This brings in [`display`](https://github.com/rgbkrk/display.js) as part
of the `Deno.jupyter` namespace.
Additionally these APIs were added:
- "Deno.jupyter.md"
- "Deno.jupyter.html"
- "Deno.jupyter.svg"
- "Deno.jupyter.format"
These APIs greatly extend capabilities of rendering output in Jupyter
notebooks.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Otherwise you can not return `Deno.Server` from async functions.
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
fixes #20454
Current KV queues implementation assumes that `enqueue` and
`listenQueue` are called on the same instance of `Deno.Kv`. It's
possible that the same Deno process opens multiple KV instances pointing
to the same fs path, and in that case `listenQueue` should still get
notified of messages enqueued through a different KV instance.
This helps reduce flakes where a test starts an HTTP server and makes a
request using fetch, then shuts down the server, then starting a new
test with a new server, but the connection pool still has a "not quite
closed yet" connection to the old server, and a new request to the new
server gets sent on the closed connection, which obviously errors out.
Previously could flake on the op sanitizer because the
`await makeTempFile()` promise could leak out of the test. Now we ensure
the request is fully handled before returning.
We can go one level down in abstraction and avoid using the public
`ReadableStream` APIs.
This patch ~5% perf boost on small ReadableStream:
```
Running 10s test @ http://localhost:8080/
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 148.32us 108.95us 3.88ms 95.71%
Req/Sec 33.24k 2.68k 37.94k 73.76%
668188 requests in 10.10s, 77.74MB read
Requests/sec: 66162.91
Transfer/sec: 7.70MB
```
main:
```
Running 10s test @ http://localhost:8080/
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 150.23us 67.61us 4.39ms 94.80%
Req/Sec 31.81k 1.55k 35.56k 83.17%
639078 requests in 10.10s, 74.36MB read
Requests/sec: 63273.72
Transfer/sec: 7.36MB
```
This commit improves async op sanitizer speed by only delaying metrics
collection if there are pending ops. This
results in a speedup of around 30% for small CPU bound unit tests.
It performs this check and possible delay on every collection now,
fixing an issue with parent test leaks into steps.
This commit improves compatibility of "node:http2" module by polyfilling
"connect" method and "ClientHttp2Session" class. Basic operations like
streaming, header and trailer handling are working correctly.
Refing/unrefing is still a TODO and "npm:grpc-js/grpc" is not yet working
correctly.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
This PR implements a graceful shutdown API for Deno.serve, allowing all
current connections to drain from the server before shutting down, while
preventing new connections from being started or new transactions on
existing connections from being created.
We split the cancellation handle into two parts: a listener handle, and
a connection handle. A graceful shutdown cancels the listener only,
while allowing the connections to drain. The connection handle aborts
all futures. If the listener handle is cancelled, we put the connections
into graceful shutdown mode, which disables keep-alive on http/1.1 and
uses http/2 mechanisms for http/2 connections.
In addition, we now guarantee that all connections are complete or
cancelled, and all resources are cleaned up when the server `finished`
promise resolves -- we use a Rust-side server refcount for this.
Performance impact: does not appear to affect basic serving performance
by more than 1% (~126k -> ~125k)
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Keys are expensive metadata. We track it for various purposes, e.g.
transaction conflict check, and key expiration.
This patch limits the total key size in an atomic operation to 80 KiB
(81920 bytes). This helps ensure efficiency in implementations.
When a TCP connection is force-closed (ie: browser refresh), the
underlying future we pass to Hyper is dropped which may cause us to try
to drop the body resource while the OpState lock is still held.
Preconditions for this bug to trigger:
- The body resource must have been taken
- The response must return a resource (which requires us to take the
OpState lock)
- The TCP connection must have been dropped before this
Fixes #20315 and #20298
This patch adds a `remote` backend for `ext/kv`. This supports
connection to Deno Deploy and potentially other services compatible with
the KV Connect protocol.
Deno.serve's fast streaming implementation was not keeping the request
body resource ID alive. We were taking the `Rc<Resource>` from the
resource table during the response, so a hairpin duplex response that
fed back the request body would work.
However, if any JS code attempted to read from the request body (which
requires the resource ID to be valid), the response would fail with a
difficult-to-diagnose "EOF" error.
This was affecting more complex duplex uses of `Deno.fetch` (though as
far as I can tell was unreported).
Simple test:
```ts
const reader = request.body.getReader();
return new Response(
new ReadableStream({
async pull(controller) {
const { done, value } = await reader.read();
if (done) {
controller.close();
} else {
controller.enqueue(value);
}
},
}),
```
And then attempt to use the stream in duplex mode:
```ts
async function testDuplex(
reader: ReadableStreamDefaultReader<Uint8Array>,
writable: WritableStreamDefaultWriter<Uint8Array>,
) {
await writable.write(new Uint8Array([1]));
const chunk1 = await reader.read();
assert(!chunk1.done);
assertEquals(chunk1.value, new Uint8Array([1]));
await writable.write(new Uint8Array([2]));
const chunk2 = await reader.read();
assert(!chunk2.done);
assertEquals(chunk2.value, new Uint8Array([2]));
await writable.close();
const chunk3 = await reader.read();
assert(chunk3.done);
}
```
In older versions of Deno, this would just lock up. I believe after
23ff0e722e, it started throwing a more
explicit error:
```
httpServerStreamDuplexJavascript => ./cli/tests/unit/serve_test.ts:1339:6
error: TypeError: request or response body error: error reading a body from connection: Connection reset by peer (os error 54)
at async Object.pull (ext:deno_web/06_streams.js:810:27)
```
Properly handle the `SQLITE_BUSY` error code by retrying the
transaction.
Also wraps database initialization logic in a transaction to protect
against incomplete/concurrent initializations.
Fixes https://github.com/denoland/deno/issues/20116.
The goal of this PR is to address issue #19520 where Deno panics when
encountering an invalid SSL certificate.
This PR achieves that goal by removing an `.expect()` statement and
implementing a match statement on `tsl_config` (found in
[/ext/net/ops_tsl.rs](e071382768/ext/net/ops_tls.rs (L1058)))
to check whether the desired configuration is valid
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
This PR fixes #19818. The problem was that the new InnerRequest class does not initialize the fields urlList and urlListProcessed that are used during a request clone. The solution aims to be straightforward by simply initializing the missing properties during the clone process. I also implemented a "cache" to the url getter of the new InnerRequest, avoiding the cost of calling op_http_get_request_method_and_url.
This commit stabilizes "Deno.serve()", which becomes the
preferred way to create HTTP servers in Deno.
Documentation was adjusted for each overload of "Deno.serve()"
API and the API always binds to "127.0.0.1:8000" by default.
This PR changes Web IDL interfaces to be declared with `var` instead of
`class`, so that accessing them via `globalThis` does not raise type
errors.
Closes #13390.
This is a fix for issue #19644, concerning the `parseCssColor` function
in the file `ext/console/01_console.js`. Changes made on lines
2756-2758. To sum it up:
> The internal `parseCssColor` function currently parses 3/4-digit hex
colors incorrectly. For example, it parses the string `#FFFFFF` as
`[255, 255, 255]` (as expected), but returns `[240, 240, 240]` for
`#FFF`, when it should return the same triplet as the former.
While it's not going to cause a fatal runtime error, it did bug me
enough to fix it real quick.
Reduce the GC pressure from the websocket event method by splitting it
into an event getter and a buffer getter.
Before:
165.9k msg/sec
After:
169.9k msg/sec
Related issue: https://github.com/denoland/deno/issues/19358.
This is a regression that seems to have been introduced in
https://github.com/denoland/deno/pull/18905. It looks to have been a
performance optimization.
The issue is probably easiest described with some code:
```ts
const target = new EventTarget();
const event = new Event("foo");
target.addEventListener("foo", () => {
console.log('base');
target.addEventListener("foo", () => {
console.log('nested');
});
});
target.dispatchEvent(event);
```
Essentially, the second event listener is being attached while the `foo`
event is still being dispatched. It should then not fire that second
event listener, but Deno currently does.
For the first implementation of node:http2, we'll use the internal
version of `Deno.serve` which allows us to listen on a raw TCP
connection rather than a listener.
This is mostly a refactoring, and hooking up of `op_http_serve_on` that
was never previously exposed (but designed for this purpose).
`isFile`, `isDirectory`, `isSymlink` are defined in `Deno.FileInfo`, but
`isBlockDevice`, `isCharacterDevice`, `isFIFO`, `isSocket` are not
defined.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This runs our `js_unit_tests` and `node_unit_tests` in parallel, one
rust test per JS unit test file. Some of our JS tests don't like running
in parallel due to port requirements, so this also makes those use a
specific port-per-file. This does not attempt to make the node-compat
tests work.
This commit changes the implementation of `ext/web` timers, by using
"op_void_async_deferred" for timeouts of 0ms.
0ms timeout is meant to be run at the end of the event loop tick and
currently Tokio timers that we use to back timeouts have at least 1ms
resolution. That means that 0ms timeout actually take >1ms. This
commit changes that and runs 0ms timeout at the end of the event
loop tick.
One consequence is that "unrefing" a 0ms timer will actually keep
the event loop alive (which I believe actually makes sense, the test
we had only worked because the timeout took more than 1ms).
Ref https://github.com/denoland/deno/issues/19034
This commit changes the return type of an unstable `Deno.serve()` API
to instead return a `Deno.Server` object that has a `finished` field.
This change is done in preparation to be able to ref/unref the HTTP
server.
Fixes for various `Attemped to access invalid request` bugs (#19058,
#15427, #17213).
We did not wait for both a drop event and a completion event before
removing items from the slab table. This ensures that we do so.
In addition, the slab methods are refactored out into `slab.rs` for
maintainability.
Currently the `multipart/form-data` parser in
`Request.prototype.formData` and `Response.prototype.formData` decodes
non-ASCII filenames incorrectly, as if they were encoded in Latin-1
rather than UTF-8. This happens because the header section of each
`multipart/form-data` entry is decoded as Latin-1 in order to be parsed
with `Headers`, which only allows `ByteString`s, but the names and
filenames are never decoded correctly. This PR fixes this as a
post-processing step.
Note that the `multipart/form-data` parsing for this APIs in the Fetch
spec is very much underspecified, and it does not specify that names and
filenames must be decoded as UTF-8. However, it does require that the
bodies of non-`File` entries are decoded as UTF-8, and in browsers,
names and filenames always use the same encoding as the body.
Closes #19142.
`Content-Encoding: gzip` support for `Deno.serve`. This doesn't support
Brotli (`br`) yet, however it should not be difficult to add. Heuristics
for compression are modelled after those in `Deno.serveHttp`.
Tests are provided to ensure that the gzip compression is correct. We
chunk a number of different streams (zeros, hard-to-compress data,
already-gzipped data) in a number of different ways (regular, random,
large/small, small/large).
Fixes #16699 and #18960 by ensuring that we release our HTTP
`spawn_local` tasks when the HTTP resource is dropped.
Because our cancel handle was being projected from the resource via
`RcMap`, the resource was never `Drop`ped. By splitting the handle out
into its own `Rc`, we can avoid keeping the resource alive and let it
drop to cancel everything.
`new Deno.KvU64(1n) + 2n == 3n` is now true.
`new Deno.KvU64(1n)` is now inspected as `[Deno.KvU64: 1n]`
(`Object(1n)` is inspected as `[BigInt: 1n]`).
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>