||
"increment-clamp",
|
||||
"decrement-clamp",
|
||||
"increment-wrap",
|
||||
"decrement-wrap"
|
||||
"decrement-wrap",
|
||||
};
|
||||
|
||||
enum GPUIndexFormat {
|
||||
"uint16",
|
||||
"uint32"
|
||||
"uint32",
|
||||
};
|
||||
|
||||
enum GPUVertexFormat {
|
||||
|
@ -683,7 +730,7 @@ enum GPUVertexFormat {
|
|||
|
||||
enum GPUVertexStepMode {
|
||||
"vertex",
|
||||
"instance"
|
||||
"instance",
|
||||
};
|
||||
|
||||
dictionary GPUVertexState : GPUProgrammableStage {
|
||||
|
@ -703,16 +750,15 @@ dictionary GPUVertexAttribute {
|
|||
required GPUIndex32 shaderLocation;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUCommandBuffer {
|
||||
readonly attribute Promise<double> executionTime;
|
||||
};
|
||||
GPUCommandBuffer includes GPUObjectBase;
|
||||
|
||||
dictionary GPUCommandBufferDescriptor : GPUObjectDescriptorBase {
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUCommandEncoder {
|
||||
GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
||||
GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
|
||||
|
@ -739,6 +785,11 @@ interface GPUCommandEncoder {
|
|||
GPUImageCopyTexture destination,
|
||||
GPUExtent3D copySize);
|
||||
|
||||
undefined clearBuffer(
|
||||
GPUBuffer destination,
|
||||
GPUSize64 destinationOffset,
|
||||
GPUSize64 size);
|
||||
|
||||
undefined pushDebugGroup(USVString groupLabel);
|
||||
undefined popDebugGroup();
|
||||
undefined insertDebugMarker(USVString markerLabel);
|
||||
|
@ -757,7 +808,6 @@ interface GPUCommandEncoder {
|
|||
GPUCommandEncoder includes GPUObjectBase;
|
||||
|
||||
dictionary GPUCommandEncoderDescriptor : GPUObjectDescriptorBase {
|
||||
boolean measureExecutionTime = false;
|
||||
};
|
||||
|
||||
dictionary GPUImageDataLayout {
|
||||
|
@ -791,7 +841,7 @@ interface mixin GPUProgrammablePassEncoder {
|
|||
undefined insertDebugMarker(USVString markerLabel);
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUComputePassEncoder {
|
||||
undefined setPipeline(GPUComputePipeline pipeline);
|
||||
undefined dispatch(GPUSize32 x, optional GPUSize32 y = 1, optional GPUSize32 z = 1);
|
||||
|
@ -827,7 +877,7 @@ interface mixin GPURenderEncoderBase {
|
|||
undefined drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPURenderPassEncoder {
|
||||
undefined setViewport(float x, float y,
|
||||
float width, float height,
|
||||
|
@ -881,12 +931,12 @@ dictionary GPURenderPassDepthStencilAttachment {
|
|||
};
|
||||
|
||||
enum GPULoadOp {
|
||||
"load"
|
||||
"load",
|
||||
};
|
||||
|
||||
enum GPUStoreOp {
|
||||
"store",
|
||||
"discard"
|
||||
"discard",
|
||||
};
|
||||
|
||||
dictionary GPURenderPassLayout: GPUObjectDescriptorBase {
|
||||
|
@ -895,7 +945,7 @@ dictionary GPURenderPassLayout: GPUObjectDescriptorBase {
|
|||
GPUSize32 sampleCount = 1;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPURenderBundle {
|
||||
};
|
||||
GPURenderBundle includes GPUObjectBase;
|
||||
|
@ -903,7 +953,7 @@ GPURenderBundle includes GPUObjectBase;
|
|||
dictionary GPURenderBundleDescriptor : GPUObjectDescriptorBase {
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPURenderBundleEncoder {
|
||||
GPURenderBundle finish(optional GPURenderBundleDescriptor descriptor = {});
|
||||
};
|
||||
|
@ -916,7 +966,7 @@ dictionary GPURenderBundleEncoderDescriptor : GPURenderPassLayout {
|
|||
boolean stencilReadOnly = false;
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUQueue {
|
||||
undefined submit(sequence<GPUCommandBuffer> commandBuffers);
|
||||
|
||||
|
@ -937,7 +987,7 @@ interface GPUQueue {
|
|||
};
|
||||
GPUQueue includes GPUObjectBase;
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUQuerySet {
|
||||
undefined destroy();
|
||||
};
|
||||
|
@ -952,7 +1002,7 @@ dictionary GPUQuerySetDescriptor : GPUObjectDescriptorBase {
|
|||
enum GPUQueryType {
|
||||
"occlusion",
|
||||
"pipeline-statistics",
|
||||
"timestamp"
|
||||
"timestamp",
|
||||
};
|
||||
|
||||
enum GPUPipelineStatisticName {
|
||||
|
@ -960,14 +1010,14 @@ enum GPUPipelineStatisticName {
|
|||
"clipper-invocations",
|
||||
"clipper-primitives-out",
|
||||
"fragment-shader-invocations",
|
||||
"compute-shader-invocations"
|
||||
"compute-shader-invocations",
|
||||
};
|
||||
|
||||
enum GPUDeviceLostReason {
|
||||
"destroyed",
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUDeviceLostInfo {
|
||||
readonly attribute (GPUDeviceLostReason or undefined) reason;
|
||||
readonly attribute DOMString message;
|
||||
|
@ -979,15 +1029,15 @@ partial interface GPUDevice {
|
|||
|
||||
enum GPUErrorFilter {
|
||||
"out-of-memory",
|
||||
"validation"
|
||||
"validation",
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUOutOfMemoryError {
|
||||
constructor();
|
||||
};
|
||||
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUValidationError {
|
||||
constructor(DOMString message);
|
||||
readonly attribute DOMString message;
|
||||
|
@ -1000,9 +1050,7 @@ partial interface GPUDevice {
|
|||
Promise<GPUError?> popErrorScope();
|
||||
};
|
||||
|
||||
[
|
||||
Exposed=(Window, DedicatedWorker)
|
||||
]
|
||||
[Exposed=(Window, DedicatedWorker), SecureContext]
|
||||
interface GPUUncapturedErrorEvent : Event {
|
||||
constructor(
|
||||
DOMString type,
|
||||
|
@ -1060,3 +1108,4 @@ dictionary GPUExtent3DDict {
|
|||
GPUIntegerCoordinate depthOrArrayLayers = 1;
|
||||
};
|
||||
typedef (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) GPUExtent3D;
|
||||
|
||||
|
|
|
@ -59,3 +59,16 @@ So you can simply run `./tools/flamebench.js op_baseline bench_op_async` or
|
|||
Tip: the `[bench_filter]` argument doesn't have to be an exact bench name, you
|
||||
can use a shorthand or a partial match to profile a group of benches, e.g:
|
||||
`./tools/flamebench.js de v8`
|
||||
|
||||
## wgpu_sync.js
|
||||
|
||||
`wgpu_sync.js` streamlines updating `deno_webgpu` from
|
||||
[gfx-rs/wgpu](https://github.com/gfx-rs/wgpu/).
|
||||
|
||||
It essentially vendors the `deno_webgpu` tree with a few minor patches applied
|
||||
on top, somewhat similar to `git subtree`.
|
||||
|
||||
1. Update `COMMIT` or `V_WGPU` in `./tools/wgpu_sync.js`
|
||||
2. Run `./tools/wgpu_sync.js`
|
||||
3. Double check changes, possibly patch
|
||||
4. Commit & send a PR with the updates
|
||||
|
|
|
@ -7,7 +7,7 @@ import {
|
|||
toFileUrl,
|
||||
} from "../test_util/std/path/mod.ts";
|
||||
export { dirname, fromFileUrl, join, resolve, toFileUrl };
|
||||
export { existsSync } from "../test_util/std/fs/mod.ts";
|
||||
export { existsSync, walk } from "../test_util/std/fs/mod.ts";
|
||||
export { readLines } from "../test_util/std/io/mod.ts";
|
||||
export { delay } from "../test_util/std/async/delay.ts";
|
||||
|
||||
|
|
119
tools/wgpu_sync.js
Executable file
119
tools/wgpu_sync.js
Executable file
|
@ -0,0 +1,119 @@
|
|||
#!/usr/bin/env -S deno run --unstable --allow-read --allow-write --allow-run
|
||||
// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
|
||||
|
||||
import { join, ROOT_PATH, walk } from "./util.js";
|
||||
|
||||
// const COMMIT = "c00e471274b6c21acda89b4b13d41742c0285d71"; // Release 12
|
||||
const COMMIT = "c4aa3eaed020a640fec06b48f0a5ea93490d41bb"; // tip of PR (needs merge)
|
||||
const REPO = "kvark/wgpu";
|
||||
const V_WGPU = "0.12";
|
||||
const TARGET_DIR = join(ROOT_PATH, "ext", "webgpu");
|
||||
|
||||
async function bash(subcmd, opts = {}) {
|
||||
const p = Deno.run({ ...opts, cmd: ["bash", "-c", subcmd] });
|
||||
|
||||
// Exit process on failure
|
||||
const { success, code } = await p.status();
|
||||
if (!success) {
|
||||
Deno.exit(code);
|
||||
}
|
||||
// Cleanup
|
||||
p.close();
|
||||
}
|
||||
|
||||
async function clearTargetDir() {
|
||||
await bash(`rm -r ${TARGET_DIR}/*`);
|
||||
}
|
||||
|
||||
async function checkoutUpstream() {
|
||||
// Path of deno_webgpu inside the TAR
|
||||
const tarPrefix = `${REPO.replace("/", "-")}-${
|
||||
COMMIT.slice(0, 7)
|
||||
}/deno_webgpu/`;
|
||||
const cmd =
|
||||
`curl -L https://api.github.com/repos/${REPO}/tarball/${COMMIT} | tar -C '${TARGET_DIR}' -xzvf - --strip=2 '${tarPrefix}'`;
|
||||
// console.log(cmd);
|
||||
await bash(cmd);
|
||||
}
|
||||
|
||||
async function denoCoreVersion() {
|
||||
const coreCargo = join(ROOT_PATH, "core", "Cargo.toml");
|
||||
const contents = await Deno.readTextFile(coreCargo);
|
||||
return contents.match(/^version = "(\d+\.\d+\.\d+)"$/m)[1];
|
||||
}
|
||||
|
||||
async function denoWebgpuVersion() {
|
||||
const coreCargo = join(ROOT_PATH, "runtime", "Cargo.toml");
|
||||
const contents = await Deno.readTextFile(coreCargo);
|
||||
return contents.match(
|
||||
/^deno_webgpu = { version = "(\d+\.\d+\.\d+)", path = "..\/ext\/webgpu" }$/m,
|
||||
)[1];
|
||||
}
|
||||
|
||||
async function patchFile(path, patcher) {
|
||||
const data = await Deno.readTextFile(path);
|
||||
const patched = patcher(data);
|
||||
await Deno.writeTextFile(path, patched);
|
||||
}
|
||||
|
||||
async function patchCargo() {
|
||||
const vDenoCore = await denoCoreVersion();
|
||||
const vDenoWebgpu = await denoWebgpuVersion();
|
||||
await patchFile(
|
||||
join(TARGET_DIR, "Cargo.toml"),
|
||||
(data) =>
|
||||
data
|
||||
.replace(/^version = .*/m, `version = "${vDenoWebgpu}"`)
|
||||
.replace(`edition = "2018"`, `edition = "2021"`)
|
||||
.replace(
|
||||
/^deno_core \= .*$/gm,
|
||||
`deno_core = { version = "${vDenoCore}", path = "../../core" }`,
|
||||
)
|
||||
.replace(
|
||||
/^wgpu-core \= .*$/gm,
|
||||
`wgpu-core = { version = "${V_WGPU}", features = ["trace", "replay", "serde"] }`,
|
||||
)
|
||||
.replace(
|
||||
/^wgpu-types \= .*$/gm,
|
||||
`wgpu-types = { version = "${V_WGPU}", features = ["trace", "replay", "serde"] }`,
|
||||
),
|
||||
// .replace(
|
||||
// /^wgpu-core \= .*$/gm,
|
||||
// `wgpu-core = { git = "https://github.com/${REPO}", rev = "${COMMIT}", features = ["trace", "replay", "serde"] }`,
|
||||
// )
|
||||
// .replace(
|
||||
// /^wgpu-types \= .*$/gm,
|
||||
// `wgpu-types = { git = "https://github.com/${REPO}", rev = "${COMMIT}", features = ["trace", "replay", "serde"] }`,
|
||||
// )
|
||||
);
|
||||
}
|
||||
|
||||
async function patchSrcLib() {
|
||||
await patchFile(
|
||||
join(TARGET_DIR, "src", "lib.rs"),
|
||||
(data) =>
|
||||
data.replace(`prefix "deno:deno_webgpu",`, `prefix "deno:ext/webgpu",`),
|
||||
);
|
||||
}
|
||||
|
||||
async function patchCopyrights() {
|
||||
const walker = walk(TARGET_DIR, { includeDirs: false });
|
||||
for await (const entry of walker) {
|
||||
await patchFile(
|
||||
entry.path,
|
||||
(data) =>
|
||||
data.replace(/^\/\/ Copyright 2018-2021/, "// Copyright 2018-2022"),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
await clearTargetDir();
|
||||
await checkoutUpstream();
|
||||
await patchCargo();
|
||||
await patchSrcLib();
|
||||
await patchCopyrights();
|
||||
await bash(join(ROOT_PATH, "tools", "format.js"));
|
||||
}
|
||||
|
||||
await main();
|
Loading…
Reference in a new issue