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Fixes the error reported in #16304.
> = note:
/usr/bin/ld:/home/abotella/Projects/deno/cli/generated_symbol_exports_list_linux.def:1:
syntax error in dynamic list
collect2: error: ld returned 1 exit status
This was caused by the format of the symbols list on Linux being
malformed (as the error implies).
The format is documented in ld's
[VERSION](https://sourceware.org/binutils/docs/ld/VERSION.html) as well
as:
> --export-dynamic-symbol-list=file
Specify a --export-dynamic-symbol for each pattern in the
file. The format of the file is the same as the version node
without scope and node name. See VERSION for more
information.
Previously, the format for the Linux symbols list was simply a list of
symbols, now it follows the format:
```
{ symbol_name_a; ...; symbol_name_z };
```
Follow-up to #16208.
- Refactors build.rs behaviour to use `-exported_symbols_list` /
`--export-dynamic-symbol-list`
- Since all build systems now rely on a symbols list file, I have added
`generate_exported_symbols_list`, which derives the symbol list file
depending on the platform, which makes `tools/napi/generate_link_win.js`
redundant.
- Fixes a missed instance of `i8` being used instead of `c_char`
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Changes introduced in #13633 have broken the ability to compile for
linux/aarch64 - specifically the use of a `i8` as a char type, which is
an `u8` on linux/aarch64.
This PR:
- Replaces instances of `i8` with the architecture-aware wrapper type
`c_char`
- Skips the use of `--export-dynamic-symbol` on linux-aarch64, because
the target environments often rely on older libc/binutils versions
The current location was causing failures during v1.26.1 publication.
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Currently, we use `-rdynamic` for exporting Node API symbols to the
symbol table. `-rdynamic` will export *all* symbols, that means
previously unused functions will not be optimized away introducing a lot
of binary bloat.
This patch uses `-exported_symbol` and `--export-dynamic-symbol` link
flags (not as universal as `-rdynamic`) to only mark Node API symbols to
be put in the dynamic symbol table.
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commits moves implementation of net related APIs available on "Deno"
namespace to "deno_net" extension.
Following APIs were moved:
- Deno.listen()
- Deno.connect()
- Deno.listenTls()
- Deno.serveHttp()
- Deno.shutdown()
- Deno.resolveDns()
- Deno.listenDatagram()
- Deno.startTls()
- Deno.Conn
- Deno.Listener
- Deno.DatagramConn
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This speeds up incremental rebuild when only touching JS files by 30%
compared to #10786.
Rebuild time after touch 01_broadcast_channel.js:
main: run 1 49.18s, run 2 50.34s
#10786: run 1 43.12s, run 2 43.19s
this + #10786: run 1 30.30s, run 2 30.95s
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
This commit starts splitting out the deno_web op crate into multiple
smaller crates. This commit splits out WebIDL and URL API, but in the
future I want to split out each spec into its own crate. That means we
will have (in rough order of loading): `webidl`, `dom`, `streams`,
`console`, `encoding`, `url`, `file`, `fetch`, `websocket`, and
`webgpu` crates.