No need to go through the async machinery for `send(String | Buffer)` --
we can fire and forget, and then route any send errors into the async
call we're already making (`op_ws_next_event`).
Early benchmark on MacOS:
Before: 155.8k msg/sec
After: 166.2k msg/sec (+6.6%)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds basic support for "node:http2" module. Not
all APIs have been yet implemented, but this change already
allows to use this module for some basic functions.
The "grpc" package is still not working, but it's a good stepping
stone.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
## WHY
ref: https://github.com/denoland/deno/issues/19165
The FileHandle class has many missing methods compared to node.
Add these.
## WHAT
- Add close method
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
In case you would consider including specific implementations and not
only build fixes, here's the implementation of the ```rss()``` function
for OpenBSD.
Related issue: https://github.com/denoland/deno/issues/19358.
This is a regression that seems to have been introduced in
https://github.com/denoland/deno/pull/18905. It looks to have been a
performance optimization.
The issue is probably easiest described with some code:
```ts
const target = new EventTarget();
const event = new Event("foo");
target.addEventListener("foo", () => {
console.log('base');
target.addEventListener("foo", () => {
console.log('nested');
});
});
target.dispatchEvent(event);
```
Essentially, the second event listener is being attached while the `foo`
event is still being dispatched. It should then not fire that second
event listener, but Deno currently does.
`rusqlite` does not support async operations; with this PR SQLite
operations will run through `spawn_blocking` to ensure that the event
loop does not get blocked.
There is still only a single SQLite connection. So all operations will
do an async wait on the connection. In the future we can add a
connection pool if needed.
This PR attempts to resolve the first item on the list from
https://github.com/denoland/deno/issues/19330 which is about using a
flat list of interleaved key/value pairs, instead of a nested array of
tuples.
I can tackle some more if you can provide a quick example of using raw
v8 arrays, cc @mmastrac
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Internally, `node-tap` spawns a child process with `stdio: [0, 1, 2]`.
Whilst we don't support passing fd numbers as an argument so far, it
turns out that `[0, 1, 2]` is equivalent to `"inherit"` which we already
support. See: https://nodejs.org/api/child_process.html#optionsstdio
Mapping it to `"inherit"` is fine for us and gets us one step closer in
getting `node-tap` working. I'm now at the stage where already the
coverage table is shown 🎉
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## WHY
ref: https://github.com/denoland/deno/issues/19165
Node's fs/promises includes a FileHandle class, but deno does not. The
open function in Node's fs/promises returns a FileHandle, which provides
an IO interface to the file. However, deno's open function returns a
resource id.
### deno
```js
> const fs = await import("node:fs/promises");
undefined
> const file3 = await fs.open("./README.md");
undefined
> file3
3
> file3.read
undefined
Node:
```
### Node
```js
> const fs = await import("fs/promises");
undefined
> const file3 = await fs.open("./tests/e2e_unit/testdata/file.txt");
undefined
> file3
FileHandle {
_events: [Object: null prototype] {},
_eventsCount: 0,
_maxListeners: undefined,
close: [Function: close],
[Symbol(kCapture)]: false,
[Symbol(kHandle)]: FileHandle {},
[Symbol(kFd)]: 24,
[Symbol(kRefs)]: 1,
[Symbol(kClosePromise)]: null
}
> file3.read
[Function: read]
```
To be compatible with Node, deno's open function should also return a
FileHandle.
## WHAT
I have implemented the first step in adding a FileHandle.
- Changed the return value of the open function to a FileHandle object
- Implemented the readFile method in FileHandle
- Add test code
## What to do next
This PR is the first step in adding a FileHandle, and there are things
that should be done next.
- Add functionality equivalent to Node's FileHandle to FileHandle
(currently there is only readFile)
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Adds an import map of the core and ext JavaScript files. This was
created manually but a script to create one automatically wouldn't be
too much of a big thing either.
This should make working on especially the Node polyfills much more
pleasant, as it gives you feedback on if your imports are correct.
Unfortunately the TypeScript declaration files of some of the internal
modules clash with the import map and override the data from the actual
files with data from the declaration files. Those do not contain all
exports nor is their data always up to date. Still, this is much better
than not having one.
It's not used anymore. Subsequently allows removing
`ModuleMap::op_state`, allowing `ModuleMap` to have a sane default so
`JsRuntime::module_map` no longer needs to be optional.
For the first implementation of node:http2, we'll use the internal
version of `Deno.serve` which allows us to listen on a raw TCP
connection rather than a listener.
This is mostly a refactoring, and hooking up of `op_http_serve_on` that
was never previously exposed (but designed for this purpose).
Spend quite some time trying to get this working. With proper example
would have been a lot faster. So this is pr with the example. I also
rearranged examples a little bit to allow for addition of more examples
This cleans up `JsRuntime` a bit more:
* We no longer print cargo's rerun-if-changed messages in `JsRuntime` --
those are printed elsewhere
* We no longer special case the OwnedIsolate for snapshots. Instead we
make use of an inner object that has the `Drop` impl and allows us to
`std::mem::forget` it if we need to extract the isolate for a snapshot
* The `snapshot` method is only available on `JsRuntimeForSnapshot`, not
`JsRuntime`.
* `OpState` construction is slightly cleaner, though I'd still like to
extract more
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR adds the missing `process.reallyExit()` method to node's
`process` object.
Was [pinged on
twitter](https://twitter.com/biwanczuk/status/1663326659787862017)
regarding running the `fastify` test suite in node. They use `node-tap`
which has been around arguably the longest of the test frameworks and
relies on a couple of old APIs. They have `signal-exit` as a dependency
which in turn [makes use of
`process.reallyExit()`](8fa7fc9a9c/src/index.ts (L19)).
That function cannot be found anywhere in their documentation, but
exists at runtime. See
6a6b3c5402/lib/internal/bootstrap/node.js (L172)
This doesn't yet make `node-tap` work, but gets us one step closer.
Under heavy load, we often have requests queued up that don't need an
async call to retrieve. We can use a fast path sync op to drain this set
of ready requests, and then fall back to the async op once we run out of
work.
This is a .5-1% bump in req/s on an M2 mac. About 90% of the handlers go
through this sync phase (based on a simple instrumentation that is not
included in this PR) and skip the async machinery entirely.
Part of #17840
I haven't made any changes or additions to the tests themselves, just
moved the tests over and updated to match.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Rather than disallowing `ext:` resolution, clear the module map after
initializing extensions so extension modules are anonymized. This
operation is explicitly called in `deno_runtime`. Re-inject `node:`
specifiers into the module map after doing this.
Fixes #17717.