Dispatches op per-realm, and allows JsRealm to be garbage collected.
Slight improvement to benchmarks, but opens opportunity to clean up event loop.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
The root cause of denoland/deno_std#3320, I believe, is that
`pending_promise_rejections` is a `HashMap` whose entries are in
arbitrary order, and as a result either of the two errors (`AddrInUse`
and `TypeError`) may be selected when determining which one to report. I
changed the field to a `VecDeque` so that the first error (`AddrInUse`
in this case) is always selected.
Fixes #8858.
Fixes #8869.
```
$ target/debug/deno
Deno 1.32.5
exit using ctrl+d, ctrl+c, or close()
REPL is running with all permissions allowed.
To specify permissions, run `deno repl` with allow flags.
> Promise.reject(new Error("bar"));
Promise { <rejected> Error: bar
at <anonymous>:2:16 }
Uncaught (in promise) Error: bar
at <anonymous>:2:16
> reportError(new Error("baz"));
undefined
Uncaught Error: baz
at <anonymous>:2:13
>
Alternative to https://github.com/denoland/deno/pull/18726.
This was suggested by @piscisaureus. It's a bit ugly, but it does the
work and makes cloning `JsRealm` very cheap, while not requiring
invasive changes.
Also managed to remove some vector and `v8::Global` clones which yields
about 5% improvement in the "async_ops_deferred.js" benchmark.
This PR:
```
time 1689 ms rate 592066
time 1722 ms rate 580720
time 1629 ms rate 613873
time 1578 ms rate 633713
time 1585 ms rate 630914
time 1574 ms rate 635324
```
`main` branch:
```
time 1687 ms rate 592768
time 1676 ms rate 596658
time 1651 ms rate 605693
time 1652 ms rate 605326
time 1638 ms rate 610500
```
This commit refactors "deno_core" to do fewer boundary crossings
from Rust to V8. In other words we are now calling V8 from Rust fewer
times.
This is done by merging 3 distinct callbacks into a single one. Instead
of having "op resolve" callback, "next tick" callback and "macrotask
queue" callback, we now have only "Deno.core.eventLoopTick" callback,
which is responsible for doing the same actions previous 3 callbacks.
On each of the event loop we were doing at least 2 boundary crosses
(timers macrotask queue callback and unhandled promise rejection
callback) and up to 4 crosses if there were op response and next tick
callbacks coming from Node.js compatibility layer. Now this is all done
in a single callback.
Closes https://github.com/denoland/deno/issues/18620