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fix(std/http): close connection on .respond() error (#3475)
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parent
407195ea87
commit
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2 changed files with 90 additions and 6 deletions
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@ -107,7 +107,7 @@ export class ServerRequest {
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conn!: Conn;
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r!: BufReader;
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w!: BufWriter;
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done: Deferred<void> = deferred();
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done: Deferred<Error | undefined> = deferred();
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public async *bodyStream(): AsyncIterableIterator<Uint8Array> {
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if (this.headers.has("content-length")) {
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@ -193,11 +193,24 @@ export class ServerRequest {
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}
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async respond(r: Response): Promise<void> {
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// Write our response!
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await writeResponse(this.w, r);
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let err: Error | undefined;
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try {
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// Write our response!
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await writeResponse(this.w, r);
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} catch (e) {
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try {
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// Eagerly close on error.
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this.conn.close();
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} catch {}
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err = e;
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}
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// Signal that this request has been processed and the next pipelined
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// request on the same connection can be accepted.
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this.done.resolve();
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this.done.resolve(err);
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if (err) {
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// Error during responding, rethrow.
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throw err;
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}
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}
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}
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@ -338,7 +351,13 @@ export class Server implements AsyncIterable<ServerRequest> {
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// Wait for the request to be processed before we accept a new request on
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// this connection.
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await req!.done;
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const procError = await req!.done;
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if (procError) {
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// Something bad happened during response.
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// (likely other side closed during pipelined req)
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// req.done implies this connection already closed, so we can just return.
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return;
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}
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}
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if (req! === Deno.EOF) {
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@ -17,7 +17,7 @@ import {
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readRequest,
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parseHTTPVersion
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} from "./server.ts";
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import { delay } from "../util/async.ts";
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import { delay, deferred } from "../util/async.ts";
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import {
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BufReader,
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BufWriter,
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@ -590,4 +590,69 @@ test({
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}
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});
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// TODO(kevinkassimo): create a test that works on Windows.
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// The following test is to ensure that if an error occurs during respond
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// would result in connection closed. (such that fd/resource is freed).
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// On *nix, a delayed second attempt to write to a CLOSE_WAIT connection would
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// receive a RST and thus trigger an error during response for us to test.
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// We need to find a way to similarly trigger an error on Windows so that
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// we can test if connection is closed.
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if (Deno.build.os !== "win") {
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test({
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name: "[http] respond error handling",
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async fn(): Promise<void> {
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const connClosedPromise = deferred();
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const serverRoutine = async (): Promise<void> => {
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let reqCount = 0;
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const server = serve(":8124");
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const serverRid = server.listener["rid"];
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let connRid = -1;
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for await (const req of server) {
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connRid = req.conn.rid;
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reqCount++;
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await req.body();
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await connClosedPromise;
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try {
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await req.respond({
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body: new TextEncoder().encode("Hello World")
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});
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await delay(100);
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req.done = deferred();
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// This duplicate respond is to ensure we get a write failure from the
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// other side. Our client would enter CLOSE_WAIT stage after close(),
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// meaning first server .send (.respond) after close would still work.
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// However, a second send would fail under RST, which is similar
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// to the scenario where a failure happens during .respond
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await req.respond({
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body: new TextEncoder().encode("Hello World")
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});
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} catch {
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break;
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}
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}
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server.close();
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const resources = Deno.resources();
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assert(reqCount === 1);
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// Server should be gone
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assert(!(serverRid in resources));
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// The connection should be destroyed
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assert(!(connRid in resources));
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};
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const p = serverRoutine();
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const conn = await Deno.dial({
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hostname: "127.0.0.1",
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port: 8124
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});
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await Deno.writeAll(
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conn,
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new TextEncoder().encode("GET / HTTP/1.1\r\n\r\n")
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);
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conn.close(); // abruptly closing connection before response.
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// conn on server side enters CLOSE_WAIT state.
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connClosedPromise.resolve();
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await p;
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}
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});
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}
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runIfMain(import.meta);
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