This adds `.code` attributes to errors returned by the op-layer, facilitating classifying OS errors and helping node-compat.
Similar to Node, these `.code` attributes are stringified names of unix ERRNOs, the mapping tables are generated by [tools/codegen_error_codes.js](https://gist.github.com/AaronO/dfa1106cc6c7e2a6ebe4dba9d5248858) and derived from libuv and rust's std internals
Currently all async ops are polled lazily, which means that op
initialization code is postponed until control is yielded to the event
loop. This has some weird consequences, e.g.
```js
let listener = Deno.listen(...);
let conn_promise = listener.accept();
listener.close();
// `BadResource` is thrown. A reasonable error would be `Interrupted`.
let conn = await conn_promise;
```
JavaScript promises are expected to be eagerly evaluated. This patch
makes ops actually do that.
WebAssembly modules compiled through `WebAssembly.compile()` and similar
non-streaming APIs don't have a URL associated to them, because they
have been compiled from a buffer source. In stack traces, V8 will use
a URL such as `wasm://wasm/d1c677ea`, with a hash of the module.
However, wasm modules compiled through streaming APIs, like
`WebAssembly.compileStreaming()`, do have a known URL, which can be
obtained from the `Response` object passed into the streaming APIs. And
as per the developer-facing display conventions in the WebAssembly
Web API spec, this URL should be used in stack traces. This change
implements that.
Decouple JsRuntime::sync_ops_cache() from the availability of the Deno.* namespace in the global scope
This avoids crashes when calling sync_ops_cache() on a bootstrapped WebWorker who has dropped its Deno.* namespace
It's also just cleaner and more robust ...
This commit fixes a problem where loading and executing multiple
modules leads to all of the having "import.meta.main" set to true.
Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module
Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module
Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.
Async WebAssembly compilation was implemented by adding two
bindings: `set_wasm_streaming_callback`, which registered a callback to
be called whenever a streaming wasm compilation was started, and
`wasm_streaming_feed`, which let the JS callback modify the state of the
v8 wasm compiler.
`set_wasm_streaming_callback` cannot currently be implemented as
anything other than a binding, but `wasm_streaming_feed` does not really
need to use anything specific to bindings, and could indeed be
implemented as one or more ops. This PR does that, resulting in a
simplification of the relevant code.
There are three operations on the state of the v8 wasm compiler that
`wasm_streaming_feed` allowed: feeding new bytes into the compiler,
letting it know that there are no more bytes coming from the network,
and aborting the compilation. This PR provides `op_wasm_streaming_feed`
to feed new bytes into the compiler, and `op_wasm_streaming_abort` to
abort the compilation. It doesn't provide an op to let v8 know that the
response is finished, but closing the resource with `Deno.core.close()`
will achieve that.