This commit adds support for running test in parallel.
Entire test runner functionality has been rewritten
from JavaScript to Rust and a set of ops was added to support reporting in Rust.
A new "--jobs" flag was added to "deno test" that allows to configure
how many threads will be used. When given no value it defaults to 2.
This commits adds adds "permissions" option to the test definitions
which allows tests to run with different permission sets than
the process's permission.
The change will only be in effect within the test function, once the
test has completed the original process permission set is restored.
Test permissions cannot exceed the process's permission.
You can only narrow or drop permissions, failure to acquire a
permission results in an error being thrown and the test case will fail.
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
- register builtin v8 errors in core.js so consumers don't have to
- remove complexity of error args handling (consumers must provide a
constructor with custom args, core simply provides msg arg)
This commit aligns the `fetch` API and the `Request` / `Response`
classes belonging to it to the spec. This commit enables all the
relevant `fetch` WPT tests. Spec compliance is now at around 90%.
Performance is essentially identical now (within 1% of 1.9.0).
This commit introduces a performance optimization for the native HTTP
server. From my testing it is about 2-6% faster than `main`. Request
headers in the HTTP servers are now lazilly instatated when they are
accessed, rather than being preemptively wrapped in the `Headers` class.
This stabilizes Deno.ftruncate and Deno.ftruncateSync.
This is a well known system call and the interface is
not going to change. Implicitly requires write permissions
as the file has to be opened with write to be truncated.
This commit marks the `Deno.Buffer` / `Deno.readAll` /
`Deno.readAllSync` / `Deno.writeAll` / `Deno.writeAllSync` utils as
deprecated, and schedules them for removal in Deno 2.0. These
utilities are implemented in pure JS, so should not be part of the
Deno namespace.
These utilities are now available in std/io/buffer and std/io/util:
https://github.com/denoland/deno_std/pull/808.
This additionallty removes all internal dependance on Deno.Buffer.
This commit moves implementation of bin ops to "deno_core" crates
as well as unifying logic between bin ops and json ops to reuse
as much code as possible (both in Rust and JavaScript).
Change `Console.#printFunc` to pass a log level as the second argument
(0 = debug, 3 = error), instead of a boolean for `isErr`. This does not
change the Deno runtime behaviour at all.
This commit rewrites "dispatch_minimal" into "dispatch_buffer".
It's part of an effort to unify JS interface for ops for both json
and minimal (buffer) ops.
Before this commit "minimal ops" could be either sync or async
depending on the return type from the op, but this commit changes
it to have separate signatures for sync and async ops (just like
in case of json ops).
This commit makes "Deno.link" and "Deno.linkSync" stable.
The permission required has been changed to read-write to
ensure one cannot escape the sandbox.
This adds an exit sanitizer to ensure that code being tested or
dependencies of that code can't accidentally call "Deno.exit"
leading to partial test runs and false results.
This commit fixes hang in web workers occuring when sending
"undefined" as message value. It is a temporary band-aid
until proper structured close is implemented.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds new option to "Worker" Web API that allows to
configure permissions.
New "Worker.deno.permissions" option can be used to define limited
permissions to the worker thread by either:
- inherit set of parent thread permissions
- use limited subset of parent thread permissions
- revoke all permissions (full sandbox)
In order to achieve this functionality "CliModuleLoader"
was modified to accept "initial permissions", which are used
for top module loading (ie. uses parent thread permission set
to load top level module of a worker).