Changes introduced in #13633 have broken the ability to compile for
linux/aarch64 - specifically the use of a `i8` as a char type, which is
an `u8` on linux/aarch64.
This PR:
- Replaces instances of `i8` with the architecture-aware wrapper type
`c_char`
- Skips the use of `--export-dynamic-symbol` on linux-aarch64, because
the target environments often rely on older libc/binutils versions
The current location was causing failures during v1.26.1 publication.
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Currently, we use `-rdynamic` for exporting Node API symbols to the
symbol table. `-rdynamic` will export *all* symbols, that means
previously unused functions will not be optimized away introducing a lot
of binary bloat.
This patch uses `-exported_symbol` and `--export-dynamic-symbol` link
flags (not as universal as `-rdynamic`) to only mark Node API symbols to
be put in the dynamic symbol table.
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commits moves implementation of net related APIs available on "Deno"
namespace to "deno_net" extension.
Following APIs were moved:
- Deno.listen()
- Deno.connect()
- Deno.listenTls()
- Deno.serveHttp()
- Deno.shutdown()
- Deno.resolveDns()
- Deno.listenDatagram()
- Deno.startTls()
- Deno.Conn
- Deno.Listener
- Deno.DatagramConn
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This speeds up incremental rebuild when only touching JS files by 30%
compared to #10786.
Rebuild time after touch 01_broadcast_channel.js:
main: run 1 49.18s, run 2 50.34s
#10786: run 1 43.12s, run 2 43.19s
this + #10786: run 1 30.30s, run 2 30.95s
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
This commit starts splitting out the deno_web op crate into multiple
smaller crates. This commit splits out WebIDL and URL API, but in the
future I want to split out each spec into its own crate. That means we
will have (in rough order of loading): `webidl`, `dom`, `streams`,
`console`, `encoding`, `url`, `file`, `fetch`, `websocket`, and
`webgpu` crates.
This PR makes json_op_sync/async generic to all Deserialize/Serialize types
instead of the loosely-typed serde_json::Value. Since serde_json::Value
implements Deserialize/Serialize, very little existing code needs to be updated,
however as json_op_sync/async are now generic, type inference is broken in some
cases (see cli/build.rs:146). I've found this reduces a good bit of boilerplate,
as seen in the updated deno_core examples.
This change may also reduce serialization and deserialization overhead as serde
has a better idea of what types it is working with. I am currently working on
benchmarks to confirm this and I will update this PR with my findings.