Supports package names that aren't all lowercase.
This stores the package with a leading underscore (since that's not
allowed in npm's registry and no package exists with a leading
underscore) then base32 encoded (A-Z0-9) so it can be lowercased and
avoid collisions.
Global cache dir:
```
$DENO_DIR/npm/registry.npmjs.org/_{base32_encode(package_name).to_lowercase()}/{version}
```
node_modules dir `.deno` folder:
```
node_modules/.deno/_{base32_encode(package_name).to_lowercase()}@{version}/node_modules/<package-name>
```
Within node_modules folder:
```
node_modules/<package-name>
```
So, direct childs of the node_modules folder can have collisions between
packages like `JSON` vs `json`, but this is already something npm itself
doesn't handle well. Plus, Deno doesn't actually ever resolve to the
`node_modules/<package-name>` folder, but just has that for
compatibility. Additionally, packages in the `.deno` dir could have
collissions if they have multiple dependencies that only differ in
casing or a dependency that has different casing, but if someone is
doing that then they're already going to have trouble with npm and they
are asking for trouble in general.
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* Use stack allocated array for 16 promises and spill rest to heap. the
exact number can change, maybe 128? (tokio's coop budget limit)
* Avoid v8::Global::clone for global context.
* Do not open global opresolve when its not needed.
This adds support for peer dependencies in npm packages.
1. If not found higher in the tree (ancestor and ancestor siblings),
peer dependencies are resolved like a dependency similar to npm 7.
2. Optional peer dependencies are only resolved if found higher in the
tree.
3. This creates "copy packages" or duplicates of a package when a
package has different resolution due to peer dependency resolution—see
https://pnpm.io/how-peers-are-resolved. Unlike pnpm though, duplicates
of packages will have `_1`, `_2`, etc. added to the end of the package
version in the directory in order to minimize the chance of hitting the
max file path limit on Windows. This is done for both the local
"node_modules" directory and also the global npm cache. The files are
hard linked in this case to reduce hard drive space.
This is a first pass and the code is definitely more inefficient than it
could be.
Closes #15823
The "proposed" feature that we depend upon in tower-lsp, turns on the
"proposed" feature in lsp-types which has breaking changes in patch
releases because it's explicitly unstable. We need to pin it to prevent
it breaking cargo publish.
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Tests and implementation are found here:
https://github.com/denoland/deno_task_shell/pull/59
This is a breaking change, but `deno task` is unstable.
> This changes async commands so that on non-zero exit code they will
fail the entire task. For example:
>
> ```jsonc
> // task that asynchronously starts a server and starts a watcher for
the frontend
> "dev": "deno task server & deno task frontend:watch"
> ```
>
> Previously when running `deno task dev`, if `deno task server` failed,
the entire command would not fail, which kept in line with `sh`, but
it's not very practical. This change causes `deno task dev` to fail.
>
> To opt out, developers can add an `|| exit 0`:
>
> ```jsonc
> "dev": "deno task server || exit 0 & deno task frontend:watch"
> ```
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
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- update docs
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Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Follow-up to #16208.
- Refactors build.rs behaviour to use `-exported_symbols_list` /
`--export-dynamic-symbol-list`
- Since all build systems now rely on a symbols list file, I have added
`generate_exported_symbols_list`, which derives the symbol list file
depending on the platform, which makes `tools/napi/generate_link_win.js`
redundant.
- Fixes a missed instance of `i8` being used instead of `c_char`
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.