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fix(webgpu): Fix GPUAdapter#isFallbackAdapter
and GPUAdapter#info
properties (#24914)
Fixed `GPUAdapter` bugs: * `GPUAdapter#isFallbackAdapter` being `undefined` * `GPUAdapter#info` throwing `TypeError` * introduced by #24783 * `GPUAdapter#info` closing adapter resources * introduced by #23752
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parent
fe64cbd88b
commit
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2 changed files with 19 additions and 19 deletions
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@ -137,6 +137,8 @@ const _mappingRange = Symbol("[[mapping_range]]");
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const _mappedRanges = Symbol("[[mapped_ranges]]");
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const _mappedRanges = Symbol("[[mapped_ranges]]");
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const _mapMode = Symbol("[[map_mode]]");
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const _mapMode = Symbol("[[map_mode]]");
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const _adapter = Symbol("[[adapter]]");
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const _adapter = Symbol("[[adapter]]");
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const _adapterInfo = Symbol("[[adapterInfo]]");
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const _invalid = Symbol("[[invalid]]");
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const _cleanup = Symbol("[[cleanup]]");
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const _cleanup = Symbol("[[cleanup]]");
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const _vendor = Symbol("[[vendor]]");
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const _vendor = Symbol("[[vendor]]");
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const _architecture = Symbol("[[architecture]]");
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const _architecture = Symbol("[[architecture]]");
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@ -414,17 +416,18 @@ function createGPUAdapter(inner) {
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features: createGPUSupportedFeatures(inner.features),
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features: createGPUSupportedFeatures(inner.features),
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limits: createGPUSupportedLimits(inner.limits),
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limits: createGPUSupportedLimits(inner.limits),
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};
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};
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adapter[_adapterInfo] = undefined;
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adapter[_invalid] = false;
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return adapter;
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return adapter;
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}
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}
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const _invalid = Symbol("[[invalid]]");
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class GPUAdapter {
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class GPUAdapter {
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/** @type {InnerGPUAdapter} */
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/** @type {InnerGPUAdapter} */
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[_adapter];
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[_adapter];
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/** @type {bool} */
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[_invalid];
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/** @type {GPUAdapterInfo | undefined} */
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/** @type {GPUAdapterInfo | undefined} */
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#adapterInfo;
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[_adapterInfo];
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/** @type {boolean} */
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[_invalid];
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/** @returns {GPUSupportedFeatures} */
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/** @returns {GPUSupportedFeatures} */
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get features() {
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get features() {
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@ -439,7 +442,7 @@ class GPUAdapter {
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/** @returns {boolean} */
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/** @returns {boolean} */
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get isFallbackAdapter() {
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get isFallbackAdapter() {
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webidl.assertBranded(this, GPUAdapterPrototype);
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webidl.assertBranded(this, GPUAdapterPrototype);
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return this[_adapter].isFallbackAdapter;
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return this[_adapter].isFallback;
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}
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}
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constructor() {
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constructor() {
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@ -509,16 +512,16 @@ class GPUAdapter {
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get info() {
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get info() {
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webidl.assertBranded(this, GPUAdapterPrototype);
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webidl.assertBranded(this, GPUAdapterPrototype);
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if (this[_adapterInfo] !== undefined) {
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return this[_adapterInfo];
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}
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if (this[_invalid]) {
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if (this[_invalid]) {
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throw new TypeError(
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throw new TypeError(
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"The adapter cannot be reused, as it has been invalidated by a device creation",
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"The adapter cannot be reused, as it has been invalidated by a device creation",
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);
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);
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}
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}
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if (this.#adapterInfo !== undefined) {
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return this.#adapterInfo;
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}
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const {
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const {
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vendor,
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vendor,
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architecture,
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architecture,
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@ -531,7 +534,7 @@ class GPUAdapter {
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adapterInfo[_architecture] = architecture;
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adapterInfo[_architecture] = architecture;
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adapterInfo[_device] = device;
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adapterInfo[_device] = device;
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adapterInfo[_description] = description;
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adapterInfo[_description] = description;
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this.#adapterInfo = adapterInfo;
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this[_adapterInfo] = adapterInfo;
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return adapterInfo;
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return adapterInfo;
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}
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}
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@ -543,6 +546,7 @@ class GPUAdapter {
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keys: [
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keys: [
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"features",
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"features",
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"limits",
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"limits",
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"info",
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"isFallbackAdapter",
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"isFallbackAdapter",
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],
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],
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}),
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}),
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@ -937,7 +941,6 @@ function GPUObjectBaseMixin(name, type) {
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* @property {number | undefined} rid
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* @property {number | undefined} rid
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* @property {GPUSupportedFeatures} features
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* @property {GPUSupportedFeatures} features
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* @property {GPUSupportedLimits} limits
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* @property {GPUSupportedLimits} limits
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* @property {GPUDevice} device
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*/
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*/
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class InnerGPUDevice {
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class InnerGPUDevice {
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@ -382,7 +382,7 @@ pub struct GpuAdapterRes {
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rid: ResourceId,
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rid: ResourceId,
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limits: wgpu_types::Limits,
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limits: wgpu_types::Limits,
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features: Vec<&'static str>,
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features: Vec<&'static str>,
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is_software: bool,
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is_fallback: bool,
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}
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}
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#[derive(Serialize)]
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#[derive(Serialize)]
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@ -392,7 +392,6 @@ pub struct GpuDeviceRes {
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queue_rid: ResourceId,
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queue_rid: ResourceId,
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limits: wgpu_types::Limits,
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limits: wgpu_types::Limits,
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features: Vec<&'static str>,
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features: Vec<&'static str>,
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is_software: bool,
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}
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}
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#[op2]
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#[op2]
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@ -462,7 +461,8 @@ pub fn op_webgpu_request_adapter(
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rid,
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rid,
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features,
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features,
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limits: adapter_limits,
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limits: adapter_limits,
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is_software: false,
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// TODO(lucacasonato): report correctly from wgpu
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is_fallback: false,
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}))
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}))
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}
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}
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@ -712,8 +712,6 @@ pub fn op_webgpu_request_device(
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queue_rid,
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queue_rid,
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features,
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features,
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limits,
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limits,
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// TODO(lucacasonato): report correctly from wgpu
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is_software: false,
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})
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})
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}
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}
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@ -732,14 +730,13 @@ pub fn op_webgpu_request_adapter_info(
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state: Rc<RefCell<OpState>>,
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state: Rc<RefCell<OpState>>,
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#[smi] adapter_rid: ResourceId,
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#[smi] adapter_rid: ResourceId,
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) -> Result<GPUAdapterInfo, AnyError> {
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) -> Result<GPUAdapterInfo, AnyError> {
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let mut state = state.borrow_mut();
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let state = state.borrow_mut();
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let adapter_resource =
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let adapter_resource =
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state.resource_table.take::<WebGpuAdapter>(adapter_rid)?;
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state.resource_table.get::<WebGpuAdapter>(adapter_rid)?;
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let adapter = adapter_resource.1;
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let adapter = adapter_resource.1;
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let instance = state.borrow::<Instance>();
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let instance = state.borrow::<Instance>();
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let info = gfx_select!(adapter => instance.adapter_get_info(adapter))?;
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let info = gfx_select!(adapter => instance.adapter_get_info(adapter))?;
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adapter_resource.close();
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Ok(GPUAdapterInfo {
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Ok(GPUAdapterInfo {
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vendor: info.vendor.to_string(),
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vendor: info.vendor.to_string(),
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