This commit adds unstable "Deno.openKv()" API that allows to open
a key-value database at a specified path.
---------
Co-authored-by: Luca Casonato <hello@lcas.dev>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit disables compression of the TSC snapshot.
The compression only decreased the size of snapshot by 0.5Mb
and it took about 40s during release build to compress.
With recent gains in TS 5.0 upgrade in terms of size and performance
it makes sense to remove this compression.
Moving some code around in `ext/node` is it's a bit better well defined
and makes it possible for others to embed it.
I expect to see no difference in startup perf with this change.
This commit changes the build process in a way that preserves already
registered ops in the snapshot. This allows us to skip creating hundreds of
"v8::String" on each startup, but sadly there is still some op registration
going on startup (however we're registering 49 ops instead of >200 ops).
This situation could be further improved, by moving some of the ops
from "runtime/" to a separate extension crates.
---------
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Follow-up to #18210:
* we are passing the generated `cfg` object into the state function
rather than passing individual config fields
* reduce cloning dramatically by making the state_fn `FnOnce`
* `take` for `ExtensionBuilder` to avoid more unnecessary copies
* renamed `config` to `options`
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit removes compression for the runtime JS code.
It means that we will have a bigger binary, but faster startup. After
several discussion in the CLI team we decided it's worth to trade
about 3Mb of binary size for 2ms faster startup time. With WebGPU
removed in 35196eab27
it shouldn't have such a big impact on the binary size.
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
To be able to preserve "Deno.core.ops" we need to ensure that
ops are registered in the same order in various places, otherwise
we will get mismatch in external references ordering.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit removes "deno_core::RuntimeOptions::extensions_with_js".
Now it's embedders' responsibility to properly register extensions
that will not contains JavaScript sources when running from an existing
snapshot.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit partially reverts changes from
https://github.com/denoland/deno/pull/18095.
Turns out I made a mistake that became apparent when working
on removing "RuntimeOptions::extensions_with_js" in a follow up.
This commit splits "<ext_name>::init" functions into "init_ops" and
"init_ops_and_esm". That way we don't have to construct list of
ESM sources on each startup if we're running with a snapshot.
In a follow up commit "deno_core" will be changed to not have a split
between "extensions" and "extensions_with_js" - it will be embedders'
responsibility to pass appropriately configured extensions.
Prerequisite for https://github.com/denoland/deno/pull/18080
Since we are snapshotting extension source at build time, there's no
need to define list of sources for the extension at runtime.
This commit changes "deno_node" extension by removing "init_polyfill"
function in favor of "init_polyfill_ops_and_esm()" and "init_polyfill_ops()".
The former is used during snapshot and when "deno_runtime" is compiled
with "dont_create_runtime_snapshot" cargo feature flag. The latter is used
when running a worker from an existing snapshot.
This is a start of a bigger refactor to all extensions - thanks to this
change, we don't have to iterate over all defined source files for extension at
runtime, and because of that we don't have to create a filepath for each of the
source files. It's not a big deal, but we are iterating over 300 files on each start,
and concatenating 3 strings before creating a "PathBuf" for ~200 of them.
This is already visible on the startup flamegraphs and should be avoided.
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
JavaScript APIs from "runtime/js/40_files.js" combined abstractions
for stdio streams ("Stdout", "Stderr", "Stdin") and file system file
("File", "FsFile"). APIs from "runtime/js/40_read_file.js" and
"runtime/js/40_write_file.js" were implemented using ops from
"runtime/ops/fs.rs".
This file was removed and relevant APIs were moved to "deno_io/12_io.js"
and "runtime/js/30_fs.js".
This work is meant to enable factoring out "deno_fs" crate.
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).
Nothing changes for the embedders - everything should still build the
same.
This commit brings the binary size from 87Mb to 82Mb on M1.
Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653
---------
Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
This commit changes definition of "ExtensionFileSource", by changing
"code" field to being "ExtensionFileSourceCode" enum. Currently the enum
has only a single variant "IncludedInBinary". It is done in preparation
to allow embedders to decide if they want to include the source code in the
binary when snapshotting (in most cases they shouldn't do that).
In the follow up commit we'll add more variants to
"ExtensionFileSourceCode".
"include_js_files_dir!" macro was removed in favor "include_js_files!"
macro which can now accept "dir" option.
This commit moves "deno_std/node" in "ext/node" crate. The code is
transpiled and snapshotted during the build process.
During the first pass a minimal amount of work was done to create the
snapshot, a lot of code in "ext/node" depends on presence of "Deno"
global. This code will be gradually fixed in the follow up PRs to migrate
it to import relevant APIs from "internal:" modules.
Currently the code from snapshot is not used in any way, and all
Node/npm compatibility still uses code from
"https://deno.land/std/node" (or from the location specified by
"DENO_NODE_COMPAT_URL"). This will also be handled in a follow
up PRs.
---------
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit stabilizes Node-API, the "--unstable" flag is no longer
required to load native extensions. "--allow-ffi" permission is still
required to load them.
Compressing the TSC snapshot in debug build took
~45s on M1 MacBook Pro; without compression it took ~1s.
Thus we're not not using compressed snapshot, trading off
a lot of build time for some startup time in debug build.
This is a proof of concept for being able to snapshot TypeScript files.
Currently only a single runtime file is authored in TypeScript -
"runtime/js/01_version.ts".
Not needed infrastructure was removed from "core/snapshot_util.rs".
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Turns out we were cloning permissions which after prompting were discarded,
so the state of permissions was never preserved. To handle that we need to store
all permissions behind "Arc<Mutex<>>" (because there are situations where we
need to send them to other thread).
Testing and benching code still uses "Permissions" in most places - it's undesirable
to share the same permission set between various test/bench files - otherwise
granting or revoking permissions in one file would influence behavior of other test
files.
This commit allows to execute more JS code from extensions when
creating a snapshot from an existing snapshot.
"deno_core::RuntimeOptions::extensions_with_js" field was added
that is used to pass a list of extensions whose both "ops" and
associated JS source should be executed upon start.
Co-authored-by: crowlkats <crowlkats@toaxl.com>
This PR fixes a regression that caused deno binaries produced by the CI
release workflows to be larger than expected.
**The problem:** The build script will determine whether the linker
supports the `--export-dynamic-symbol-list` flag by looking at the glibc
version installed on the system. Ubuntu 20.04 ships with glibc 2.31,
which does not support this flag. Upon investigation, I discovered that
the CI pipeline does not use the gcc compiler provided by the
`build-essential` package, and instead uses *clang-14*, which does
support the new flag.
**The solution:** Whenever a custom C Compiler is configured, the build
script now assumes the compiler supports the
`--export-dynamic-symbol-list` flag. This is not always going to be the
case (you could use clang-8, for example), but it puts the onus on the
user making the override to ensure the compiler has support.
This will return deno builds for Linux to their previous size of ~100MB,
and also allow builds under older glibc/gcc versions to succeed. If a
user is compiling deno with a custom compiler that does not support this
new flag, however, their build will fail. I expect this is a rare
scenario, however, and suggest we cross that bridge if and when we come
to it.
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Fixes the error reported in #16304.
> = note:
/usr/bin/ld:/home/abotella/Projects/deno/cli/generated_symbol_exports_list_linux.def:1:
syntax error in dynamic list
collect2: error: ld returned 1 exit status
This was caused by the format of the symbols list on Linux being
malformed (as the error implies).
The format is documented in ld's
[VERSION](https://sourceware.org/binutils/docs/ld/VERSION.html) as well
as:
> --export-dynamic-symbol-list=file
Specify a --export-dynamic-symbol for each pattern in the
file. The format of the file is the same as the version node
without scope and node name. See VERSION for more
information.
Previously, the format for the Linux symbols list was simply a list of
symbols, now it follows the format:
```
{ symbol_name_a; ...; symbol_name_z };
```
Follow-up to #16208.
- Refactors build.rs behaviour to use `-exported_symbols_list` /
`--export-dynamic-symbol-list`
- Since all build systems now rely on a symbols list file, I have added
`generate_exported_symbols_list`, which derives the symbol list file
depending on the platform, which makes `tools/napi/generate_link_win.js`
redundant.
- Fixes a missed instance of `i8` being used instead of `c_char`
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Changes introduced in #13633 have broken the ability to compile for
linux/aarch64 - specifically the use of a `i8` as a char type, which is
an `u8` on linux/aarch64.
This PR:
- Replaces instances of `i8` with the architecture-aware wrapper type
`c_char`
- Skips the use of `--export-dynamic-symbol` on linux-aarch64, because
the target environments often rely on older libc/binutils versions
The current location was causing failures during v1.26.1 publication.
<!--
Before submitting a PR, please read http://deno.land/manual/contributing
1. Give the PR a descriptive title.
Examples of good title:
- fix(std/http): Fix race condition in server
- docs(console): Update docstrings
- feat(doc): Handle nested reexports
Examples of bad title:
- fix #7123
- update docs
- fix bugs
2. Ensure there is a related issue and it is referenced in the PR text.
3. Ensure there are tests that cover the changes.
4. Ensure `cargo test` passes.
5. Ensure `./tools/format.js` passes without changing files.
6. Ensure `./tools/lint.js` passes.
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Currently, we use `-rdynamic` for exporting Node API symbols to the
symbol table. `-rdynamic` will export *all* symbols, that means
previously unused functions will not be optimized away introducing a lot
of binary bloat.
This patch uses `-exported_symbol` and `--export-dynamic-symbol` link
flags (not as universal as `-rdynamic`) to only mark Node API symbols to
be put in the dynamic symbol table.
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commits moves implementation of net related APIs available on "Deno"
namespace to "deno_net" extension.
Following APIs were moved:
- Deno.listen()
- Deno.connect()
- Deno.listenTls()
- Deno.serveHttp()
- Deno.shutdown()
- Deno.resolveDns()
- Deno.listenDatagram()
- Deno.startTls()
- Deno.Conn
- Deno.Listener
- Deno.DatagramConn
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This speeds up incremental rebuild when only touching JS files by 30%
compared to #10786.
Rebuild time after touch 01_broadcast_channel.js:
main: run 1 49.18s, run 2 50.34s
#10786: run 1 43.12s, run 2 43.19s
this + #10786: run 1 30.30s, run 2 30.95s
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
This commit starts splitting out the deno_web op crate into multiple
smaller crates. This commit splits out WebIDL and URL API, but in the
future I want to split out each spec into its own crate. That means we
will have (in rough order of loading): `webidl`, `dom`, `streams`,
`console`, `encoding`, `url`, `file`, `fetch`, `websocket`, and
`webgpu` crates.