This addresses issue #19918.
## Issue description
Event messages have the wrong isTrusted value when they are not
triggered by user interaction, which differs from the browser. In
particular, all MessageEvents created by Deno have isTrusted set to
false, even though it should be true.
This is my first ever contribution to Deno, so I might be missing
something.
Code run within Deno-mode and Node-mode should have access to a
slightly different set of globals. Previously this was done through a
compile time code-transform for Node-mode, but this is not ideal and has
many edge cases, for example Node's globalThis having a different
identity than Deno's globalThis.
This commit makes the `globalThis` of the entire runtime a semi-proxy.
This proxy returns a different set of globals depending on the caller's
mode. This is not a full proxy, because it is shadowed by "real"
properties on globalThis. This is done to avoid the overhead of a full
proxy for all globalThis operations.
The globals between Deno-mode and Node-mode are now properly segregated.
This means that code running in Deno-mode will not have access to Node's
globals, and vice versa. Deleting a managed global in Deno-mode will
NOT delete the corresponding global in Node-mode, and vice versa.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Aapo Alasuutari <aapo.alasuutari@gmail.com>
This commit fixes emitting "unhandledrejection" event when there are
"node:" or "npm:" imports.
Before this commit the Node "unhandledRejection" event was emitted
using a regular listener for Web "unhandledrejection" event. This
listener was installed before any user listener had a chance to be
installed which effectively prevent emitting "unhandledrejection"
events to user code.
Closes https://github.com/denoland/deno/issues/16928
This commit changes how data required to bootstrap main and worker
runtime is serialized.
Instead of relying on serde_v8 and using JSON object,
we're doing manual serialization to a "v8::Array". This limits number
of V8 strings that need to be serialized by 16.
It also made it clear that some data could be obtained during
snapshotting instead of during bootstrap.
Since we can preserve ops in the snapshot these days, we no longer
need to have "Deno[Deno.internal].nodeUnstable" namespace.
Instead, various built-in Node.js modules can use appropriate APIs
directly.
This commit changes how "unload" event is handled - before
this commit an event listener was added unconditionally in
the runtime bootstrapping function, which for some reason was
very expensive (0.3ms). Instead of adding an event listener,
a check was added to "dispatchEvent" function that performs
the same action (so it's only called if there's an event dispatched).
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the
modules loaded from this loader to "ext:".
"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.
Closes https://github.com/denoland/deno/issues/18020
This commit moves some of the code from "99_main.js" to
be executed during the snapshot time instead of on each
worker bootstrap. These should minimally help with startup
time benchmark.
We use information about build in several extension crates like
"ext/node" or "runtime/". In an effort to move "fs" APIs to a separate
crate it is a prerequisite to have this information available outside
of the "runtime/" crate.
This commit moves definition of "build" object to "Deno.core" that is
later forwarded to "Deno.build".
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
Runtime generation of async op wrappers contributed to increased startup
time and core became unusable with
`--disallow-code-generation-from-strings` flag. The optimization only
affects very small microbenchmarks so this revert will not cause any
regressions.
This commit further improves startup time by:
- no relying on "JsRuntime::execute_script" for runtime bootstrapping,
this is instead done using V8 APIs directly
- registering error classes during the snapshot time, instead of on
startup
Further improvements can be made, mainly around removing
"core.initializeAsyncOps()" which takes around 2ms.
This commit should result in ~1ms startup time improvement.
Adds two test files: "cli/tests/unit_node/process_test.ts" and
"cli/tests/unit_node/child_process_test.ts"
---------
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit moves "deno_std/node" in "ext/node" crate. The code is
transpiled and snapshotted during the build process.
During the first pass a minimal amount of work was done to create the
snapshot, a lot of code in "ext/node" depends on presence of "Deno"
global. This code will be gradually fixed in the follow up PRs to migrate
it to import relevant APIs from "internal:" modules.
Currently the code from snapshot is not used in any way, and all
Node/npm compatibility still uses code from
"https://deno.land/std/node" (or from the location specified by
"DENO_NODE_COMPAT_URL"). This will also be handled in a follow
up PRs.
---------
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This is a proof of concept for being able to snapshot TypeScript files.
Currently only a single runtime file is authored in TypeScript -
"runtime/js/01_version.ts".
Not needed infrastructure was removed from "core/snapshot_util.rs".
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit removes "Deno.core" namespace. It is strictly private API
that has no stability guarantees, we were supposed to remove it long time ago.
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit removes three unstable Deno APIs:
- "Deno.spawn()"
- "Deno.spawnSync()"
- "Deno.spawnChild()"
These APIs were replaced by a unified "Deno.Command" API.
Refactors the `Deno.Command` class to not handle any state, but only being an intermediary to calling its methods, and as such any methods and properties besides `output`, `outputSync` & `spawn` have been removed. Interracting with a `spawn`ed subprocess now works by using the methods and properties on the returned class of the `spawn` method.
This PR adds copies of several unstable APIs that are available
in "Deno[Deno.internal].nodeUnstable" namespace.
These copies do not perform unstable check (ie. don't require
"--unstable" flag to be present). Otherwise they work exactly
the same, including permission checks.
These APIs are not meant to be used by users directly and
can change at any time.
Copies of following APIs are available in that namespace:
- Deno.spawnChild
- Deno.spawn
- Deno.spawnSync
- Deno.serve
- Deno.upgradeHttpRaw
- Deno.listenDatagram
V8's JIT can do a better job knowing the argument count and also enable
fast call path (in future).
This also lets us call async ops without `opAsync`:
```js
const { ops } = Deno.core;
await ops.op_void_async();
```
this patch: 4405286 ops/sec
main: 3508771 ops/sec
Previously `op_net_listen`, `op_net_accept`, and various other ops in
ext/net where variadic on the transport. This created a lot of code
bloat. This commit updates the code to instead have separate ops for
each transport.
Adds error event dispatching for queueMicrotask(). Consequently unhandled errors are now reported with Deno.core.terminate(), which is immune to the existing quirk with plainly thrown errors (#14158).
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
Relanding #12994
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds "Deno.core.setFormatExceptionCallback" which
can be used to provide custom formatting for errors. It is useful
in cases when user throws something that is non-Error (eg.
a string, plain object, etc).
This commit removes "WorkerOptions.deno" option as a boolean,
as well as "WorkerOptions.deno.namespace" settings. Starting
with this commit all workers have access to "Deno" namespace
by default.
This commit moves "op_format_location" to "core/ops_builtin.rs"
and removes "Deno.core.createPrepareStackTrace" in favor of
"Deno.core.prepareStackTrace".
Co-authored-by: Aaron O'Mullan <aaron.omullan@gmail.com>
The following transformations gradually faced by "JsError" have all been
moved up front to "JsError::from_v8_exception()":
- finding the first non-"deno:" source line;
- moving "JsError::script_resource_name" etc. into the first error stack
in case of syntax errors;
- source mapping "JsError::script_resource_name" etc. when wrapping
the error even though the frame locations are source mapped earlier;
- removing "JsError::{script_resource_name,line_number,start_column,end_column}"
entirely in favour of "js_error.frames.get(0)".
We also no longer pass a js-side callback to "core/02_error.js" from cli.
I avoided doing this on previous occasions because the source map lookups
were in an awkward place.
Adds another callback to WebWorkerOptions that allows to execute
some modules before actual worker code executes. This allows to set up Node
global using std/node.
`Window`'s `self` property and `DedicatedWorkerGlobalScope`'s `name`
property are defined as Web IDL read-only attributes with the
`[Replaceable]` extended attribute, meaning that their setter will
redefine the property as a data property with the set value, rather than
changing some internal state. Deno currently defines them as read-only
data properties instead.
Given that Web IDL requires all attributes to be accessor properties
rather than data properties, but Deno exposes almost all of those
properties as either read-only or writable data properties, it makes
sense to expose `[Replaceable]` properties as writable as well – as is
already the case with `WindowOrWorkerGlobalScope`'s `performance`
property.
A comment in `runtime.js` reads that `console` seems to be "the only one
that should be writable and non-enumerable", which explains why it is
declared with `util.writable` but then has its property descriptor's
`enumerable` key changed to false.
But it is not in fact true that `console` is the only global property
for which this holds, and it wasn't even when this behavior was
introduced in denoland#9013. All WebIDL interfaces are also writable and
non-enumerable – the only difference here being that `console` is a
namespace rather than an interface.
Since WebIDL interfaces are defined with `util.nonEnumerable`, and
`console` uses the same descriptor keys, this PR changes the definition
of `console` to use `util.nonEnumerable` as well.
This adds support for the URLPattern API.
The API is added in --unstable only, as it has not yet shipped in any
browser. It is targeted for shipping in Chrome 95.
Spec: https://wicg.github.io/urlpattern/
Co-authored-by: crowlKats < crowlkats@toaxl.com >
This commit implements classic workers, but only when the `--enable-testing-features-do-not-use` flag is provided. This change is not user facing. Classic workers are used extensively in WPT tests. The classic workers do not support loading from disk, and do not support TypeScript.
Co-authored-by: Luca Casonato <hello@lcas.dev>
The WebAssembly streaming APIs used to be enabled, but used to take
buffer sources as their first argument (see #6154 and #7259). This
change re-enables them, requiring a Promise<Response> instead, as well as
enabling asynchronous compilation of WebAssembly modules.
This commit adds support for piping console messages to inspector.
This is done by "wrapping" Deno's console implementation with default
console provided by V8 by the means of "Deno.core.callConsole" binding.
Effectively each call to "console.*" methods calls a method on Deno's
console and V8's console.
This commit removes all JS based text encoding / text decoding. Instead
encoding now happens in Rust via encoding_rs (already in tree). This
implementation retains stream support, but adds the last missing
encodings. We are incredibly close to 100% WPT on text encoding now.
This should reduce our baseline heap by quite a bit.
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
- register builtin v8 errors in core.js so consumers don't have to
- remove complexity of error args handling (consumers must provide a
constructor with custom args, core simply provides msg arg)
This commit aligns the `fetch` API and the `Request` / `Response`
classes belonging to it to the spec. This commit enables all the
relevant `fetch` WPT tests. Spec compliance is now at around 90%.
Performance is essentially identical now (within 1% of 1.9.0).
Change `Console.#printFunc` to pass a log level as the second argument
(0 = debug, 3 = error), instead of a boolean for `isErr`. This does not
change the Deno runtime behaviour at all.
This commit rewrites "dispatch_minimal" into "dispatch_buffer".
It's part of an effort to unify JS interface for ops for both json
and minimal (buffer) ops.
Before this commit "minimal ops" could be either sync or async
depending on the return type from the op, but this commit changes
it to have separate signatures for sync and async ops (just like
in case of json ops).